mirror of
https://github.com/official-stockfish/Stockfish.git
synced 2026-07-23 05:07:14 +00:00
Merge commit '2ce47573b4d3664dca4cbc4354c8c600540d16ad' into cluster
This is the last commit before there are more conflicts.
This commit is contained in:
+73
-62
@@ -80,17 +80,21 @@ constexpr int futility_move_count(bool improving, Depth depth) {
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// Add correctionHistory value to raw staticEval and guarantee evaluation
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// does not hit the tablebase range.
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Value to_corrected_static_eval(Value v, const Worker& w, const Position& pos) {
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Value to_corrected_static_eval(Value v, const Worker& w, const Position& pos, Stack* ss) {
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const Color us = pos.side_to_move();
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const auto m = (ss - 1)->currentMove;
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const auto pcv = w.pawnCorrectionHistory[us][pawn_structure_index<Correction>(pos)];
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const auto mcv = w.materialCorrectionHistory[us][material_index(pos)];
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const auto macv = w.majorPieceCorrectionHistory[us][major_piece_index(pos)];
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const auto micv = w.minorPieceCorrectionHistory[us][minor_piece_index(pos)];
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const auto wnpcv = w.nonPawnCorrectionHistory[WHITE][us][non_pawn_index<WHITE>(pos)];
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const auto bnpcv = w.nonPawnCorrectionHistory[BLACK][us][non_pawn_index<BLACK>(pos)];
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const auto cv =
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(99916 * pcv + 55067 * mcv + 55530 * macv + 95324 * micv + 105056 * (wnpcv + bnpcv))
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/ 2097152;
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int cntcv = 1;
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if (m.is_ok())
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cntcv = int((*(ss - 2)->continuationCorrectionHistory)[pos.piece_on(m.to_sq())][m.to_sq()]);
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const auto cv =
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(5932 * pcv + 3269 * macv + 5660 * micv + 6666 * (wnpcv + bnpcv) + 5555 * cntcv) / 131072;
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v += cv;
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return std::clamp(v, VALUE_TB_LOSS_IN_MAX_PLY + 1, VALUE_TB_WIN_IN_MAX_PLY - 1);
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}
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@@ -107,21 +111,16 @@ Value value_to_tt(Value v, int ply);
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Value value_from_tt(Value v, int ply, int r50c);
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void update_pv(Move* pv, Move move, const Move* childPv);
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void update_continuation_histories(Stack* ss, Piece pc, Square to, int bonus);
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void update_quiet_histories(const Position& pos,
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Stack* ss,
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Search::Worker& workerThread,
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Move move,
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int bonus,
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bool rootNode);
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void update_all_stats(const Position& pos,
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Stack* ss,
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Search::Worker& workerThread,
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Move bestMove,
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Square prevSq,
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ValueList<Move, 32>& quietsSearched,
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ValueList<Move, 32>& capturesSearched,
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Depth depth,
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bool rootNode);
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void update_quiet_histories(
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const Position& pos, Stack* ss, Search::Worker& workerThread, Move move, int bonus);
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void update_all_stats(const Position& pos,
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Stack* ss,
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Search::Worker& workerThread,
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Move bestMove,
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Square prevSq,
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ValueList<Move, 32>& quietsSearched,
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ValueList<Move, 32>& capturesSearched,
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Depth depth);
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} // namespace
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@@ -288,7 +287,8 @@ void Search::Worker::iterative_deepening() {
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{
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(ss - i)->continuationHistory =
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&this->continuationHistory[0][0][NO_PIECE][0]; // Use as a sentinel
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(ss - i)->staticEval = VALUE_NONE;
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(ss - i)->continuationCorrectionHistory = &this->continuationCorrectionHistory[NO_PIECE][0];
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(ss - i)->staticEval = VALUE_NONE;
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}
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for (int i = 0; i <= MAX_PLY + 2; ++i)
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@@ -316,7 +316,7 @@ void Search::Worker::iterative_deepening() {
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int searchAgainCounter = 0;
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rootHistory.fill(0);
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lowPlyHistory.fill(0);
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// Iterative deepening loop until requested to stop or the target depth is reached
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while (++rootDepth < MAX_PLY && !threads.stop
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@@ -352,8 +352,8 @@ void Search::Worker::iterative_deepening() {
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selDepth = 0;
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// Reset aspiration window starting size
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delta = 5 + std::abs(rootMoves[pvIdx].meanSquaredScore) / 13797;
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Value avg = rootMoves[pvIdx].averageScore;
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delta = 5 + avg * avg / 11797;
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alpha = std::max(avg - delta, -VALUE_INFINITE);
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beta = std::min(avg + delta, VALUE_INFINITE);
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@@ -548,16 +548,19 @@ void Search::Worker::iterative_deepening() {
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// Reset histories, usually before a new game
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void Search::Worker::clear() {
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mainHistory.fill(0);
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rootHistory.fill(0);
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lowPlyHistory.fill(0);
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captureHistory.fill(-753);
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pawnHistory.fill(-1152);
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pawnCorrectionHistory.fill(0);
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materialCorrectionHistory.fill(0);
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majorPieceCorrectionHistory.fill(0);
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minorPieceCorrectionHistory.fill(0);
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nonPawnCorrectionHistory[WHITE].fill(0);
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nonPawnCorrectionHistory[BLACK].fill(0);
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for (auto& to : continuationCorrectionHistory)
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for (auto& h : to)
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h->fill(0);
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for (bool inCheck : {false, true})
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for (StatsType c : {NoCaptures, Captures})
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for (auto& to : continuationHistory[inCheck][c])
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@@ -687,7 +690,7 @@ Value Search::Worker::search(
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{
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// Bonus for a quiet ttMove that fails high (~2 Elo)
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if (!ttCapture)
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update_quiet_histories(pos, ss, *this, ttData.move, stat_bonus(depth), rootNode);
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update_quiet_histories(pos, ss, *this, ttData.move, stat_bonus(depth));
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// Extra penalty for early quiet moves of
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// the previous ply (~1 Elo on STC, ~2 Elo on LTC)
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@@ -782,7 +785,8 @@ Value Search::Worker::search(
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else if (PvNode)
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Eval::NNUE::hint_common_parent_position(pos, networks[numaAccessToken], refreshTable);
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ss->staticEval = eval = to_corrected_static_eval(unadjustedStaticEval, *thisThread, pos);
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ss->staticEval = eval =
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to_corrected_static_eval(unadjustedStaticEval, *thisThread, pos, ss);
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// ttValue can be used as a better position evaluation (~7 Elo)
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if (ttData.value != VALUE_NONE
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@@ -793,7 +797,8 @@ Value Search::Worker::search(
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{
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unadjustedStaticEval =
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evaluate(networks[numaAccessToken], pos, refreshTable, thisThread->optimism[us]);
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ss->staticEval = eval = to_corrected_static_eval(unadjustedStaticEval, *thisThread, pos);
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ss->staticEval = eval =
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to_corrected_static_eval(unadjustedStaticEval, *thisThread, pos, ss);
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// Static evaluation is saved as it was before adjustment by correction history
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Distributed::save(tt, threads, thisThread, ttWriter, posKey, VALUE_NONE, ss->ttPv,
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@@ -849,8 +854,9 @@ Value Search::Worker::search(
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// Null move dynamic reduction based on depth and eval
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Depth R = std::min(int(eval - beta) / 209, 6) + depth / 3 + 5;
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ss->currentMove = Move::null();
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ss->continuationHistory = &thisThread->continuationHistory[0][0][NO_PIECE][0];
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ss->currentMove = Move::null();
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ss->continuationHistory = &thisThread->continuationHistory[0][0][NO_PIECE][0];
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ss->continuationCorrectionHistory = &thisThread->continuationCorrectionHistory[NO_PIECE][0];
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pos.do_null_move(st, tt);
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@@ -891,12 +897,12 @@ Value Search::Worker::search(
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// For cutNodes, if depth is high enough, decrease depth by 2 if there is no ttMove,
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// or by 1 if there is a ttMove with an upper bound.
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if (cutNode && depth >= 7 && (!ttData.move || ttData.bound == BOUND_UPPER))
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depth -= 1 + !ttData.move;
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depth -= 2;
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// Step 11. ProbCut (~10 Elo)
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// If we have a good enough capture (or queen promotion) and a reduced search
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// returns a value much above beta, we can (almost) safely prune the previous move.
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probCutBeta = beta + 189 - 53 * improving;
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probCutBeta = beta + 189 - 53 * improving - 30 * opponentWorsening;
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if (!PvNode && depth > 3
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&& std::abs(beta) < VALUE_TB_WIN_IN_MAX_PLY
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// If value from transposition table is lower than probCutBeta, don't attempt
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@@ -932,6 +938,8 @@ Value Search::Worker::search(
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ss->currentMove = move;
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ss->continuationHistory =
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&this->continuationHistory[ss->inCheck][true][pos.moved_piece(move)][move.to_sq()];
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ss->continuationCorrectionHistory =
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&this->continuationCorrectionHistory[pos.moved_piece(move)][move.to_sq()];
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thisThread->nodes.fetch_add(1, std::memory_order_relaxed);
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pos.do_move(move, st);
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@@ -980,8 +988,8 @@ moves_loop: // When in check, search starts here
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(ss - 6)->continuationHistory};
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MovePicker mp(pos, ttData.move, depth, &thisThread->mainHistory, &thisThread->rootHistory,
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&thisThread->captureHistory, contHist, &thisThread->pawnHistory, rootNode);
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MovePicker mp(pos, ttData.move, depth, &thisThread->mainHistory, &thisThread->lowPlyHistory,
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&thisThread->captureHistory, contHist, &thisThread->pawnHistory, ss->ply);
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value = bestValue;
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@@ -1105,7 +1113,7 @@ moves_loop: // When in check, search starts here
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// (alpha, beta), then that move is singular and should be extended. To
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// verify this we do a reduced search on the position excluding the ttMove
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// and if the result is lower than ttValue minus a margin, then we will
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// extend the ttMove. Recursive singular search is avoided.
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// extend the ttMove. Recursive singular search is avoided.
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// Note: the depth margin and singularBeta margin are known for having
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// non-linear scaling. Their values are optimized to time controls of
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@@ -1181,7 +1189,8 @@ moves_loop: // When in check, search starts here
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ss->currentMove = move;
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ss->continuationHistory =
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&thisThread->continuationHistory[ss->inCheck][capture][movedPiece][move.to_sq()];
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ss->continuationCorrectionHistory =
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&thisThread->continuationCorrectionHistory[movedPiece][move.to_sq()];
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uint64_t nodeCount = rootNode ? uint64_t(nodes) : 0;
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// Step 16. Make the move
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@@ -1209,7 +1218,7 @@ moves_loop: // When in check, search starts here
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// Increase reduction if ttMove is a capture but the current move is not a capture (~3 Elo)
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if (ttCapture && !capture)
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r++;
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r += 1 + (depth < 8);
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// Increase reduction if next ply has a lot of fail high (~5 Elo)
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if ((ss + 1)->cutoffCnt > 3)
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@@ -1252,8 +1261,7 @@ moves_loop: // When in check, search starts here
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value = -search<NonPV>(pos, ss + 1, -(alpha + 1), -alpha, newDepth, !cutNode);
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// Post LMR continuation history updates (~1 Elo)
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int bonus = value >= beta ? stat_bonus(newDepth) : -stat_malus(newDepth);
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int bonus = 2 * (value >= beta) * stat_bonus(newDepth);
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update_continuation_histories(ss, movedPiece, move.to_sq(), bonus);
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}
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}
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@@ -1305,6 +1313,10 @@ moves_loop: // When in check, search starts here
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rm.averageScore =
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rm.averageScore != -VALUE_INFINITE ? (value + rm.averageScore) / 2 : value;
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rm.meanSquaredScore = rm.meanSquaredScore != -VALUE_INFINITE * VALUE_INFINITE
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? (value * std::abs(value) + rm.meanSquaredScore) / 2
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: value * std::abs(value);
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// PV move or new best move?
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if (moveCount == 1 || value > alpha)
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{
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@@ -1407,8 +1419,7 @@ moves_loop: // When in check, search starts here
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// If there is a move that produces search value greater than alpha,
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// we update the stats of searched moves.
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else if (bestMove)
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update_all_stats(pos, ss, *this, bestMove, prevSq, quietsSearched, capturesSearched, depth,
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rootNode);
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update_all_stats(pos, ss, *this, bestMove, prevSq, quietsSearched, capturesSearched, depth);
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// Bonus for prior countermove that caused the fail low
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else if (!priorCapture && prevSq != SQ_NONE)
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@@ -1460,17 +1471,21 @@ moves_loop: // When in check, search starts here
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&& !(bestValue >= beta && bestValue <= ss->staticEval)
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&& !(!bestMove && bestValue >= ss->staticEval))
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{
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const auto m = (ss - 1)->currentMove;
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auto bonus = std::clamp(int(bestValue - ss->staticEval) * depth / 8,
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-CORRECTION_HISTORY_LIMIT / 4, CORRECTION_HISTORY_LIMIT / 4);
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thisThread->pawnCorrectionHistory[us][pawn_structure_index<Correction>(pos)]
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<< bonus * 101 / 128;
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thisThread->materialCorrectionHistory[us][material_index(pos)] << bonus * 99 / 128;
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thisThread->majorPieceCorrectionHistory[us][major_piece_index(pos)] << bonus * 157 / 128;
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thisThread->minorPieceCorrectionHistory[us][minor_piece_index(pos)] << bonus * 153 / 128;
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thisThread->nonPawnCorrectionHistory[WHITE][us][non_pawn_index<WHITE>(pos)]
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<< bonus * 123 / 128;
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thisThread->nonPawnCorrectionHistory[BLACK][us][non_pawn_index<BLACK>(pos)]
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<< bonus * 165 / 128;
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if (m.is_ok())
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(*(ss - 2)->continuationCorrectionHistory)[pos.piece_on(m.to_sq())][m.to_sq()] << bonus;
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}
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assert(bestValue > -VALUE_INFINITE && bestValue < VALUE_INFINITE);
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@@ -1566,7 +1581,7 @@ Value Search::Worker::qsearch(Position& pos, Stack* ss, Value alpha, Value beta)
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unadjustedStaticEval =
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evaluate(networks[numaAccessToken], pos, refreshTable, thisThread->optimism[us]);
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ss->staticEval = bestValue =
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to_corrected_static_eval(unadjustedStaticEval, *thisThread, pos);
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to_corrected_static_eval(unadjustedStaticEval, *thisThread, pos, ss);
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// ttValue can be used as a better position evaluation (~13 Elo)
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if (std::abs(ttData.value) < VALUE_TB_WIN_IN_MAX_PLY
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@@ -1581,14 +1596,14 @@ Value Search::Worker::qsearch(Position& pos, Stack* ss, Value alpha, Value beta)
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? evaluate(networks[numaAccessToken], pos, refreshTable, thisThread->optimism[us])
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: -(ss - 1)->staticEval;
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ss->staticEval = bestValue =
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to_corrected_static_eval(unadjustedStaticEval, *thisThread, pos);
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to_corrected_static_eval(unadjustedStaticEval, *thisThread, pos, ss);
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}
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// Stand pat. Return immediately if static value is at least beta
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if (bestValue >= beta)
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{
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if (std::abs(bestValue) < VALUE_TB_WIN_IN_MAX_PLY)
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bestValue = (3 * bestValue + beta) / 4;
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bestValue = (bestValue + beta) / 2;
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if (!ss->ttHit)
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Distributed::save(tt, threads, thisThread, ttWriter, posKey,
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value_to_tt(bestValue, ss->ply), false, BOUND_LOWER,
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@@ -1612,9 +1627,8 @@ Value Search::Worker::qsearch(Position& pos, Stack* ss, Value alpha, Value beta)
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// Initialize a MovePicker object for the current position, and prepare to search
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// the moves. We presently use two stages of move generator in quiescence search:
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// captures, or evasions only when in check.
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MovePicker mp(pos, ttData.move, DEPTH_QS, &thisThread->mainHistory, &thisThread->rootHistory,
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&thisThread->captureHistory, contHist, &thisThread->pawnHistory,
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nodeType == Root);
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MovePicker mp(pos, ttData.move, DEPTH_QS, &thisThread->mainHistory, &thisThread->lowPlyHistory,
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&thisThread->captureHistory, contHist, &thisThread->pawnHistory, ss->ply);
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// Step 5. Loop through all pseudo-legal moves until no moves remain or a beta
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// cutoff occurs.
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@@ -1650,11 +1664,11 @@ Value Search::Worker::qsearch(Position& pos, Stack* ss, Value alpha, Value beta)
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continue;
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}
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// if static exchange evaluation is low enough
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// If static exchange evaluation is low enough
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// we can prune this move. (~2 Elo)
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if (!pos.see_ge(move, alpha - futilityBase))
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{
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bestValue = (futilityBase > alpha) ? alpha : std::max(bestValue, futilityBase);
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bestValue = std::min(alpha, futilityBase);
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continue;
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}
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}
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@@ -1681,6 +1695,8 @@ Value Search::Worker::qsearch(Position& pos, Stack* ss, Value alpha, Value beta)
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ss->continuationHistory =
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&thisThread
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->continuationHistory[ss->inCheck][capture][pos.moved_piece(move)][move.to_sq()];
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ss->continuationCorrectionHistory =
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&thisThread->continuationCorrectionHistory[pos.moved_piece(move)][move.to_sq()];
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// Step 7. Make and search the move
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thisThread->nodes.fetch_add(1, std::memory_order_relaxed);
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@@ -1823,8 +1839,7 @@ void update_all_stats(const Position& pos,
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Square prevSq,
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ValueList<Move, 32>& quietsSearched,
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ValueList<Move, 32>& capturesSearched,
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Depth depth,
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bool rootNode) {
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Depth depth) {
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CapturePieceToHistory& captureHistory = workerThread.captureHistory;
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Piece moved_piece = pos.moved_piece(bestMove);
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@@ -1835,11 +1850,11 @@ void update_all_stats(const Position& pos,
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if (!pos.capture_stage(bestMove))
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{
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update_quiet_histories(pos, ss, workerThread, bestMove, quietMoveBonus, rootNode);
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update_quiet_histories(pos, ss, workerThread, bestMove, quietMoveBonus);
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// Decrease stats for all non-best quiet moves
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for (Move move : quietsSearched)
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update_quiet_histories(pos, ss, workerThread, move, -quietMoveMalus, rootNode);
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update_quiet_histories(pos, ss, workerThread, move, -quietMoveMalus);
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}
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else
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{
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@@ -1881,17 +1896,13 @@ void update_continuation_histories(Stack* ss, Piece pc, Square to, int bonus) {
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// Updates move sorting heuristics
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void update_quiet_histories(const Position& pos,
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Stack* ss,
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Search::Worker& workerThread,
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Move move,
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int bonus,
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bool rootNode) {
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void update_quiet_histories(
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const Position& pos, Stack* ss, Search::Worker& workerThread, Move move, int bonus) {
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Color us = pos.side_to_move();
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workerThread.mainHistory[us][move.from_to()] << bonus;
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if (rootNode)
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workerThread.rootHistory[us][move.from_to()] << bonus;
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if (ss->ply < LOW_PLY_HISTORY_SIZE)
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workerThread.lowPlyHistory[ss->ply][move.from_to()] << bonus;
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update_continuation_histories(ss, pos.moved_piece(move), move.to_sq(), bonus);
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