mirror of
https://github.com/official-stockfish/Stockfish.git
synced 2026-07-23 13:17:12 +00:00
Merge commit '3502c8ae426506453ca64e87e48d962b327c2356' into cluster
This commit is contained in:
+45
-36
@@ -34,6 +34,8 @@
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#include "misc.h"
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#include "movegen.h"
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#include "movepick.h"
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#include "nnue/network.h"
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#include "nnue/nnue_accumulator.h"
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#include "nnue/nnue_common.h"
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#include "nnue/nnue_misc.h"
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#include "position.h"
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@@ -53,14 +55,14 @@ using namespace Search;
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namespace {
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static constexpr double EvalLevel[10] = {1.043, 1.017, 0.952, 1.009, 0.971,
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1.002, 0.992, 0.947, 1.046, 1.001};
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static constexpr double EvalLevel[10] = {0.981, 0.956, 0.895, 0.949, 0.913,
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0.942, 0.933, 0.890, 0.984, 0.941};
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// Futility margin
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Value futility_margin(Depth d, bool noTtCutNode, bool improving, bool oppWorsening) {
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Value futilityMult = 118 - 44 * noTtCutNode;
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Value futilityMult = 118 - 45 * noTtCutNode;
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Value improvingDeduction = 52 * improving * futilityMult / 32;
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Value worseningDeduction = (310 + 48 * improving) * oppWorsening * futilityMult / 1024;
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Value worseningDeduction = (316 + 48 * improving) * oppWorsening * futilityMult / 1024;
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return futilityMult * d - improvingDeduction - worseningDeduction;
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}
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@@ -77,10 +79,10 @@ Value to_corrected_static_eval(Value v, const Worker& w, const Position& pos) {
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}
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// History and stats update bonus, based on depth
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int stat_bonus(Depth d) { return std::clamp(211 * d - 315, 0, 1291); }
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int stat_bonus(Depth d) { return std::clamp(214 * d - 318, 16, 1304); }
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// History and stats update malus, based on depth
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int stat_malus(Depth d) { return (d < 4 ? 572 * d - 285 : 1372); }
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int stat_malus(Depth d) { return (d < 4 ? 572 * d - 284 : 1355); }
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// Add a small random component to draw evaluations to avoid 3-fold blindness
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Value value_draw(size_t nodes) { return VALUE_DRAW - 1 + Value(nodes & 0x2); }
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@@ -139,11 +141,16 @@ Search::Worker::Worker(SharedState& sharedState,
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options(sharedState.options),
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threads(sharedState.threads),
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tt(sharedState.tt),
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networks(sharedState.networks) {
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networks(sharedState.networks),
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refreshTable(networks) {
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clear();
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}
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void Search::Worker::start_searching() {
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// Initialize accumulator refresh entries
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refreshTable.clear(networks);
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// Non-main threads go directly to iterative_deepening()
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if (!is_mainthread())
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{
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@@ -345,12 +352,12 @@ void Search::Worker::iterative_deepening() {
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// Reset aspiration window starting size
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Value avg = rootMoves[pvIdx].averageScore;
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delta = 11 + avg * avg / 11254;
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delta = 10 + avg * avg / 11480;
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alpha = std::max(avg - delta, -VALUE_INFINITE);
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beta = std::min(avg + delta, VALUE_INFINITE);
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// Adjust optimism based on root move's averageScore (~4 Elo)
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optimism[us] = 125 * avg / (std::abs(avg) + 91);
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optimism[us] = 122 * avg / (std::abs(avg) + 92);
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optimism[~us] = -optimism[us];
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// Start with a small aspiration window and, in the case of a fail
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@@ -487,9 +494,10 @@ void Search::Worker::iterative_deepening() {
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double reduction = (1.48 + mainThread->previousTimeReduction) / (2.17 * timeReduction);
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double bestMoveInstability = 1 + 1.88 * totBestMoveChanges / threads.size();
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int el = std::clamp((bestValue + 750) / 150, 0, 9);
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double recapture = limits.capSq == rootMoves[0].pv[0].to_sq() ? 0.955 : 1.005;
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double totalTime = mainThread->tm.optimum() * fallingEval * reduction
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* bestMoveInstability * EvalLevel[el];
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* bestMoveInstability * EvalLevel[el] * recapture;
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// Cap used time in case of a single legal move for a better viewer experience
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if (rootMoves.size() == 1)
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@@ -612,7 +620,7 @@ Value Search::Worker::search(
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if (threads.stop.load(std::memory_order_relaxed) || pos.is_draw(ss->ply)
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|| ss->ply >= MAX_PLY)
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return (ss->ply >= MAX_PLY && !ss->inCheck)
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? evaluate(networks, pos, thisThread->optimism[us])
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? evaluate(networks, pos, refreshTable, thisThread->optimism[us])
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: value_draw(thisThread->nodes);
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// Step 3. Mate distance pruning. Even if we mate at the next move our score
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@@ -746,7 +754,7 @@ Value Search::Worker::search(
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{
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// Providing the hint that this node's accumulator will be used often
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// brings significant Elo gain (~13 Elo).
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Eval::NNUE::hint_common_parent_position(pos, networks);
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Eval::NNUE::hint_common_parent_position(pos, networks, refreshTable);
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unadjustedStaticEval = eval = ss->staticEval;
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}
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else if (ss->ttHit)
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@@ -754,9 +762,9 @@ Value Search::Worker::search(
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// Never assume anything about values stored in TT
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unadjustedStaticEval = tte->eval();
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if (unadjustedStaticEval == VALUE_NONE)
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unadjustedStaticEval = evaluate(networks, pos, thisThread->optimism[us]);
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unadjustedStaticEval = evaluate(networks, pos, refreshTable, thisThread->optimism[us]);
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else if (PvNode)
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Eval::NNUE::hint_common_parent_position(pos, networks);
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Eval::NNUE::hint_common_parent_position(pos, networks, refreshTable);
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ss->staticEval = eval = to_corrected_static_eval(unadjustedStaticEval, *thisThread, pos);
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@@ -766,7 +774,7 @@ Value Search::Worker::search(
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}
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else
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{
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unadjustedStaticEval = evaluate(networks, pos, thisThread->optimism[us]);
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unadjustedStaticEval = evaluate(networks, pos, refreshTable, thisThread->optimism[us]);
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ss->staticEval = eval = to_corrected_static_eval(unadjustedStaticEval, *thisThread, pos);
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// Static evaluation is saved as it was before adjustment by correction history
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@@ -800,7 +808,7 @@ Value Search::Worker::search(
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// If eval is really low check with qsearch if it can exceed alpha, if it can't,
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// return a fail low.
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// Adjust razor margin according to cutoffCnt. (~1 Elo)
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if (eval < alpha - 471 - (276 - 148 * ((ss + 1)->cutoffCnt > 3)) * depth * depth)
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if (eval < alpha - 471 - (275 - 148 * ((ss + 1)->cutoffCnt > 3)) * depth * depth)
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{
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value = qsearch<NonPV>(pos, ss, alpha - 1, alpha);
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if (value < alpha)
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@@ -811,14 +819,14 @@ Value Search::Worker::search(
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// The depth condition is important for mate finding.
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if (!ss->ttPv && depth < 12
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&& eval - futility_margin(depth, cutNode && !ss->ttHit, improving, opponentWorsening)
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- (ss - 1)->statScore / 284
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- (ss - 1)->statScore / 286
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>= beta
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&& eval >= beta && eval < VALUE_TB_WIN_IN_MAX_PLY && (!ttMove || ttCapture))
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return beta > VALUE_TB_LOSS_IN_MAX_PLY ? (eval + beta) / 2 : eval;
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// Step 9. Null move search with verification search (~35 Elo)
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if (!PvNode && (ss - 1)->currentMove != Move::null() && (ss - 1)->statScore < 18001
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&& eval >= beta && ss->staticEval >= beta - 21 * depth + 315 && !excludedMove
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&& eval >= beta && ss->staticEval >= beta - 21 * depth + 312 && !excludedMove
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&& pos.non_pawn_material(us) && ss->ply >= thisThread->nmpMinPly
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&& beta > VALUE_TB_LOSS_IN_MAX_PLY)
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{
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@@ -924,13 +932,13 @@ Value Search::Worker::search(
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}
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}
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Eval::NNUE::hint_common_parent_position(pos, networks);
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Eval::NNUE::hint_common_parent_position(pos, networks, refreshTable);
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}
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moves_loop: // When in check, search starts here
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// Step 12. A small Probcut idea, when we are in check (~4 Elo)
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probCutBeta = beta + 436;
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probCutBeta = beta + 452;
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if (ss->inCheck && !PvNode && ttCapture && (tte->bound() & BOUND_LOWER)
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&& tte->depth() >= depth - 4 && ttValue >= probCutBeta
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&& std::abs(ttValue) < VALUE_TB_WIN_IN_MAX_PLY && std::abs(beta) < VALUE_TB_WIN_IN_MAX_PLY)
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@@ -1013,7 +1021,7 @@ moves_loop: // When in check, search starts here
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{
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Piece capturedPiece = pos.piece_on(move.to_sq());
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Value futilityValue =
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ss->staticEval + 288 + 277 * lmrDepth + PieceValue[capturedPiece]
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ss->staticEval + 285 + 277 * lmrDepth + PieceValue[capturedPiece]
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+ thisThread->captureHistory[movedPiece][move.to_sq()][type_of(capturedPiece)]
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/ 7;
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if (futilityValue <= alpha)
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@@ -1021,7 +1029,7 @@ moves_loop: // When in check, search starts here
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}
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// SEE based pruning for captures and checks (~11 Elo)
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if (!pos.see_ge(move, -199 * depth))
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if (!pos.see_ge(move, -203 * depth))
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continue;
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}
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else
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@@ -1041,10 +1049,10 @@ moves_loop: // When in check, search starts here
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lmrDepth += history / 5285;
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Value futilityValue =
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ss->staticEval + (bestValue < ss->staticEval - 54 ? 128 : 58) + 131 * lmrDepth;
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ss->staticEval + (bestValue < ss->staticEval - 54 ? 128 : 57) + 131 * lmrDepth;
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// Futility pruning: parent node (~13 Elo)
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if (!ss->inCheck && lmrDepth < 15 && futilityValue <= alpha)
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if (!ss->inCheck && lmrDepth < 14 && futilityValue <= alpha)
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{
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if (bestValue <= futilityValue && std::abs(bestValue) < VALUE_TB_WIN_IN_MAX_PLY
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&& futilityValue < VALUE_TB_WIN_IN_MAX_PLY)
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@@ -1055,7 +1063,7 @@ moves_loop: // When in check, search starts here
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lmrDepth = std::max(lmrDepth, 0);
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// Prune moves with negative SEE (~4 Elo)
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if (!pos.see_ge(move, -26 * lmrDepth * lmrDepth))
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if (!pos.see_ge(move, -27 * lmrDepth * lmrDepth))
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continue;
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}
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}
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@@ -1075,11 +1083,11 @@ moves_loop: // When in check, search starts here
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// so changing them requires tests at these types of time controls.
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// Recursive singular search is avoided.
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if (!rootNode && move == ttMove && !excludedMove
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&& depth >= 4 - (thisThread->completedDepth > 32) + ss->ttPv
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&& depth >= 4 - (thisThread->completedDepth > 33) + ss->ttPv
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&& std::abs(ttValue) < VALUE_TB_WIN_IN_MAX_PLY && (tte->bound() & BOUND_LOWER)
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&& tte->depth() >= depth - 3)
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{
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Value singularBeta = ttValue - (64 + 59 * (ss->ttPv && !PvNode)) * depth / 64;
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Value singularBeta = ttValue - (65 + 59 * (ss->ttPv && !PvNode)) * depth / 63;
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Depth singularDepth = newDepth / 2;
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ss->excludedMove = move;
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@@ -1183,10 +1191,10 @@ moves_loop: // When in check, search starts here
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ss->statScore = 2 * thisThread->mainHistory[us][move.from_to()]
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+ (*contHist[0])[movedPiece][move.to_sq()]
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+ (*contHist[1])[movedPiece][move.to_sq()]
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+ (*contHist[3])[movedPiece][move.to_sq()] - 5007;
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+ (*contHist[3])[movedPiece][move.to_sq()] - 5024;
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// Decrease/increase reduction for moves with a good/bad history (~8 Elo)
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r -= ss->statScore / 12901;
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r -= ss->statScore / 13182;
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// Step 17. Late moves reduction / extension (LMR, ~117 Elo)
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if (depth >= 2 && moveCount > 1 + rootNode)
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@@ -1323,7 +1331,7 @@ moves_loop: // When in check, search starts here
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else
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{
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// Reduce other moves if we have found at least one score improvement (~2 Elo)
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if (depth > 2 && depth < 12 && beta < 13132 && value > -13295)
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if (depth > 2 && depth < 12 && beta < 13546 && value > -13478)
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depth -= 2;
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assert(depth > 0);
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@@ -1368,7 +1376,7 @@ moves_loop: // When in check, search starts here
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{
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int bonus = (depth > 5) + (PvNode || cutNode) + ((ss - 1)->statScore < -14761)
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+ ((ss - 1)->moveCount > 11)
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+ (!ss->inCheck && bestValue <= ss->staticEval - 144);
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+ (!ss->inCheck && bestValue <= ss->staticEval - 142);
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update_continuation_histories(ss - 1, pos.piece_on(prevSq), prevSq,
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stat_bonus(depth) * bonus);
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thisThread->mainHistory[~us][((ss - 1)->currentMove).from_to()]
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@@ -1463,7 +1471,7 @@ Value Search::Worker::qsearch(Position& pos, Stack* ss, Value alpha, Value beta,
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// Step 2. Check for an immediate draw or maximum ply reached
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if (pos.is_draw(ss->ply) || ss->ply >= MAX_PLY)
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return (ss->ply >= MAX_PLY && !ss->inCheck)
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? evaluate(networks, pos, thisThread->optimism[us])
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? evaluate(networks, pos, refreshTable, thisThread->optimism[us])
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: VALUE_DRAW;
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assert(0 <= ss->ply && ss->ply < MAX_PLY);
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@@ -1495,7 +1503,8 @@ Value Search::Worker::qsearch(Position& pos, Stack* ss, Value alpha, Value beta,
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// Never assume anything about values stored in TT
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unadjustedStaticEval = tte->eval();
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if (unadjustedStaticEval == VALUE_NONE)
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unadjustedStaticEval = evaluate(networks, pos, thisThread->optimism[us]);
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unadjustedStaticEval =
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evaluate(networks, pos, refreshTable, thisThread->optimism[us]);
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ss->staticEval = bestValue =
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to_corrected_static_eval(unadjustedStaticEval, *thisThread, pos);
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@@ -1508,7 +1517,7 @@ Value Search::Worker::qsearch(Position& pos, Stack* ss, Value alpha, Value beta,
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{
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// In case of null move search, use previous static eval with a different sign
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unadjustedStaticEval = (ss - 1)->currentMove != Move::null()
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? evaluate(networks, pos, thisThread->optimism[us])
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? evaluate(networks, pos, refreshTable, thisThread->optimism[us])
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: -(ss - 1)->staticEval;
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ss->staticEval = bestValue =
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to_corrected_static_eval(unadjustedStaticEval, *thisThread, pos);
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@@ -1528,7 +1537,7 @@ Value Search::Worker::qsearch(Position& pos, Stack* ss, Value alpha, Value beta,
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if (bestValue > alpha)
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alpha = bestValue;
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futilityBase = ss->staticEval + 246;
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futilityBase = ss->staticEval + 250;
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}
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const PieceToHistory* contHist[] = {(ss - 1)->continuationHistory,
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@@ -1676,7 +1685,7 @@ Value Search::Worker::qsearch(Position& pos, Stack* ss, Value alpha, Value beta,
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Depth Search::Worker::reduction(bool i, Depth d, int mn, int delta) {
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int reductionScale = reductions[d] * reductions[mn];
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return (reductionScale + 1123 - delta * 832 / rootDelta) / 1024 + (!i && reductionScale > 1025);
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return (reductionScale + 1150 - delta * 832 / rootDelta) / 1024 + (!i && reductionScale > 1025);
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}
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TimePoint Search::Worker::elapsed() const {
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