Moved the nnue folder.

This commit is contained in:
nodchip
2020-08-07 22:34:53 +09:00
parent c0e1235fef
commit 1c23465383
44 changed files with 0 additions and 0 deletions
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//Definition of input feature quantity K of NNUE evaluation function
#if defined(EVAL_NNUE)
#include "k.h"
#include "index_list.h"
namespace Eval {
namespace NNUE {
namespace Features {
// Get a list of indices with a value of 1 among the features
void K::AppendActiveIndices(
const Position& pos, Color perspective, IndexList* active) {
// do nothing if array size is small to avoid compiler warning
if (RawFeatures::kMaxActiveDimensions < kMaxActiveDimensions) return;
const BonaPiece* pieces = (perspective == BLACK) ?
pos.eval_list()->piece_list_fb() :
pos.eval_list()->piece_list_fw();
assert(pieces[PIECE_NUMBER_BKING] != BONA_PIECE_ZERO);
assert(pieces[PIECE_NUMBER_WKING] != BONA_PIECE_ZERO);
for (PieceNumber i = PIECE_NUMBER_KING; i < PIECE_NUMBER_NB; ++i) {
active->push_back(pieces[i] - fe_end);
}
}
// Get a list of indices whose values have changed from the previous one in the feature quantity
void K::AppendChangedIndices(
const Position& pos, Color perspective,
IndexList* removed, IndexList* added) {
const auto& dp = pos.state()->dirtyPiece;
if (dp.pieceNo[0] >= PIECE_NUMBER_KING) {
removed->push_back(
dp.changed_piece[0].old_piece.from[perspective] - fe_end);
added->push_back(
dp.changed_piece[0].new_piece.from[perspective] - fe_end);
}
}
} // namespace Features
} // namespace NNUE
} // namespace Eval
#endif // defined(EVAL_NNUE)