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Merge branch 'master' into tools
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@@ -54,11 +54,11 @@ struct StateInfo {
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// Not copied when making a move (will be recomputed anyhow)
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Key key;
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Bitboard checkersBB;
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Piece capturedPiece;
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StateInfo* previous;
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Bitboard blockersForKing[COLOR_NB];
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Bitboard pinners[COLOR_NB];
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Bitboard checkSquares[PIECE_TYPE_NB];
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Piece capturedPiece;
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int repetition;
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// Used by NNUE
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@@ -219,11 +219,11 @@ private:
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int castlingRightsMask[SQUARE_NB];
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Square castlingRookSquare[CASTLING_RIGHT_NB];
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Bitboard castlingPath[CASTLING_RIGHT_NB];
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Thread* thisThread;
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StateInfo* st;
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int gamePly;
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Color sideToMove;
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Score psq;
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Thread* thisThread;
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StateInfo* st;
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bool chess960;
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};
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