feat(Format): Add spatial_audio_type (#647)

This commit is contained in:
absidue
2024-04-29 13:10:08 +02:00
committed by GitHub
parent 7315fca1b4
commit 0ba8c54257

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@@ -12,7 +12,7 @@ export default class Format {
average_bitrate?: number;
width: number;
height: number;
projection_type?: 'RECTANGULAR' | 'EQUIRECTANGULAR' | 'EQUIRECTANGULAR_THREED_TOP_BOTTOM' |'MESH';
projection_type?: 'RECTANGULAR' | 'EQUIRECTANGULAR' | 'EQUIRECTANGULAR_THREED_TOP_BOTTOM' | 'MESH';
stereo_layout?: 'LEFT_RIGHT' | 'TOP_BOTTOM';
init_range?: {
@@ -43,6 +43,7 @@ export default class Format {
audio_sample_rate?: number;
audio_channels?: number;
loudness_db?: number;
spatial_audio_type?: 'AMBISONICS_5_1' | 'AMBISONICS_QUAD' | 'FOA_WITH_NON_DIEGETIC';
max_dvr_duration_sec?: number;
target_duration_dec?: number;
has_audio: boolean;
@@ -105,6 +106,7 @@ export default class Format {
this.audio_sample_rate = parseInt(data.audioSampleRate);
this.audio_channels = data.audioChannels;
this.loudness_db = data.loudnessDb;
this.spatial_audio_type = data.spatialAudioType?.replace('SPATIAL_AUDIO_TYPE_', '');
this.max_dvr_duration_sec = data.maxDvrDurationSec;
this.target_duration_dec = data.targetDurationSec;
this.has_audio = !!data.audioBitrate || !!data.audioQuality;