mirror of
https://github.com/official-stockfish/Stockfish.git
synced 2026-07-23 05:07:14 +00:00
Merge commit '2ce47573b4d3664dca4cbc4354c8c600540d16ad' into cluster
This is the last commit before there are more conflicts.
This commit is contained in:
+40
-2
@@ -99,6 +99,8 @@ VPATH = syzygy:nnue:nnue/features
|
||||
# avx512 = yes/no --- -mavx512bw --- Use Intel Advanced Vector Extensions 512
|
||||
# vnni256 = yes/no --- -mavx256vnni --- Use Intel Vector Neural Network Instructions 512 with 256bit operands
|
||||
# vnni512 = yes/no --- -mavx512vnni --- Use Intel Vector Neural Network Instructions 512
|
||||
# altivec = yes/no --- -maltivec --- Use PowerPC Altivec SIMD extension
|
||||
# vsx = yes/no --- -mvsx --- Use POWER VSX SIMD extension
|
||||
# neon = yes/no --- -DUSE_NEON --- Use ARM SIMD architecture
|
||||
# dotprod = yes/no --- -DUSE_NEON_DOTPROD --- Use ARM advanced SIMD Int8 dot product instructions
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||||
# lsx = yes/no --- -mlsx --- Use Loongson SIMD eXtension
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||||
@@ -128,7 +130,7 @@ endif
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||||
ifeq ($(ARCH), $(filter $(ARCH), \
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||||
x86-64-vnni512 x86-64-vnni256 x86-64-avx512 x86-64-avxvnni x86-64-bmi2 \
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||||
x86-64-avx2 x86-64-sse41-popcnt x86-64-modern x86-64-ssse3 x86-64-sse3-popcnt \
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||||
x86-64 x86-32-sse41-popcnt x86-32-sse2 x86-32 ppc-64 ppc-32 e2k \
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||||
x86-64 x86-32-sse41-popcnt x86-32-sse2 x86-32 ppc-64 ppc-64-altivec ppc-64-vsx ppc-32 e2k \
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||||
armv7 armv7-neon armv8 armv8-dotprod apple-silicon general-64 general-32 riscv64 \
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||||
loongarch64 loongarch64-lsx loongarch64-lasx))
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SUPPORTED_ARCH=true
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||||
@@ -153,6 +155,8 @@ avxvnni = no
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||||
avx512 = no
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||||
vnni256 = no
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||||
vnni512 = no
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||||
altivec = no
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||||
vsx = no
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||||
neon = no
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||||
mpi = no
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||||
dotprod = no
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||||
@@ -363,6 +367,20 @@ ifeq ($(ARCH),ppc-64)
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||||
prefetch = yes
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||||
endif
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||||
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||||
ifeq ($(ARCH),ppc-64-altivec)
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||||
arch = ppc64
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||||
popcnt = yes
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prefetch = yes
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||||
altivec = yes
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||||
endif
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||||
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||||
ifeq ($(ARCH),ppc-64-vsx)
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arch = ppc64
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popcnt = yes
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prefetch = yes
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vsx = yes
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endif
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||||
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ifeq ($(findstring e2k,$(ARCH)),e2k)
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arch = e2k
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mmx = yes
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||||
@@ -653,7 +671,7 @@ else
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||||
endif
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||||
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||||
ifeq ($(popcnt),yes)
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ifeq ($(arch),$(filter $(arch),ppc64 armv7 armv8 arm64))
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||||
ifeq ($(arch),$(filter $(arch),ppc64 ppc64-altivec ppc64-vsx armv7 armv8 arm64))
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||||
CXXFLAGS += -DUSE_POPCNT
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else
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CXXFLAGS += -msse3 -mpopcnt -DUSE_POPCNT
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||||
@@ -723,6 +741,20 @@ ifeq ($(mmx),yes)
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||||
endif
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||||
endif
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||||
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||||
ifeq ($(altivec),yes)
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||||
CXXFLAGS += -maltivec
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ifeq ($(COMP),gcc)
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||||
CXXFLAGS += -mabi=altivec
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||||
endif
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endif
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||||
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||||
ifeq ($(vsx),yes)
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CXXFLAGS += -mvsx
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||||
ifeq ($(COMP),gcc)
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CXXFLAGS += -DNO_WARN_X86_INTRINSICS -DUSE_SSE2
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endif
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endif
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||||
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ifeq ($(neon),yes)
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||||
CXXFLAGS += -DUSE_NEON=$(arm_version)
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||||
ifeq ($(KERNEL),Linux)
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||||
@@ -864,6 +896,8 @@ help:
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||||
@echo "x86-32-sse2 > x86 32-bit with sse2 support"
|
||||
@echo "x86-32 > x86 32-bit generic (with mmx compile support)"
|
||||
@echo "ppc-64 > PPC 64-bit"
|
||||
@echo "ppc-64-altivec > PPC 64-bit with altivec support"
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||||
@echo "ppc-64-vsx > PPC 64-bit with vsx support"
|
||||
@echo "ppc-32 > PPC 32-bit"
|
||||
@echo "armv7 > ARMv7 32-bit"
|
||||
@echo "armv7-neon > ARMv7 32-bit with popcnt and neon"
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||||
@@ -999,6 +1033,8 @@ config-sanity: net
|
||||
@echo "avx512: '$(avx512)'"
|
||||
@echo "vnni256: '$(vnni256)'"
|
||||
@echo "vnni512: '$(vnni512)'"
|
||||
@echo "altivec: '$(altivec)'"
|
||||
@echo "vsx: '$(vsx)'"
|
||||
@echo "neon: '$(neon)'"
|
||||
@echo "mpi: '$(mpi)'"
|
||||
@echo "dotprod: '$(dotprod)'"
|
||||
@@ -1033,6 +1069,8 @@ config-sanity: net
|
||||
@test "$(avx512)" = "yes" || test "$(avx512)" = "no"
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||||
@test "$(vnni256)" = "yes" || test "$(vnni256)" = "no"
|
||||
@test "$(vnni512)" = "yes" || test "$(vnni512)" = "no"
|
||||
@test "$(altivec)" = "yes" || test "$(altivec)" = "no"
|
||||
@test "$(vsx)" = "yes" || test "$(vsx)" = "no"
|
||||
@test "$(neon)" = "yes" || test "$(neon)" = "no"
|
||||
@test "$(lsx)" = "yes" || test "$(lsx)" = "no"
|
||||
@test "$(lasx)" = "yes" || test "$(lasx)" = "no"
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||||
|
||||
+23
-17
@@ -34,15 +34,14 @@ Bitboard BetweenBB[SQUARE_NB][SQUARE_NB];
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||||
Bitboard PseudoAttacks[PIECE_TYPE_NB][SQUARE_NB];
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||||
Bitboard PawnAttacks[COLOR_NB][SQUARE_NB];
|
||||
|
||||
Magic RookMagics[SQUARE_NB];
|
||||
Magic BishopMagics[SQUARE_NB];
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||||
alignas(64) Magic Magics[SQUARE_NB][2];
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||||
|
||||
namespace {
|
||||
|
||||
Bitboard RookTable[0x19000]; // To store rook attacks
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||||
Bitboard BishopTable[0x1480]; // To store bishop attacks
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||||
|
||||
void init_magics(PieceType pt, Bitboard table[], Magic magics[]);
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||||
void init_magics(PieceType pt, Bitboard table[], Magic magics[][2]);
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||||
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||||
// Returns the bitboard of target square for the given step
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||||
// from the given square. If the step is off the board, returns empty bitboard.
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||||
@@ -82,8 +81,8 @@ void Bitboards::init() {
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||||
for (Square s2 = SQ_A1; s2 <= SQ_H8; ++s2)
|
||||
SquareDistance[s1][s2] = std::max(distance<File>(s1, s2), distance<Rank>(s1, s2));
|
||||
|
||||
init_magics(ROOK, RookTable, RookMagics);
|
||||
init_magics(BISHOP, BishopTable, BishopMagics);
|
||||
init_magics(ROOK, RookTable, Magics);
|
||||
init_magics(BISHOP, BishopTable, Magics);
|
||||
|
||||
for (Square s1 = SQ_A1; s1 <= SQ_H8; ++s1)
|
||||
{
|
||||
@@ -142,39 +141,47 @@ Bitboard sliding_attack(PieceType pt, Square sq, Bitboard occupied) {
|
||||
// bitboards are used to look up attacks of sliding pieces. As a reference see
|
||||
// https://www.chessprogramming.org/Magic_Bitboards. In particular, here we use
|
||||
// the so called "fancy" approach.
|
||||
void init_magics(PieceType pt, Bitboard table[], Magic magics[]) {
|
||||
void init_magics(PieceType pt, Bitboard table[], Magic magics[][2]) {
|
||||
|
||||
#ifndef USE_PEXT
|
||||
// Optimal PRNG seeds to pick the correct magics in the shortest time
|
||||
int seeds[][RANK_NB] = {{8977, 44560, 54343, 38998, 5731, 95205, 104912, 17020},
|
||||
{728, 10316, 55013, 32803, 12281, 15100, 16645, 255}};
|
||||
|
||||
Bitboard occupancy[4096], reference[4096], edges, b;
|
||||
int epoch[4096] = {}, cnt = 0, size = 0;
|
||||
Bitboard occupancy[4096];
|
||||
int epoch[4096] = {}, cnt = 0;
|
||||
#endif
|
||||
Bitboard reference[4096];
|
||||
int size = 0;
|
||||
|
||||
for (Square s = SQ_A1; s <= SQ_H8; ++s)
|
||||
{
|
||||
// Board edges are not considered in the relevant occupancies
|
||||
edges = ((Rank1BB | Rank8BB) & ~rank_bb(s)) | ((FileABB | FileHBB) & ~file_bb(s));
|
||||
Bitboard edges = ((Rank1BB | Rank8BB) & ~rank_bb(s)) | ((FileABB | FileHBB) & ~file_bb(s));
|
||||
|
||||
// Given a square 's', the mask is the bitboard of sliding attacks from
|
||||
// 's' computed on an empty board. The index must be big enough to contain
|
||||
// all the attacks for each possible subset of the mask and so is 2 power
|
||||
// the number of 1s of the mask. Hence we deduce the size of the shift to
|
||||
// apply to the 64 or 32 bits word to get the index.
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||||
Magic& m = magics[s];
|
||||
Magic& m = magics[s][pt - BISHOP];
|
||||
m.mask = sliding_attack(pt, s, 0) & ~edges;
|
||||
m.shift = (Is64Bit ? 64 : 32) - popcount(m.mask);
|
||||
|
||||
#ifndef USE_PEXT
|
||||
m.shift = (Is64Bit ? 64 : 32) - popcount(m.mask);
|
||||
#endif
|
||||
// Set the offset for the attacks table of the square. We have individual
|
||||
// table sizes for each square with "Fancy Magic Bitboards".
|
||||
m.attacks = s == SQ_A1 ? table : magics[s - 1].attacks + size;
|
||||
m.attacks = s == SQ_A1 ? table : magics[s - 1][pt - BISHOP].attacks + size;
|
||||
size = 0;
|
||||
|
||||
// Use Carry-Rippler trick to enumerate all subsets of masks[s] and
|
||||
// store the corresponding sliding attack bitboard in reference[].
|
||||
b = size = 0;
|
||||
Bitboard b = 0;
|
||||
do
|
||||
{
|
||||
#ifndef USE_PEXT
|
||||
occupancy[size] = b;
|
||||
#endif
|
||||
reference[size] = sliding_attack(pt, s, b);
|
||||
|
||||
if (HasPext)
|
||||
@@ -184,9 +191,7 @@ void init_magics(PieceType pt, Bitboard table[], Magic magics[]) {
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||||
b = (b - m.mask) & m.mask;
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||||
} while (b);
|
||||
|
||||
if (HasPext)
|
||||
continue;
|
||||
|
||||
#ifndef USE_PEXT
|
||||
PRNG rng(seeds[Is64Bit][rank_of(s)]);
|
||||
|
||||
// Find a magic for square 's' picking up an (almost) random number
|
||||
@@ -215,6 +220,7 @@ void init_magics(PieceType pt, Bitboard table[], Magic magics[]) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+12
-9
@@ -67,27 +67,31 @@ extern Bitboard PawnAttacks[COLOR_NB][SQUARE_NB];
|
||||
// Magic holds all magic bitboards relevant data for a single square
|
||||
struct Magic {
|
||||
Bitboard mask;
|
||||
Bitboard magic;
|
||||
Bitboard* attacks;
|
||||
unsigned shift;
|
||||
#ifndef USE_PEXT
|
||||
Bitboard magic;
|
||||
unsigned shift;
|
||||
#endif
|
||||
|
||||
// Compute the attack's index using the 'magic bitboards' approach
|
||||
unsigned index(Bitboard occupied) const {
|
||||
|
||||
if (HasPext)
|
||||
return unsigned(pext(occupied, mask));
|
||||
|
||||
#ifdef USE_PEXT
|
||||
return unsigned(pext(occupied, mask));
|
||||
#else
|
||||
if (Is64Bit)
|
||||
return unsigned(((occupied & mask) * magic) >> shift);
|
||||
|
||||
unsigned lo = unsigned(occupied) & unsigned(mask);
|
||||
unsigned hi = unsigned(occupied >> 32) & unsigned(mask >> 32);
|
||||
return (lo * unsigned(magic) ^ hi * unsigned(magic >> 32)) >> shift;
|
||||
#endif
|
||||
}
|
||||
|
||||
Bitboard attacks_bb(Bitboard occupied) const { return attacks[index(occupied)]; }
|
||||
};
|
||||
|
||||
extern Magic RookMagics[SQUARE_NB];
|
||||
extern Magic BishopMagics[SQUARE_NB];
|
||||
extern Magic Magics[SQUARE_NB][2];
|
||||
|
||||
constexpr Bitboard square_bb(Square s) {
|
||||
assert(is_ok(s));
|
||||
@@ -229,9 +233,8 @@ inline Bitboard attacks_bb(Square s, Bitboard occupied) {
|
||||
switch (Pt)
|
||||
{
|
||||
case BISHOP :
|
||||
return BishopMagics[s].attacks[BishopMagics[s].index(occupied)];
|
||||
case ROOK :
|
||||
return RookMagics[s].attacks[RookMagics[s].index(occupied)];
|
||||
return Magics[s][Pt - BISHOP].attacks_bb(occupied);
|
||||
case QUEEN :
|
||||
return attacks_bb<BISHOP>(s, occupied) | attacks_bb<ROOK>(s, occupied);
|
||||
default :
|
||||
|
||||
+4
-9
@@ -59,9 +59,7 @@ Value Eval::evaluate(const Eval::NNUE::Networks& networks,
|
||||
|
||||
assert(!pos.checkers());
|
||||
|
||||
bool smallNet = use_smallnet(pos);
|
||||
int v;
|
||||
|
||||
bool smallNet = use_smallnet(pos);
|
||||
auto [psqt, positional] = smallNet ? networks.small.evaluate(pos, &caches.small)
|
||||
: networks.big.evaluate(pos, &caches.big);
|
||||
|
||||
@@ -77,14 +75,11 @@ Value Eval::evaluate(const Eval::NNUE::Networks& networks,
|
||||
|
||||
// Blend optimism and eval with nnue complexity
|
||||
int nnueComplexity = std::abs(psqt - positional);
|
||||
optimism += optimism * nnueComplexity / (smallNet ? 433 : 453);
|
||||
nnue -= nnue * nnueComplexity / (smallNet ? 18815 : 17864);
|
||||
optimism += optimism * nnueComplexity / 468;
|
||||
nnue -= nnue * nnueComplexity / (smallNet ? 20233 : 17879);
|
||||
|
||||
int material = (smallNet ? 553 : 532) * pos.count<PAWN>() + pos.non_pawn_material();
|
||||
v = (nnue * (73921 + material) + optimism * (8112 + material)) / (smallNet ? 68104 : 74715);
|
||||
|
||||
// Evaluation grain (to get more alpha-beta cuts) with randomization (for robustness)
|
||||
v = (v / 16) * 16 - 1 + (pos.key() & 0x2);
|
||||
int v = (nnue * (77777 + material) + optimism * (7777 + material)) / 77777;
|
||||
|
||||
// Damp down the evaluation linearly when shuffling
|
||||
v -= v * pos.rule50_count() / 212;
|
||||
|
||||
+1
-1
@@ -33,7 +33,7 @@ namespace Eval {
|
||||
// for the build process (profile-build and fishtest) to work. Do not change the
|
||||
// name of the macro or the location where this macro is defined, as it is used
|
||||
// in the Makefile/Fishtest.
|
||||
#define EvalFileDefaultNameBig "nn-1111cefa1111.nnue"
|
||||
#define EvalFileDefaultNameBig "nn-1cedc0ffeeee.nnue"
|
||||
#define EvalFileDefaultNameSmall "nn-37f18f62d772.nnue"
|
||||
|
||||
namespace NNUE {
|
||||
|
||||
+6
-6
@@ -82,20 +82,20 @@ MovePicker::MovePicker(const Position& p,
|
||||
Move ttm,
|
||||
Depth d,
|
||||
const ButterflyHistory* mh,
|
||||
const ButterflyHistory* rh,
|
||||
const LowPlyHistory* lph,
|
||||
const CapturePieceToHistory* cph,
|
||||
const PieceToHistory** ch,
|
||||
const PawnHistory* ph,
|
||||
bool rn) :
|
||||
int pl) :
|
||||
pos(p),
|
||||
mainHistory(mh),
|
||||
rootHistory(rh),
|
||||
lowPlyHistory(lph),
|
||||
captureHistory(cph),
|
||||
continuationHistory(ch),
|
||||
pawnHistory(ph),
|
||||
ttMove(ttm),
|
||||
depth(d),
|
||||
rootNode(rn) {
|
||||
ply(pl) {
|
||||
|
||||
if (pos.checkers())
|
||||
stage = EVASION_TT + !(ttm && pos.pseudo_legal(ttm));
|
||||
@@ -179,8 +179,8 @@ void MovePicker::score() {
|
||||
: pt == ROOK && bool(to & threatenedByMinor) ? 24335
|
||||
: 0);
|
||||
|
||||
if (rootNode)
|
||||
m.value += 4 * (*rootHistory)[pos.side_to_move()][m.from_to()];
|
||||
if (ply < LOW_PLY_HISTORY_SIZE)
|
||||
m.value += 8 * (*lowPlyHistory)[ply][m.from_to()] / (1 + 2 * ply);
|
||||
}
|
||||
|
||||
else // Type == EVASIONS
|
||||
|
||||
+29
-25
@@ -34,18 +34,15 @@
|
||||
|
||||
namespace Stockfish {
|
||||
|
||||
constexpr int PAWN_HISTORY_SIZE = 512; // has to be a power of 2
|
||||
constexpr int PAWN_CORRECTION_HISTORY_SIZE = 16384; // has to be a power of 2
|
||||
constexpr int MATERIAL_CORRECTION_HISTORY_SIZE = 32768; // has to be a power of 2
|
||||
constexpr int MAJOR_PIECE_CORRECTION_HISTORY_SIZE = 32768; // has to be a power of 2
|
||||
constexpr int MINOR_PIECE_CORRECTION_HISTORY_SIZE = 32768; // has to be a power of 2
|
||||
constexpr int NON_PAWN_CORRECTION_HISTORY_SIZE = 32768; // has to be a power of 2
|
||||
constexpr int CORRECTION_HISTORY_LIMIT = 1024;
|
||||
constexpr int PAWN_HISTORY_SIZE = 512; // has to be a power of 2
|
||||
constexpr int CORRECTION_HISTORY_SIZE = 32768; // has to be a power of 2
|
||||
constexpr int CORRECTION_HISTORY_LIMIT = 1024;
|
||||
constexpr int LOW_PLY_HISTORY_SIZE = 4;
|
||||
|
||||
static_assert((PAWN_HISTORY_SIZE & (PAWN_HISTORY_SIZE - 1)) == 0,
|
||||
"PAWN_HISTORY_SIZE has to be a power of 2");
|
||||
|
||||
static_assert((PAWN_CORRECTION_HISTORY_SIZE & (PAWN_CORRECTION_HISTORY_SIZE - 1)) == 0,
|
||||
static_assert((CORRECTION_HISTORY_SIZE & (CORRECTION_HISTORY_SIZE - 1)) == 0,
|
||||
"CORRECTION_HISTORY_SIZE has to be a power of 2");
|
||||
|
||||
enum PawnHistoryType {
|
||||
@@ -55,24 +52,24 @@ enum PawnHistoryType {
|
||||
|
||||
template<PawnHistoryType T = Normal>
|
||||
inline int pawn_structure_index(const Position& pos) {
|
||||
return pos.pawn_key() & ((T == Normal ? PAWN_HISTORY_SIZE : PAWN_CORRECTION_HISTORY_SIZE) - 1);
|
||||
return pos.pawn_key() & ((T == Normal ? PAWN_HISTORY_SIZE : CORRECTION_HISTORY_SIZE) - 1);
|
||||
}
|
||||
|
||||
inline int material_index(const Position& pos) {
|
||||
return pos.material_key() & (MATERIAL_CORRECTION_HISTORY_SIZE - 1);
|
||||
return pos.material_key() & (CORRECTION_HISTORY_SIZE - 1);
|
||||
}
|
||||
|
||||
inline int major_piece_index(const Position& pos) {
|
||||
return pos.major_piece_key() & (MAJOR_PIECE_CORRECTION_HISTORY_SIZE - 1);
|
||||
return pos.major_piece_key() & (CORRECTION_HISTORY_SIZE - 1);
|
||||
}
|
||||
|
||||
inline int minor_piece_index(const Position& pos) {
|
||||
return pos.minor_piece_key() & (MINOR_PIECE_CORRECTION_HISTORY_SIZE - 1);
|
||||
return pos.minor_piece_key() & (CORRECTION_HISTORY_SIZE - 1);
|
||||
}
|
||||
|
||||
template<Color c>
|
||||
inline int non_pawn_index(const Position& pos) {
|
||||
return pos.non_pawn_key(c) & (NON_PAWN_CORRECTION_HISTORY_SIZE - 1);
|
||||
return pos.non_pawn_key(c) & (CORRECTION_HISTORY_SIZE - 1);
|
||||
}
|
||||
|
||||
// StatsEntry stores the stat table value. It is usually a number but could
|
||||
@@ -139,12 +136,19 @@ enum StatsType {
|
||||
// see https://www.chessprogramming.org/Butterfly_Boards (~11 elo)
|
||||
using ButterflyHistory = Stats<int16_t, 7183, COLOR_NB, int(SQUARE_NB) * int(SQUARE_NB)>;
|
||||
|
||||
// LowPlyHistory is adressed by play and move's from and to squares, used
|
||||
// to improve move ordering near the root
|
||||
using LowPlyHistory = Stats<int16_t, 7183, LOW_PLY_HISTORY_SIZE, int(SQUARE_NB) * int(SQUARE_NB)>;
|
||||
|
||||
// CapturePieceToHistory is addressed by a move's [piece][to][captured piece type]
|
||||
using CapturePieceToHistory = Stats<int16_t, 10692, PIECE_NB, SQUARE_NB, PIECE_TYPE_NB>;
|
||||
|
||||
// PieceToHistory is like ButterflyHistory but is addressed by a move's [piece][to]
|
||||
using PieceToHistory = Stats<int16_t, 29952, PIECE_NB, SQUARE_NB>;
|
||||
|
||||
// PieceToCorrectionHistory is addressed by a move's [piece][to]
|
||||
using PieceToCorrectionHistory = Stats<int16_t, CORRECTION_HISTORY_LIMIT, PIECE_NB, SQUARE_NB>;
|
||||
|
||||
// ContinuationHistory is the combined history of a given pair of moves, usually
|
||||
// the current one given a previous one. The nested history table is based on
|
||||
// PieceToHistory instead of ButterflyBoards.
|
||||
@@ -161,23 +165,23 @@ using PawnHistory = Stats<int16_t, 8192, PAWN_HISTORY_SIZE, PIECE_NB, SQUARE_NB>
|
||||
|
||||
// PawnCorrectionHistory is addressed by color and pawn structure
|
||||
using PawnCorrectionHistory =
|
||||
Stats<int16_t, CORRECTION_HISTORY_LIMIT, COLOR_NB, PAWN_CORRECTION_HISTORY_SIZE>;
|
||||
|
||||
// MaterialCorrectionHistory is addressed by color and material configuration
|
||||
using MaterialCorrectionHistory =
|
||||
Stats<int16_t, CORRECTION_HISTORY_LIMIT, COLOR_NB, MATERIAL_CORRECTION_HISTORY_SIZE>;
|
||||
Stats<int16_t, CORRECTION_HISTORY_LIMIT, COLOR_NB, CORRECTION_HISTORY_SIZE>;
|
||||
|
||||
// MajorPieceCorrectionHistory is addressed by color and king/major piece (Queen, Rook) positions
|
||||
using MajorPieceCorrectionHistory =
|
||||
Stats<int16_t, CORRECTION_HISTORY_LIMIT, COLOR_NB, MAJOR_PIECE_CORRECTION_HISTORY_SIZE>;
|
||||
Stats<int16_t, CORRECTION_HISTORY_LIMIT, COLOR_NB, CORRECTION_HISTORY_SIZE>;
|
||||
|
||||
// MinorPieceCorrectionHistory is addressed by color and king/minor piece (Knight, Bishop) positions
|
||||
using MinorPieceCorrectionHistory =
|
||||
Stats<int16_t, CORRECTION_HISTORY_LIMIT, COLOR_NB, MINOR_PIECE_CORRECTION_HISTORY_SIZE>;
|
||||
Stats<int16_t, CORRECTION_HISTORY_LIMIT, COLOR_NB, CORRECTION_HISTORY_SIZE>;
|
||||
|
||||
// NonPawnCorrectionHistory is addressed by color and non-pawn material positions
|
||||
using NonPawnCorrectionHistory =
|
||||
Stats<int16_t, CORRECTION_HISTORY_LIMIT, COLOR_NB, NON_PAWN_CORRECTION_HISTORY_SIZE>;
|
||||
Stats<int16_t, CORRECTION_HISTORY_LIMIT, COLOR_NB, CORRECTION_HISTORY_SIZE>;
|
||||
|
||||
// ContinuationCorrectionHistory is the combined correction history of a given pair of moves
|
||||
using ContinuationCorrectionHistory =
|
||||
Stats<PieceToCorrectionHistory, NOT_USED, PIECE_NB, SQUARE_NB>;
|
||||
|
||||
// The MovePicker class is used to pick one pseudo-legal move at a time from the
|
||||
// current position. The most important method is next_move(), which emits one
|
||||
@@ -199,11 +203,11 @@ class MovePicker {
|
||||
Move,
|
||||
Depth,
|
||||
const ButterflyHistory*,
|
||||
const ButterflyHistory*,
|
||||
const LowPlyHistory*,
|
||||
const CapturePieceToHistory*,
|
||||
const PieceToHistory**,
|
||||
const PawnHistory*,
|
||||
bool);
|
||||
int);
|
||||
MovePicker(const Position&, Move, int, const CapturePieceToHistory*);
|
||||
Move next_move(bool skipQuiets = false);
|
||||
|
||||
@@ -217,7 +221,7 @@ class MovePicker {
|
||||
|
||||
const Position& pos;
|
||||
const ButterflyHistory* mainHistory;
|
||||
const ButterflyHistory* rootHistory;
|
||||
const LowPlyHistory* lowPlyHistory;
|
||||
const CapturePieceToHistory* captureHistory;
|
||||
const PieceToHistory** continuationHistory;
|
||||
const PawnHistory* pawnHistory;
|
||||
@@ -226,7 +230,7 @@ class MovePicker {
|
||||
int stage;
|
||||
int threshold;
|
||||
Depth depth;
|
||||
bool rootNode;
|
||||
int ply;
|
||||
ExtMove moves[MAX_MOVES];
|
||||
};
|
||||
|
||||
|
||||
+1
-1
@@ -759,7 +759,7 @@ void Position::do_move(Move m, StateInfo& newSt, bool givesCheck) {
|
||||
st->nonPawnMaterial[them] -= PieceValue[captured];
|
||||
st->nonPawnKey[them] ^= Zobrist::psq[captured][capsq];
|
||||
|
||||
if (type_of(pc) == QUEEN || type_of(pc) == ROOK)
|
||||
if (type_of(captured) == QUEEN || type_of(captured) == ROOK)
|
||||
st->majorPieceKey ^= Zobrist::psq[captured][capsq];
|
||||
|
||||
else
|
||||
|
||||
+73
-62
@@ -80,17 +80,21 @@ constexpr int futility_move_count(bool improving, Depth depth) {
|
||||
|
||||
// Add correctionHistory value to raw staticEval and guarantee evaluation
|
||||
// does not hit the tablebase range.
|
||||
Value to_corrected_static_eval(Value v, const Worker& w, const Position& pos) {
|
||||
Value to_corrected_static_eval(Value v, const Worker& w, const Position& pos, Stack* ss) {
|
||||
const Color us = pos.side_to_move();
|
||||
const auto m = (ss - 1)->currentMove;
|
||||
const auto pcv = w.pawnCorrectionHistory[us][pawn_structure_index<Correction>(pos)];
|
||||
const auto mcv = w.materialCorrectionHistory[us][material_index(pos)];
|
||||
const auto macv = w.majorPieceCorrectionHistory[us][major_piece_index(pos)];
|
||||
const auto micv = w.minorPieceCorrectionHistory[us][minor_piece_index(pos)];
|
||||
const auto wnpcv = w.nonPawnCorrectionHistory[WHITE][us][non_pawn_index<WHITE>(pos)];
|
||||
const auto bnpcv = w.nonPawnCorrectionHistory[BLACK][us][non_pawn_index<BLACK>(pos)];
|
||||
const auto cv =
|
||||
(99916 * pcv + 55067 * mcv + 55530 * macv + 95324 * micv + 105056 * (wnpcv + bnpcv))
|
||||
/ 2097152;
|
||||
int cntcv = 1;
|
||||
|
||||
if (m.is_ok())
|
||||
cntcv = int((*(ss - 2)->continuationCorrectionHistory)[pos.piece_on(m.to_sq())][m.to_sq()]);
|
||||
|
||||
const auto cv =
|
||||
(5932 * pcv + 3269 * macv + 5660 * micv + 6666 * (wnpcv + bnpcv) + 5555 * cntcv) / 131072;
|
||||
v += cv;
|
||||
return std::clamp(v, VALUE_TB_LOSS_IN_MAX_PLY + 1, VALUE_TB_WIN_IN_MAX_PLY - 1);
|
||||
}
|
||||
@@ -107,21 +111,16 @@ Value value_to_tt(Value v, int ply);
|
||||
Value value_from_tt(Value v, int ply, int r50c);
|
||||
void update_pv(Move* pv, Move move, const Move* childPv);
|
||||
void update_continuation_histories(Stack* ss, Piece pc, Square to, int bonus);
|
||||
void update_quiet_histories(const Position& pos,
|
||||
Stack* ss,
|
||||
Search::Worker& workerThread,
|
||||
Move move,
|
||||
int bonus,
|
||||
bool rootNode);
|
||||
void update_all_stats(const Position& pos,
|
||||
Stack* ss,
|
||||
Search::Worker& workerThread,
|
||||
Move bestMove,
|
||||
Square prevSq,
|
||||
ValueList<Move, 32>& quietsSearched,
|
||||
ValueList<Move, 32>& capturesSearched,
|
||||
Depth depth,
|
||||
bool rootNode);
|
||||
void update_quiet_histories(
|
||||
const Position& pos, Stack* ss, Search::Worker& workerThread, Move move, int bonus);
|
||||
void update_all_stats(const Position& pos,
|
||||
Stack* ss,
|
||||
Search::Worker& workerThread,
|
||||
Move bestMove,
|
||||
Square prevSq,
|
||||
ValueList<Move, 32>& quietsSearched,
|
||||
ValueList<Move, 32>& capturesSearched,
|
||||
Depth depth);
|
||||
|
||||
} // namespace
|
||||
|
||||
@@ -288,7 +287,8 @@ void Search::Worker::iterative_deepening() {
|
||||
{
|
||||
(ss - i)->continuationHistory =
|
||||
&this->continuationHistory[0][0][NO_PIECE][0]; // Use as a sentinel
|
||||
(ss - i)->staticEval = VALUE_NONE;
|
||||
(ss - i)->continuationCorrectionHistory = &this->continuationCorrectionHistory[NO_PIECE][0];
|
||||
(ss - i)->staticEval = VALUE_NONE;
|
||||
}
|
||||
|
||||
for (int i = 0; i <= MAX_PLY + 2; ++i)
|
||||
@@ -316,7 +316,7 @@ void Search::Worker::iterative_deepening() {
|
||||
|
||||
int searchAgainCounter = 0;
|
||||
|
||||
rootHistory.fill(0);
|
||||
lowPlyHistory.fill(0);
|
||||
|
||||
// Iterative deepening loop until requested to stop or the target depth is reached
|
||||
while (++rootDepth < MAX_PLY && !threads.stop
|
||||
@@ -352,8 +352,8 @@ void Search::Worker::iterative_deepening() {
|
||||
selDepth = 0;
|
||||
|
||||
// Reset aspiration window starting size
|
||||
delta = 5 + std::abs(rootMoves[pvIdx].meanSquaredScore) / 13797;
|
||||
Value avg = rootMoves[pvIdx].averageScore;
|
||||
delta = 5 + avg * avg / 11797;
|
||||
alpha = std::max(avg - delta, -VALUE_INFINITE);
|
||||
beta = std::min(avg + delta, VALUE_INFINITE);
|
||||
|
||||
@@ -548,16 +548,19 @@ void Search::Worker::iterative_deepening() {
|
||||
// Reset histories, usually before a new game
|
||||
void Search::Worker::clear() {
|
||||
mainHistory.fill(0);
|
||||
rootHistory.fill(0);
|
||||
lowPlyHistory.fill(0);
|
||||
captureHistory.fill(-753);
|
||||
pawnHistory.fill(-1152);
|
||||
pawnCorrectionHistory.fill(0);
|
||||
materialCorrectionHistory.fill(0);
|
||||
majorPieceCorrectionHistory.fill(0);
|
||||
minorPieceCorrectionHistory.fill(0);
|
||||
nonPawnCorrectionHistory[WHITE].fill(0);
|
||||
nonPawnCorrectionHistory[BLACK].fill(0);
|
||||
|
||||
for (auto& to : continuationCorrectionHistory)
|
||||
for (auto& h : to)
|
||||
h->fill(0);
|
||||
|
||||
for (bool inCheck : {false, true})
|
||||
for (StatsType c : {NoCaptures, Captures})
|
||||
for (auto& to : continuationHistory[inCheck][c])
|
||||
@@ -687,7 +690,7 @@ Value Search::Worker::search(
|
||||
{
|
||||
// Bonus for a quiet ttMove that fails high (~2 Elo)
|
||||
if (!ttCapture)
|
||||
update_quiet_histories(pos, ss, *this, ttData.move, stat_bonus(depth), rootNode);
|
||||
update_quiet_histories(pos, ss, *this, ttData.move, stat_bonus(depth));
|
||||
|
||||
// Extra penalty for early quiet moves of
|
||||
// the previous ply (~1 Elo on STC, ~2 Elo on LTC)
|
||||
@@ -782,7 +785,8 @@ Value Search::Worker::search(
|
||||
else if (PvNode)
|
||||
Eval::NNUE::hint_common_parent_position(pos, networks[numaAccessToken], refreshTable);
|
||||
|
||||
ss->staticEval = eval = to_corrected_static_eval(unadjustedStaticEval, *thisThread, pos);
|
||||
ss->staticEval = eval =
|
||||
to_corrected_static_eval(unadjustedStaticEval, *thisThread, pos, ss);
|
||||
|
||||
// ttValue can be used as a better position evaluation (~7 Elo)
|
||||
if (ttData.value != VALUE_NONE
|
||||
@@ -793,7 +797,8 @@ Value Search::Worker::search(
|
||||
{
|
||||
unadjustedStaticEval =
|
||||
evaluate(networks[numaAccessToken], pos, refreshTable, thisThread->optimism[us]);
|
||||
ss->staticEval = eval = to_corrected_static_eval(unadjustedStaticEval, *thisThread, pos);
|
||||
ss->staticEval = eval =
|
||||
to_corrected_static_eval(unadjustedStaticEval, *thisThread, pos, ss);
|
||||
|
||||
// Static evaluation is saved as it was before adjustment by correction history
|
||||
Distributed::save(tt, threads, thisThread, ttWriter, posKey, VALUE_NONE, ss->ttPv,
|
||||
@@ -849,8 +854,9 @@ Value Search::Worker::search(
|
||||
// Null move dynamic reduction based on depth and eval
|
||||
Depth R = std::min(int(eval - beta) / 209, 6) + depth / 3 + 5;
|
||||
|
||||
ss->currentMove = Move::null();
|
||||
ss->continuationHistory = &thisThread->continuationHistory[0][0][NO_PIECE][0];
|
||||
ss->currentMove = Move::null();
|
||||
ss->continuationHistory = &thisThread->continuationHistory[0][0][NO_PIECE][0];
|
||||
ss->continuationCorrectionHistory = &thisThread->continuationCorrectionHistory[NO_PIECE][0];
|
||||
|
||||
pos.do_null_move(st, tt);
|
||||
|
||||
@@ -891,12 +897,12 @@ Value Search::Worker::search(
|
||||
// For cutNodes, if depth is high enough, decrease depth by 2 if there is no ttMove,
|
||||
// or by 1 if there is a ttMove with an upper bound.
|
||||
if (cutNode && depth >= 7 && (!ttData.move || ttData.bound == BOUND_UPPER))
|
||||
depth -= 1 + !ttData.move;
|
||||
depth -= 2;
|
||||
|
||||
// Step 11. ProbCut (~10 Elo)
|
||||
// If we have a good enough capture (or queen promotion) and a reduced search
|
||||
// returns a value much above beta, we can (almost) safely prune the previous move.
|
||||
probCutBeta = beta + 189 - 53 * improving;
|
||||
probCutBeta = beta + 189 - 53 * improving - 30 * opponentWorsening;
|
||||
if (!PvNode && depth > 3
|
||||
&& std::abs(beta) < VALUE_TB_WIN_IN_MAX_PLY
|
||||
// If value from transposition table is lower than probCutBeta, don't attempt
|
||||
@@ -932,6 +938,8 @@ Value Search::Worker::search(
|
||||
ss->currentMove = move;
|
||||
ss->continuationHistory =
|
||||
&this->continuationHistory[ss->inCheck][true][pos.moved_piece(move)][move.to_sq()];
|
||||
ss->continuationCorrectionHistory =
|
||||
&this->continuationCorrectionHistory[pos.moved_piece(move)][move.to_sq()];
|
||||
|
||||
thisThread->nodes.fetch_add(1, std::memory_order_relaxed);
|
||||
pos.do_move(move, st);
|
||||
@@ -980,8 +988,8 @@ moves_loop: // When in check, search starts here
|
||||
(ss - 6)->continuationHistory};
|
||||
|
||||
|
||||
MovePicker mp(pos, ttData.move, depth, &thisThread->mainHistory, &thisThread->rootHistory,
|
||||
&thisThread->captureHistory, contHist, &thisThread->pawnHistory, rootNode);
|
||||
MovePicker mp(pos, ttData.move, depth, &thisThread->mainHistory, &thisThread->lowPlyHistory,
|
||||
&thisThread->captureHistory, contHist, &thisThread->pawnHistory, ss->ply);
|
||||
|
||||
value = bestValue;
|
||||
|
||||
@@ -1105,7 +1113,7 @@ moves_loop: // When in check, search starts here
|
||||
// (alpha, beta), then that move is singular and should be extended. To
|
||||
// verify this we do a reduced search on the position excluding the ttMove
|
||||
// and if the result is lower than ttValue minus a margin, then we will
|
||||
// extend the ttMove. Recursive singular search is avoided.
|
||||
// extend the ttMove. Recursive singular search is avoided.
|
||||
|
||||
// Note: the depth margin and singularBeta margin are known for having
|
||||
// non-linear scaling. Their values are optimized to time controls of
|
||||
@@ -1181,7 +1189,8 @@ moves_loop: // When in check, search starts here
|
||||
ss->currentMove = move;
|
||||
ss->continuationHistory =
|
||||
&thisThread->continuationHistory[ss->inCheck][capture][movedPiece][move.to_sq()];
|
||||
|
||||
ss->continuationCorrectionHistory =
|
||||
&thisThread->continuationCorrectionHistory[movedPiece][move.to_sq()];
|
||||
uint64_t nodeCount = rootNode ? uint64_t(nodes) : 0;
|
||||
|
||||
// Step 16. Make the move
|
||||
@@ -1209,7 +1218,7 @@ moves_loop: // When in check, search starts here
|
||||
|
||||
// Increase reduction if ttMove is a capture but the current move is not a capture (~3 Elo)
|
||||
if (ttCapture && !capture)
|
||||
r++;
|
||||
r += 1 + (depth < 8);
|
||||
|
||||
// Increase reduction if next ply has a lot of fail high (~5 Elo)
|
||||
if ((ss + 1)->cutoffCnt > 3)
|
||||
@@ -1252,8 +1261,7 @@ moves_loop: // When in check, search starts here
|
||||
value = -search<NonPV>(pos, ss + 1, -(alpha + 1), -alpha, newDepth, !cutNode);
|
||||
|
||||
// Post LMR continuation history updates (~1 Elo)
|
||||
int bonus = value >= beta ? stat_bonus(newDepth) : -stat_malus(newDepth);
|
||||
|
||||
int bonus = 2 * (value >= beta) * stat_bonus(newDepth);
|
||||
update_continuation_histories(ss, movedPiece, move.to_sq(), bonus);
|
||||
}
|
||||
}
|
||||
@@ -1305,6 +1313,10 @@ moves_loop: // When in check, search starts here
|
||||
rm.averageScore =
|
||||
rm.averageScore != -VALUE_INFINITE ? (value + rm.averageScore) / 2 : value;
|
||||
|
||||
rm.meanSquaredScore = rm.meanSquaredScore != -VALUE_INFINITE * VALUE_INFINITE
|
||||
? (value * std::abs(value) + rm.meanSquaredScore) / 2
|
||||
: value * std::abs(value);
|
||||
|
||||
// PV move or new best move?
|
||||
if (moveCount == 1 || value > alpha)
|
||||
{
|
||||
@@ -1407,8 +1419,7 @@ moves_loop: // When in check, search starts here
|
||||
// If there is a move that produces search value greater than alpha,
|
||||
// we update the stats of searched moves.
|
||||
else if (bestMove)
|
||||
update_all_stats(pos, ss, *this, bestMove, prevSq, quietsSearched, capturesSearched, depth,
|
||||
rootNode);
|
||||
update_all_stats(pos, ss, *this, bestMove, prevSq, quietsSearched, capturesSearched, depth);
|
||||
|
||||
// Bonus for prior countermove that caused the fail low
|
||||
else if (!priorCapture && prevSq != SQ_NONE)
|
||||
@@ -1460,17 +1471,21 @@ moves_loop: // When in check, search starts here
|
||||
&& !(bestValue >= beta && bestValue <= ss->staticEval)
|
||||
&& !(!bestMove && bestValue >= ss->staticEval))
|
||||
{
|
||||
const auto m = (ss - 1)->currentMove;
|
||||
|
||||
auto bonus = std::clamp(int(bestValue - ss->staticEval) * depth / 8,
|
||||
-CORRECTION_HISTORY_LIMIT / 4, CORRECTION_HISTORY_LIMIT / 4);
|
||||
thisThread->pawnCorrectionHistory[us][pawn_structure_index<Correction>(pos)]
|
||||
<< bonus * 101 / 128;
|
||||
thisThread->materialCorrectionHistory[us][material_index(pos)] << bonus * 99 / 128;
|
||||
thisThread->majorPieceCorrectionHistory[us][major_piece_index(pos)] << bonus * 157 / 128;
|
||||
thisThread->minorPieceCorrectionHistory[us][minor_piece_index(pos)] << bonus * 153 / 128;
|
||||
thisThread->nonPawnCorrectionHistory[WHITE][us][non_pawn_index<WHITE>(pos)]
|
||||
<< bonus * 123 / 128;
|
||||
thisThread->nonPawnCorrectionHistory[BLACK][us][non_pawn_index<BLACK>(pos)]
|
||||
<< bonus * 165 / 128;
|
||||
|
||||
if (m.is_ok())
|
||||
(*(ss - 2)->continuationCorrectionHistory)[pos.piece_on(m.to_sq())][m.to_sq()] << bonus;
|
||||
}
|
||||
|
||||
assert(bestValue > -VALUE_INFINITE && bestValue < VALUE_INFINITE);
|
||||
@@ -1566,7 +1581,7 @@ Value Search::Worker::qsearch(Position& pos, Stack* ss, Value alpha, Value beta)
|
||||
unadjustedStaticEval =
|
||||
evaluate(networks[numaAccessToken], pos, refreshTable, thisThread->optimism[us]);
|
||||
ss->staticEval = bestValue =
|
||||
to_corrected_static_eval(unadjustedStaticEval, *thisThread, pos);
|
||||
to_corrected_static_eval(unadjustedStaticEval, *thisThread, pos, ss);
|
||||
|
||||
// ttValue can be used as a better position evaluation (~13 Elo)
|
||||
if (std::abs(ttData.value) < VALUE_TB_WIN_IN_MAX_PLY
|
||||
@@ -1581,14 +1596,14 @@ Value Search::Worker::qsearch(Position& pos, Stack* ss, Value alpha, Value beta)
|
||||
? evaluate(networks[numaAccessToken], pos, refreshTable, thisThread->optimism[us])
|
||||
: -(ss - 1)->staticEval;
|
||||
ss->staticEval = bestValue =
|
||||
to_corrected_static_eval(unadjustedStaticEval, *thisThread, pos);
|
||||
to_corrected_static_eval(unadjustedStaticEval, *thisThread, pos, ss);
|
||||
}
|
||||
|
||||
// Stand pat. Return immediately if static value is at least beta
|
||||
if (bestValue >= beta)
|
||||
{
|
||||
if (std::abs(bestValue) < VALUE_TB_WIN_IN_MAX_PLY)
|
||||
bestValue = (3 * bestValue + beta) / 4;
|
||||
bestValue = (bestValue + beta) / 2;
|
||||
if (!ss->ttHit)
|
||||
Distributed::save(tt, threads, thisThread, ttWriter, posKey,
|
||||
value_to_tt(bestValue, ss->ply), false, BOUND_LOWER,
|
||||
@@ -1612,9 +1627,8 @@ Value Search::Worker::qsearch(Position& pos, Stack* ss, Value alpha, Value beta)
|
||||
// Initialize a MovePicker object for the current position, and prepare to search
|
||||
// the moves. We presently use two stages of move generator in quiescence search:
|
||||
// captures, or evasions only when in check.
|
||||
MovePicker mp(pos, ttData.move, DEPTH_QS, &thisThread->mainHistory, &thisThread->rootHistory,
|
||||
&thisThread->captureHistory, contHist, &thisThread->pawnHistory,
|
||||
nodeType == Root);
|
||||
MovePicker mp(pos, ttData.move, DEPTH_QS, &thisThread->mainHistory, &thisThread->lowPlyHistory,
|
||||
&thisThread->captureHistory, contHist, &thisThread->pawnHistory, ss->ply);
|
||||
|
||||
// Step 5. Loop through all pseudo-legal moves until no moves remain or a beta
|
||||
// cutoff occurs.
|
||||
@@ -1650,11 +1664,11 @@ Value Search::Worker::qsearch(Position& pos, Stack* ss, Value alpha, Value beta)
|
||||
continue;
|
||||
}
|
||||
|
||||
// if static exchange evaluation is low enough
|
||||
// If static exchange evaluation is low enough
|
||||
// we can prune this move. (~2 Elo)
|
||||
if (!pos.see_ge(move, alpha - futilityBase))
|
||||
{
|
||||
bestValue = (futilityBase > alpha) ? alpha : std::max(bestValue, futilityBase);
|
||||
bestValue = std::min(alpha, futilityBase);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
@@ -1681,6 +1695,8 @@ Value Search::Worker::qsearch(Position& pos, Stack* ss, Value alpha, Value beta)
|
||||
ss->continuationHistory =
|
||||
&thisThread
|
||||
->continuationHistory[ss->inCheck][capture][pos.moved_piece(move)][move.to_sq()];
|
||||
ss->continuationCorrectionHistory =
|
||||
&thisThread->continuationCorrectionHistory[pos.moved_piece(move)][move.to_sq()];
|
||||
|
||||
// Step 7. Make and search the move
|
||||
thisThread->nodes.fetch_add(1, std::memory_order_relaxed);
|
||||
@@ -1823,8 +1839,7 @@ void update_all_stats(const Position& pos,
|
||||
Square prevSq,
|
||||
ValueList<Move, 32>& quietsSearched,
|
||||
ValueList<Move, 32>& capturesSearched,
|
||||
Depth depth,
|
||||
bool rootNode) {
|
||||
Depth depth) {
|
||||
|
||||
CapturePieceToHistory& captureHistory = workerThread.captureHistory;
|
||||
Piece moved_piece = pos.moved_piece(bestMove);
|
||||
@@ -1835,11 +1850,11 @@ void update_all_stats(const Position& pos,
|
||||
|
||||
if (!pos.capture_stage(bestMove))
|
||||
{
|
||||
update_quiet_histories(pos, ss, workerThread, bestMove, quietMoveBonus, rootNode);
|
||||
update_quiet_histories(pos, ss, workerThread, bestMove, quietMoveBonus);
|
||||
|
||||
// Decrease stats for all non-best quiet moves
|
||||
for (Move move : quietsSearched)
|
||||
update_quiet_histories(pos, ss, workerThread, move, -quietMoveMalus, rootNode);
|
||||
update_quiet_histories(pos, ss, workerThread, move, -quietMoveMalus);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -1881,17 +1896,13 @@ void update_continuation_histories(Stack* ss, Piece pc, Square to, int bonus) {
|
||||
|
||||
// Updates move sorting heuristics
|
||||
|
||||
void update_quiet_histories(const Position& pos,
|
||||
Stack* ss,
|
||||
Search::Worker& workerThread,
|
||||
Move move,
|
||||
int bonus,
|
||||
bool rootNode) {
|
||||
void update_quiet_histories(
|
||||
const Position& pos, Stack* ss, Search::Worker& workerThread, Move move, int bonus) {
|
||||
|
||||
Color us = pos.side_to_move();
|
||||
workerThread.mainHistory[us][move.from_to()] << bonus;
|
||||
if (rootNode)
|
||||
workerThread.rootHistory[us][move.from_to()] << bonus;
|
||||
if (ss->ply < LOW_PLY_HISTORY_SIZE)
|
||||
workerThread.lowPlyHistory[ss->ply][move.from_to()] << bonus;
|
||||
|
||||
update_continuation_histories(ss, pos.moved_piece(move), move.to_sq(), bonus);
|
||||
|
||||
|
||||
+29
-27
@@ -63,18 +63,19 @@ namespace Search {
|
||||
// shallower and deeper in the tree during the search. Each search thread has
|
||||
// its own array of Stack objects, indexed by the current ply.
|
||||
struct Stack {
|
||||
Move* pv;
|
||||
PieceToHistory* continuationHistory;
|
||||
int ply;
|
||||
Move currentMove;
|
||||
Move excludedMove;
|
||||
Value staticEval;
|
||||
int statScore;
|
||||
int moveCount;
|
||||
bool inCheck;
|
||||
bool ttPv;
|
||||
bool ttHit;
|
||||
int cutoffCnt;
|
||||
Move* pv;
|
||||
PieceToHistory* continuationHistory;
|
||||
PieceToCorrectionHistory* continuationCorrectionHistory;
|
||||
int ply;
|
||||
Move currentMove;
|
||||
Move excludedMove;
|
||||
Value staticEval;
|
||||
int statScore;
|
||||
int moveCount;
|
||||
bool inCheck;
|
||||
bool ttPv;
|
||||
bool ttHit;
|
||||
int cutoffCnt;
|
||||
};
|
||||
|
||||
|
||||
@@ -92,15 +93,16 @@ struct RootMove {
|
||||
return m.score != score ? m.score < score : m.previousScore < previousScore;
|
||||
}
|
||||
|
||||
uint64_t effort = 0;
|
||||
Value score = -VALUE_INFINITE;
|
||||
Value previousScore = -VALUE_INFINITE;
|
||||
Value averageScore = -VALUE_INFINITE;
|
||||
Value uciScore = -VALUE_INFINITE;
|
||||
bool scoreLowerbound = false;
|
||||
bool scoreUpperbound = false;
|
||||
int selDepth = 0;
|
||||
int tbRank = 0;
|
||||
uint64_t effort = 0;
|
||||
Value score = -VALUE_INFINITE;
|
||||
Value previousScore = -VALUE_INFINITE;
|
||||
Value averageScore = -VALUE_INFINITE;
|
||||
Value meanSquaredScore = -VALUE_INFINITE * VALUE_INFINITE;
|
||||
Value uciScore = -VALUE_INFINITE;
|
||||
bool scoreLowerbound = false;
|
||||
bool scoreUpperbound = false;
|
||||
int selDepth = 0;
|
||||
int tbRank = 0;
|
||||
Value tbScore;
|
||||
std::vector<Move> pv;
|
||||
};
|
||||
@@ -290,17 +292,17 @@ class Worker {
|
||||
|
||||
// Public because they need to be updatable by the stats
|
||||
ButterflyHistory mainHistory;
|
||||
ButterflyHistory rootHistory;
|
||||
LowPlyHistory lowPlyHistory;
|
||||
|
||||
CapturePieceToHistory captureHistory;
|
||||
ContinuationHistory continuationHistory[2][2];
|
||||
PawnHistory pawnHistory;
|
||||
|
||||
PawnCorrectionHistory pawnCorrectionHistory;
|
||||
MaterialCorrectionHistory materialCorrectionHistory;
|
||||
MajorPieceCorrectionHistory majorPieceCorrectionHistory;
|
||||
MinorPieceCorrectionHistory minorPieceCorrectionHistory;
|
||||
NonPawnCorrectionHistory nonPawnCorrectionHistory[COLOR_NB];
|
||||
PawnCorrectionHistory pawnCorrectionHistory;
|
||||
MajorPieceCorrectionHistory majorPieceCorrectionHistory;
|
||||
MinorPieceCorrectionHistory minorPieceCorrectionHistory;
|
||||
NonPawnCorrectionHistory nonPawnCorrectionHistory[COLOR_NB];
|
||||
ContinuationCorrectionHistory continuationCorrectionHistory;
|
||||
|
||||
#ifdef USE_MPI
|
||||
struct {
|
||||
|
||||
@@ -437,6 +437,8 @@ void UCIEngine::benchmark(std::istream& args) {
|
||||
if (threadBinding.empty())
|
||||
threadBinding = "none";
|
||||
|
||||
// clang-format off
|
||||
|
||||
std::cerr << "==========================="
|
||||
<< "\nVersion : "
|
||||
<< engine_version_info()
|
||||
@@ -459,6 +461,8 @@ void UCIEngine::benchmark(std::istream& args) {
|
||||
<< "\nTotal search time [s] : " << totalTime / 1000.0
|
||||
<< "\nNodes/second : " << 1000 * nodes / totalTime << std::endl;
|
||||
|
||||
// clang-format on
|
||||
|
||||
init_search_update_listeners();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user