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Adjust probcut on staticEval
Reducing probcut depth more when staticEval is very good and less if staticEval is not so good compared to beta STC: https://tests.stockfishchess.org/tests/view/68926bf6690844f940fa1350 LLR: 2.98 (-2.94,2.94) <0.00,2.00> Total: 174400 W: 45698 L: 45174 D: 83528 Ptnml(0-2): 622, 20356, 44672, 20976, 574 LTC: https://tests.stockfishchess.org/tests/view/689651b4f8a258623dda6531 LLR: 2.95 (-2.94,2.94) <0.50,2.50> Total: 56010 W: 14547 L: 14191 D: 27272 Ptnml(0-2): 31, 5929, 15738, 6267, 40 This patch was generated using qwen3-235b-a22b-thinking-2507: Prompt: https://rentry.co/bm6vriai Thinking: https://rentry.co/34km4zf8 Final respone: https://rentry.co/rauotrvr closes https://github.com/official-stockfish/Stockfish/pull/6219 Bench: 3629755
This commit is contained in:
committed by
Joost VandeVondele
parent
ade8917447
commit
7a07ac0e76
+2
-1
@@ -914,7 +914,8 @@ Value Search::Worker::search(
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assert(probCutBeta < VALUE_INFINITE && probCutBeta > beta);
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MovePicker mp(pos, ttData.move, probCutBeta - ss->staticEval, &captureHistory);
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Depth probCutDepth = std::max(depth - 5, 0);
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Depth dynamicReduction = (ss->staticEval - beta) / 300;
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Depth probCutDepth = std::max(depth - 5 - dynamicReduction, 0);
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while ((move = mp.next_move()) != Move::none())
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{
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