[CI] add multithreaded matetrack runs that simulate gameplay

closes https://github.com/official-stockfish/Stockfish/pull/6641

No functional change
This commit is contained in:
Robert Nurnberg @ elitebook
2026-03-07 22:10:14 +01:00
committed by Joost VandeVondele
parent 702d4b8c9d
commit 82320c0e38
+7 -1
View File
@@ -24,7 +24,7 @@ jobs:
with:
repository: vondele/matetrack
path: matetrack
ref: 2d96fa3373f90edb032b7ea7468473fb9e6f0343
ref: 6c8405fac9028ca66a077f5c96c918fec0ef8d1d
persist-credentials: false
- name: matetrack install deps
@@ -59,6 +59,12 @@ jobs:
python matecheck.py --syzygyPath 3-4-5-wdl/:3-4-5-dtz/ --engine /home/runner/work/Stockfish/Stockfish/Stockfish/src/stockfish --epdFile mates2000.epd --nodes 100000 --threads 4 | tee matecheckout4.out
! grep "issues were detected" matecheckout4.out > /dev/null
- name: Run matetrack th4 gameplay
working-directory: matetrack
run: |
python matecheck.py --engine /home/runner/work/Stockfish/Stockfish/Stockfish/src/stockfish --epdFile mates2000.epd --time 3 --timeinc 0.01 --threads 4 | tee matecheckout4g.out
! grep "issues were detected" matecheckout4g.out > /dev/null
- name: Run matetrack th1 with --syzygy50MoveRule false
working-directory: matetrack
run: |