mirror of
https://github.com/official-stockfish/Stockfish.git
synced 2026-07-24 05:37:13 +00:00
Merge branch 'master' into clusterMergeMaster11
fixes minor conflicts.
This commit is contained in:
+80
-65
@@ -364,7 +364,7 @@ void Thread::search() {
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||||
// for match (TC 60+0.6) results spanning a wide range of k values.
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PRNG rng(now());
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double floatLevel = Options["UCI_LimitStrength"] ?
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Utility::clamp(std::pow((Options["UCI_Elo"] - 1346.6) / 143.4, 1 / 0.806), 0.0, 20.0) :
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std::clamp(std::pow((Options["UCI_Elo"] - 1346.6) / 143.4, 1 / 0.806), 0.0, 20.0) :
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double(Options["Skill Level"]);
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int intLevel = int(floatLevel) +
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((floatLevel - int(floatLevel)) * 1024 > rng.rand<unsigned>() % 1024 ? 1 : 0);
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@@ -545,7 +545,7 @@ void Thread::search() {
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{
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double fallingEval = (318 + 6 * (mainThread->bestPreviousScore - bestValue)
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+ 6 * (mainThread->iterValue[iterIdx] - bestValue)) / 825.0;
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fallingEval = Utility::clamp(fallingEval, 0.5, 1.5);
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fallingEval = std::clamp(fallingEval, 0.5, 1.5);
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// If the bestMove is stable over several iterations, reduce time accordingly
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timeReduction = lastBestMoveDepth + 9 < completedDepth ? 1.92 : 0.95;
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@@ -557,7 +557,7 @@ void Thread::search() {
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totBestMoveChanges += th->bestMoveChanges;
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th->bestMoveChanges = 0;
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}
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double bestMoveInstability = 1 + totBestMoveChanges / Threads.size();
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double bestMoveInstability = 1 + 2 * totBestMoveChanges / Threads.size();
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double totalTime = rootMoves.size() == 1 ? 0 :
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Time.optimum() * fallingEval * reduction * bestMoveInstability;
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@@ -634,7 +634,7 @@ namespace {
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Move ttMove, move, excludedMove, bestMove;
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Depth extension, newDepth;
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Value bestValue, value, ttValue, eval, maxValue, probCutBeta;
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bool ttHit, ttPv, formerPv, givesCheck, improving, didLMR, priorCapture;
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bool formerPv, givesCheck, improving, didLMR, priorCapture;
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bool captureOrPromotion, doFullDepthSearch, moveCountPruning,
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ttCapture, singularQuietLMR;
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Piece movedPiece;
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@@ -681,6 +681,7 @@ namespace {
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assert(0 <= ss->ply && ss->ply < MAX_PLY);
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(ss+1)->ply = ss->ply + 1;
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(ss+1)->ttPv = false;
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(ss+1)->excludedMove = bestMove = MOVE_NONE;
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(ss+2)->killers[0] = (ss+2)->killers[1] = MOVE_NONE;
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Square prevSq = to_sq((ss-1)->currentMove);
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@@ -690,9 +691,7 @@ namespace {
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// starts with statScore = 0. Later grandchildren start with the last calculated
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// statScore of the previous grandchild. This influences the reduction rules in
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// LMR which are based on the statScore of parent position.
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if (rootNode)
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(ss+4)->statScore = 0;
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else
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if (!rootNode)
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(ss+2)->statScore = 0;
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// Step 4. Transposition table lookup. We don't want the score of a partial
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@@ -700,14 +699,15 @@ namespace {
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||||
// position key in case of an excluded move.
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excludedMove = ss->excludedMove;
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posKey = excludedMove == MOVE_NONE ? pos.key() : pos.key() ^ make_key(excludedMove);
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tte = TT.probe(posKey, ttHit);
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ttValue = ttHit ? value_from_tt(tte->value(), ss->ply, pos.rule50_count()) : VALUE_NONE;
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tte = TT.probe(posKey, ss->ttHit);
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ttValue = ss->ttHit ? value_from_tt(tte->value(), ss->ply, pos.rule50_count()) : VALUE_NONE;
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ttMove = rootNode ? thisThread->rootMoves[thisThread->pvIdx].pv[0]
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: ttHit ? tte->move() : MOVE_NONE;
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ttPv = PvNode || (ttHit && tte->is_pv());
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formerPv = ttPv && !PvNode;
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: ss->ttHit ? tte->move() : MOVE_NONE;
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if (!excludedMove)
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ss->ttPv = PvNode || (ss->ttHit && tte->is_pv());
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formerPv = ss->ttPv && !PvNode;
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if ( ttPv
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if ( ss->ttPv
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&& depth > 12
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&& ss->ply - 1 < MAX_LPH
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&& !priorCapture
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@@ -716,11 +716,11 @@ namespace {
|
||||
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// thisThread->ttHitAverage can be used to approximate the running average of ttHit
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thisThread->ttHitAverage = (TtHitAverageWindow - 1) * thisThread->ttHitAverage / TtHitAverageWindow
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+ TtHitAverageResolution * ttHit;
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+ TtHitAverageResolution * ss->ttHit;
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// At non-PV nodes we check for an early TT cutoff
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if ( !PvNode
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&& ttHit
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&& ss->ttHit
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&& tte->depth() >= depth
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&& ttValue != VALUE_NONE // Possible in case of TT access race
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&& (ttValue >= beta ? (tte->bound() & BOUND_LOWER)
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@@ -786,7 +786,7 @@ namespace {
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|| (b == BOUND_LOWER ? value >= beta : value <= alpha))
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{
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Cluster::save(thisThread, tte,
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posKey, value_to_tt(value, ss->ply), ttPv, b,
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posKey, value_to_tt(value, ss->ply), ss->ttPv, b,
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std::min(MAX_PLY - 1, depth + 6),
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MOVE_NONE, VALUE_NONE);
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@@ -814,7 +814,7 @@ namespace {
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improving = false;
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goto moves_loop;
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}
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else if (ttHit)
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else if (ss->ttHit)
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{
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// Never assume anything about values stored in TT
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ss->staticEval = eval = tte->eval();
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@@ -837,7 +837,7 @@ namespace {
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ss->staticEval = eval = -(ss-1)->staticEval + 2 * Tempo;
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Cluster::save(thisThread, tte,
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posKey, VALUE_NONE, ttPv, BOUND_NONE, DEPTH_NONE, MOVE_NONE,
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posKey, VALUE_NONE, ss->ttPv, BOUND_NONE, DEPTH_NONE, MOVE_NONE,
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eval);
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}
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@@ -847,8 +847,9 @@ namespace {
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&& eval <= alpha - RazorMargin)
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return qsearch<NT>(pos, ss, alpha, beta);
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improving = (ss-2)->staticEval == VALUE_NONE ? (ss->staticEval > (ss-4)->staticEval
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|| (ss-4)->staticEval == VALUE_NONE) : ss->staticEval > (ss-2)->staticEval;
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improving = (ss-2)->staticEval == VALUE_NONE
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? ss->staticEval > (ss-4)->staticEval || (ss-4)->staticEval == VALUE_NONE
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: ss->staticEval > (ss-2)->staticEval;
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// Step 8. Futility pruning: child node (~50 Elo)
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if ( !PvNode
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||||
@@ -863,7 +864,7 @@ namespace {
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||||
&& (ss-1)->statScore < 22977
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&& eval >= beta
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&& eval >= ss->staticEval
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||||
&& ss->staticEval >= beta - 30 * depth - 28 * improving + 84 * ttPv + 182
|
||||
&& ss->staticEval >= beta - 30 * depth - 28 * improving + 84 * ss->ttPv + 182
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&& !excludedMove
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&& pos.non_pawn_material(us)
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||||
&& (ss->ply >= thisThread->nmpMinPly || us != thisThread->nmpColor))
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@@ -919,14 +920,14 @@ namespace {
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||||
// there and in further interactions with transposition table cutoff depth is set to depth - 3
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// because probCut search has depth set to depth - 4 but we also do a move before it
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// so effective depth is equal to depth - 3
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&& !( ttHit
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&& tte->depth() >= depth - 3
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&& !( ss->ttHit
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&& tte->depth() >= depth - 3
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&& ttValue != VALUE_NONE
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&& ttValue < probCutBeta))
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{
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// if ttMove is a capture and value from transposition table is good enough produce probCut
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// cutoff without digging into actual probCut search
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if ( ttHit
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if ( ss->ttHit
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&& tte->depth() >= depth - 3
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&& ttValue != VALUE_NONE
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&& ttValue >= probCutBeta
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@@ -937,6 +938,8 @@ namespace {
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assert(probCutBeta < VALUE_INFINITE);
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MovePicker mp(pos, ttMove, probCutBeta - ss->staticEval, &captureHistory);
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int probCutCount = 0;
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bool ttPv = ss->ttPv;
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ss->ttPv = false;
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while ( (move = mp.next_move()) != MOVE_NONE
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&& probCutCount < 2 + 2 * cutNode)
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@@ -968,7 +971,7 @@ namespace {
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if (value >= probCutBeta)
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{
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// if transposition table doesn't have equal or more deep info write probCut data into it
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if ( !(ttHit
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if ( !(ss->ttHit
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&& tte->depth() >= depth - 3
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&& ttValue != VALUE_NONE))
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tte->save(posKey, value_to_tt(value, ss->ply), ttPv,
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@@ -977,17 +980,14 @@ namespace {
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return value;
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}
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}
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ss->ttPv = ttPv;
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}
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// Step 11. Internal iterative deepening (~1 Elo)
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if (depth >= 7 && !ttMove)
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{
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search<NT>(pos, ss, alpha, beta, depth - 7, cutNode);
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tte = TT.probe(posKey, ttHit);
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ttValue = ttHit ? value_from_tt(tte->value(), ss->ply, pos.rule50_count()) : VALUE_NONE;
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ttMove = ttHit ? tte->move() : MOVE_NONE;
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}
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// Step 11. If the position is not in TT, decrease depth by 2
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if ( PvNode
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&& depth >= 6
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&& !ttMove)
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depth -= 2;
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moves_loop: // When in check, search starts from here
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@@ -1096,7 +1096,6 @@ moves_loop: // When in check, search starts from here
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if ( !givesCheck
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&& lmrDepth < 6
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&& !(PvNode && abs(bestValue) < 2)
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&& PieceValue[MG][type_of(movedPiece)] >= PieceValue[MG][type_of(pos.piece_on(to_sq(move)))]
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&& !ss->inCheck
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&& ss->staticEval + 169 + 244 * lmrDepth
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+ PieceValue[MG][type_of(pos.piece_on(to_sq(move)))] <= alpha)
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@@ -1162,9 +1161,9 @@ moves_loop: // When in check, search starts from here
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&& (pos.is_discovery_check_on_king(~us, move) || pos.see_ge(move)))
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extension = 1;
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// Castling extension
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if ( type_of(move) == CASTLING
|
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&& popcount(pos.pieces(us) & ~pos.pieces(PAWN) & (to_sq(move) & KingSide ? KingSide : QueenSide)) <= 2)
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// Last captures extension
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else if ( PieceValue[EG][pos.captured_piece()] > PawnValueEg
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&& pos.non_pawn_material() <= 2 * RookValueMg)
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extension = 1;
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// Late irreversible move extension
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@@ -1193,7 +1192,6 @@ moves_loop: // When in check, search starts from here
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||||
// re-searched at full depth.
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if ( depth >= 3
|
||||
&& moveCount > 1 + 2 * rootNode + 2 * (PvNode && abs(bestValue) < 2)
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&& (!rootNode || thisThread->best_move_count(move) == 0)
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&& ( !captureOrPromotion
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||||
|| moveCountPruning
|
||||
|| ss->staticEval + PieceValue[EG][pos.captured_piece()] <= alpha
|
||||
@@ -1202,13 +1200,6 @@ moves_loop: // When in check, search starts from here
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||||
{
|
||||
Depth r = reduction(improving, depth, moveCount);
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|
||||
// Decrease reduction at non-check cut nodes for second move at low depths
|
||||
if ( cutNode
|
||||
&& depth <= 10
|
||||
&& moveCount <= 2
|
||||
&& !ss->inCheck)
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||||
r--;
|
||||
|
||||
// Decrease reduction if the ttHit running average is large
|
||||
if (thisThread->ttHitAverage > 509 * TtHitAverageResolution * TtHitAverageWindow / 1024)
|
||||
r--;
|
||||
@@ -1218,7 +1209,7 @@ moves_loop: // When in check, search starts from here
|
||||
r++;
|
||||
|
||||
// Decrease reduction if position is or has been on the PV (~10 Elo)
|
||||
if (ttPv)
|
||||
if (ss->ttPv)
|
||||
r -= 2;
|
||||
|
||||
if (moveCountPruning && !formerPv)
|
||||
@@ -1230,7 +1221,7 @@ moves_loop: // When in check, search starts from here
|
||||
|
||||
// Decrease reduction if ttMove has been singularly extended (~3 Elo)
|
||||
if (singularQuietLMR)
|
||||
r -= 1 + formerPv;
|
||||
r--;
|
||||
|
||||
if (!captureOrPromotion)
|
||||
{
|
||||
@@ -1247,7 +1238,7 @@ moves_loop: // When in check, search starts from here
|
||||
// hence break make_move(). (~2 Elo)
|
||||
else if ( type_of(move) == NORMAL
|
||||
&& !pos.see_ge(reverse_move(move)))
|
||||
r -= 2 + ttPv - (type_of(movedPiece) == PAWN);
|
||||
r -= 2 + ss->ttPv - (type_of(movedPiece) == PAWN);
|
||||
|
||||
ss->statScore = thisThread->mainHistory[us][from_to(move)]
|
||||
+ (*contHist[0])[movedPiece][to_sq(move)]
|
||||
@@ -1277,7 +1268,7 @@ moves_loop: // When in check, search starts from here
|
||||
r++;
|
||||
}
|
||||
|
||||
Depth d = Utility::clamp(newDepth - r, 1, newDepth);
|
||||
Depth d = std::clamp(newDepth - r, 1, newDepth);
|
||||
|
||||
value = -search<NonPV>(pos, ss+1, -(alpha+1), -alpha, d, true);
|
||||
|
||||
@@ -1425,9 +1416,18 @@ moves_loop: // When in check, search starts from here
|
||||
if (PvNode)
|
||||
bestValue = std::min(bestValue, maxValue);
|
||||
|
||||
// If no good move is found and the previous position was ttPv, then the previous
|
||||
// opponent move is probably good and the new position is added to the search tree.
|
||||
if (bestValue <= alpha)
|
||||
ss->ttPv = ss->ttPv || ((ss-1)->ttPv && depth > 3);
|
||||
// Otherwise, a counter move has been found and if the position is the last leaf
|
||||
// in the search tree, remove the position from the search tree.
|
||||
else if (depth > 3)
|
||||
ss->ttPv = ss->ttPv && (ss+1)->ttPv;
|
||||
|
||||
if (!excludedMove && !(rootNode && thisThread->pvIdx))
|
||||
Cluster::save(thisThread, tte,
|
||||
posKey, value_to_tt(bestValue, ss->ply), ttPv,
|
||||
posKey, value_to_tt(bestValue, ss->ply), ss->ttPv,
|
||||
bestValue >= beta ? BOUND_LOWER :
|
||||
PvNode && bestMove ? BOUND_EXACT : BOUND_UPPER,
|
||||
depth, bestMove, ss->staticEval);
|
||||
@@ -1456,7 +1456,7 @@ moves_loop: // When in check, search starts from here
|
||||
Move ttMove, move, bestMove;
|
||||
Depth ttDepth;
|
||||
Value bestValue, value, ttValue, futilityValue, futilityBase, oldAlpha;
|
||||
bool ttHit, pvHit, givesCheck, captureOrPromotion;
|
||||
bool pvHit, givesCheck, captureOrPromotion;
|
||||
int moveCount;
|
||||
|
||||
if (PvNode)
|
||||
@@ -1486,13 +1486,13 @@ moves_loop: // When in check, search starts from here
|
||||
: DEPTH_QS_NO_CHECKS;
|
||||
// Transposition table lookup
|
||||
posKey = pos.key();
|
||||
tte = TT.probe(posKey, ttHit);
|
||||
ttValue = ttHit ? value_from_tt(tte->value(), ss->ply, pos.rule50_count()) : VALUE_NONE;
|
||||
ttMove = ttHit ? tte->move() : MOVE_NONE;
|
||||
pvHit = ttHit && tte->is_pv();
|
||||
tte = TT.probe(posKey, ss->ttHit);
|
||||
ttValue = ss->ttHit ? value_from_tt(tte->value(), ss->ply, pos.rule50_count()) : VALUE_NONE;
|
||||
ttMove = ss->ttHit ? tte->move() : MOVE_NONE;
|
||||
pvHit = ss->ttHit && tte->is_pv();
|
||||
|
||||
if ( !PvNode
|
||||
&& ttHit
|
||||
&& ss->ttHit
|
||||
&& tte->depth() >= ttDepth
|
||||
&& ttValue != VALUE_NONE // Only in case of TT access race
|
||||
&& (ttValue >= beta ? (tte->bound() & BOUND_LOWER)
|
||||
@@ -1507,7 +1507,7 @@ moves_loop: // When in check, search starts from here
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ttHit)
|
||||
if (ss->ttHit)
|
||||
{
|
||||
// Never assume anything about values stored in TT
|
||||
if ((ss->staticEval = bestValue = tte->eval()) == VALUE_NONE)
|
||||
@@ -1526,7 +1526,7 @@ moves_loop: // When in check, search starts from here
|
||||
// Stand pat. Return immediately if static value is at least beta
|
||||
if (bestValue >= beta)
|
||||
{
|
||||
if (!ttHit)
|
||||
if (!ss->ttHit)
|
||||
Cluster::save(thisThread, tte,
|
||||
posKey, value_to_tt(bestValue, ss->ply), false, BOUND_LOWER,
|
||||
DEPTH_NONE, MOVE_NONE, ss->staticEval);
|
||||
@@ -1571,6 +1571,10 @@ moves_loop: // When in check, search starts from here
|
||||
{
|
||||
assert(type_of(move) != ENPASSANT); // Due to !pos.advanced_pawn_push
|
||||
|
||||
// moveCount pruning
|
||||
if (moveCount > 2)
|
||||
continue;
|
||||
|
||||
futilityValue = futilityBase + PieceValue[EG][pos.piece_on(to_sq(move))];
|
||||
|
||||
if (futilityValue <= alpha)
|
||||
@@ -1587,7 +1591,9 @@ moves_loop: // When in check, search starts from here
|
||||
}
|
||||
|
||||
// Do not search moves with negative SEE values
|
||||
if ( !ss->inCheck && !pos.see_ge(move))
|
||||
if ( !ss->inCheck
|
||||
&& !(givesCheck && pos.is_discovery_check_on_king(~pos.side_to_move(), move))
|
||||
&& !pos.see_ge(move))
|
||||
continue;
|
||||
|
||||
// Speculative prefetch as early as possible
|
||||
@@ -1606,6 +1612,12 @@ moves_loop: // When in check, search starts from here
|
||||
[pos.moved_piece(move)]
|
||||
[to_sq(move)];
|
||||
|
||||
if ( !captureOrPromotion
|
||||
&& moveCount
|
||||
&& (*contHist[0])[pos.moved_piece(move)][to_sq(move)] < CounterMovePruneThreshold
|
||||
&& (*contHist[1])[pos.moved_piece(move)][to_sq(move)] < CounterMovePruneThreshold)
|
||||
continue;
|
||||
|
||||
// Make and search the move
|
||||
pos.do_move(move, st, givesCheck);
|
||||
value = -qsearch<NT>(pos, ss+1, -beta, -alpha, depth - 1);
|
||||
@@ -1734,8 +1746,8 @@ moves_loop: // When in check, search starts from here
|
||||
else
|
||||
captureHistory[moved_piece][to_sq(bestMove)][captured] << bonus1;
|
||||
|
||||
// Extra penalty for a quiet TT or main killer move in previous ply when it gets refuted
|
||||
if ( ((ss-1)->moveCount == 1 || ((ss-1)->currentMove == (ss-1)->killers[0]))
|
||||
// Extra penalty for a quiet early move that was not a TT move or main killer move in previous ply when it gets refuted
|
||||
if ( ((ss-1)->moveCount == 1 + (ss-1)->ttHit || ((ss-1)->currentMove == (ss-1)->killers[0]))
|
||||
&& !pos.captured_piece())
|
||||
update_continuation_histories(ss-1, pos.piece_on(prevSq), prevSq, -bonus1);
|
||||
|
||||
@@ -1881,12 +1893,15 @@ string UCI::pv(const Position& pos, Depth depth, Value alpha, Value beta) {
|
||||
{
|
||||
bool updated = rootMoves[i].score != -VALUE_INFINITE;
|
||||
|
||||
if (depth == 1 && !updated)
|
||||
if (depth == 1 && !updated && i > 0)
|
||||
continue;
|
||||
|
||||
Depth d = updated ? depth : depth - 1;
|
||||
Depth d = updated ? depth : std::max(1, depth - 1);
|
||||
Value v = updated ? rootMoves[i].score : rootMoves[i].previousScore;
|
||||
|
||||
if (v == -VALUE_INFINITE)
|
||||
v = VALUE_ZERO;
|
||||
|
||||
bool tb = TB::RootInTB && abs(v) < VALUE_MATE_IN_MAX_PLY;
|
||||
v = tb ? rootMoves[i].tbScore : v;
|
||||
|
||||
@@ -1984,7 +1999,7 @@ void Tablebases::rank_root_moves(Position& pos, Search::RootMoves& rootMoves) {
|
||||
if (RootInTB)
|
||||
{
|
||||
// Sort moves according to TB rank
|
||||
std::sort(rootMoves.begin(), rootMoves.end(),
|
||||
std::stable_sort(rootMoves.begin(), rootMoves.end(),
|
||||
[](const RootMove &a, const RootMove &b) { return a.tbRank > b.tbRank; } );
|
||||
|
||||
// Probe during search only if DTZ is not available and we are winning
|
||||
|
||||
Reference in New Issue
Block a user