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Update NNUE architecture to SFNNv10 with Threat Inputs and net nn-49c1193b131c.nnue
This commit introduces Full Threat Input features, which are a subset of Piece(Square)-Piece(Square) pairs. In any given position, the active features consist of pairs where the second piece’s square lies in the attack set of the first piece. This is an extremely simplified explanation that leaves out many details. The already-used HalfKAv2_hm feature set completes the input features. Minor quantization changes have also been made. The net nn-49c1193b131c.nnue was trained by vondele using the following setup: https://github.com/vondele/nettest/blob/7de71238e9b295e3f88ed7c9c5936af632c9b981/threats.yaml A graphical version of an earlier scheme (with less refinement) that illustrates the core concepts can be found attached. [NewInputs.pdf](https://github.com/user-attachments/files/23478441/NewInputs.pdf) Further information, as well as a brief description of the history of development, can be found attached. [Stockfish threat inputs PR summary.pdf](https://github.com/user-attachments/files/23478634/Stockfish.threat.inputs.PR.summary.pdf) This has been a huge effort spanning over half a year, with the original [discussion thread](https://discord.com/channels/435943710472011776/1336647760388034610) reaching over 11k messages. Thanks to everyone who has contributed. Monty PRs: https://github.com/official-monty/Monty/pull/87 (Initial threat input PR) https://github.com/official-monty/Monty/pull/114 (Fixed threat indexing to take into account colour correctly) https://github.com/official-monty/Monty/pull/116 (i8 quantisation of weights whilst keeping calculations in i16) Yukari commit: https://github.com/yukarichess/yukari/commit/2d482c64a79cec03cf4987d5289334b9cdc737bc (Threat inputs merged) Plentychess PRs: https://github.com/Yoshie2000/PlentyChess/pull/400 (Threat inputs merged) https://github.com/Yoshie2000/PlentyChess/pull/411 (Threat input weights quantised to i8) Passed STC: LLR: 2.93 (-2.94,2.94) <0.00,2.00> Total: 63424 W: 16956 L: 16591 D: 29877 Ptnml(0-2): 276, 7522, 15797, 7795, 322 https://tests.stockfishchess.org/tests/view/69105b3dec1d00d2c195c569 Passed LTC: LLR: 2.95 (-2.94,2.94) <0.50,2.50> Total: 27876 W: 7417 L: 7110 D: 13349 Ptnml(0-2): 23, 3033, 7530, 3318, 34 https://tests.stockfishchess.org/tests/view/6910d817ec1d00d2c195c66e Passed VVLTC (Hash accidentally set to 1/2 normal value for both sides): LLR: 2.94 (-2.94,2.94) <0.50,2.50> Total: 12458 W: 3353 L: 3102 D: 6003 Ptnml(0-2): 0, 1106, 3767, 1355, 1 https://tests.stockfishchess.org/tests/view/69115a26ec1d00d2c195c7cd This version has also passed non-regression LTC against the originally passed version: LLR: 2.94 (-2.94,2.94) <-1.75,0.25> Total: 51144 W: 13086 L: 12903 D: 25155 Ptnml(0-2): 22, 5167, 15018, 5336, 29 https://tests.stockfishchess.org/tests/view/69138a317ca87818523314bf LTC elo estimate on ARM: 1 patch : 13.9 1.9 38296.5 73728 52 2 master : 0.0 ---- 35431.5 73728 48 closes https://github.com/official-stockfish/Stockfish/pull/6411 bench: 2626086 Co-authored-by: Shawn Xu <xu107288696@gmail.com> Co-authored-by: Timothy Herchen <timothy.herchen@gmail.com> Co-authored-by: Viren6 <94880762+Viren6@users.noreply.github.com> Co-authored-by: Yoshie2000 <patrick.leonhardt@gmx.net> Co-authored-by: Joost Vandevondele <Joost.VandeVondele@gmail.com> Co-authored-by: rn5f107s2 <clemens.lerchl@gmail.com> Co-authored-by: cj5716 <125858804+cj5716@users.noreply.github.com> Co-authored-by: AliceRoselia <63040919+AliceRoselia@users.noreply.github.com> Co-authored-by: Linmiao Xu <linmiao.xu@gmail.com> Co-authored-by: Disservin <disservin.social@gmail.com>
This commit is contained in:
committed by
Joost VandeVondele
co-authored by
Shawn Xu
Timothy Herchen
Viren6
Yoshie2000
Joost Vandevondele
rn5f107s2
cj5716
AliceRoselia
Linmiao Xu
Disservin
parent
69a01b88f3
commit
8e5392d79a
+60
-29
@@ -19,6 +19,7 @@
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#ifndef POSITION_H_INCLUDED
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#define POSITION_H_INCLUDED
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#include <array>
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#include <cassert>
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#include <deque>
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#include <iosfwd>
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@@ -91,11 +92,11 @@ class Position {
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Bitboard pieces(PieceTypes... pts) const;
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Bitboard pieces(Color c) const;
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template<typename... PieceTypes>
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Bitboard pieces(Color c, PieceTypes... pts) const;
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Piece piece_on(Square s) const;
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const Piece* piece_array() const;
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Square ep_square() const;
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bool empty(Square s) const;
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Bitboard pieces(Color c, PieceTypes... pts) const;
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Piece piece_on(Square s) const;
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const std::array<Piece, SQUARE_NB>& piece_array() const;
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Square ep_square() const;
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bool empty(Square s) const;
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template<PieceType Pt>
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int count(Color c) const;
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template<PieceType Pt>
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@@ -132,11 +133,11 @@ class Position {
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Piece captured_piece() const;
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// Doing and undoing moves
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void do_move(Move m, StateInfo& newSt, const TranspositionTable* tt);
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DirtyPiece do_move(Move m, StateInfo& newSt, bool givesCheck, const TranspositionTable* tt);
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void undo_move(Move m);
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void do_null_move(StateInfo& newSt, const TranspositionTable& tt);
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void undo_null_move();
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void do_move(Move m, StateInfo& newSt, const TranspositionTable* tt);
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DirtyBoardData do_move(Move m, StateInfo& newSt, bool givesCheck, const TranspositionTable* tt);
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void undo_move(Move m);
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void do_null_move(StateInfo& newSt, const TranspositionTable& tt);
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void undo_null_move();
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// Static Exchange Evaluation
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bool see_ge(Move m, int threshold = 0) const;
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@@ -166,8 +167,9 @@ class Position {
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StateInfo* state() const;
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void put_piece(Piece pc, Square s);
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void remove_piece(Square s);
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void put_piece(Piece pc, Square s, DirtyThreats* const dts = nullptr);
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void remove_piece(Square s, DirtyThreats* const dts = nullptr);
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void swap_piece(Square s, Piece pc, DirtyThreats* const dts = nullptr);
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private:
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// Initialization helpers (used while setting up a position)
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@@ -176,20 +178,24 @@ class Position {
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void set_check_info() const;
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// Other helpers
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void move_piece(Square from, Square to);
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template<bool PutPiece, bool ComputeRay = true>
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void update_piece_threats(Piece pc, Square s, DirtyThreats* const dts);
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void move_piece(Square from, Square to, DirtyThreats* const dts = nullptr);
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template<bool Do>
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void do_castling(Color us,
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Square from,
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Square& to,
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Square& rfrom,
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Square& rto,
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DirtyPiece* const dp = nullptr);
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void do_castling(Color us,
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Square from,
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Square& to,
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Square& rfrom,
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Square& rto,
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DirtyThreats* const dts = nullptr,
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DirtyPiece* const dp = nullptr);
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Key adjust_key50(Key k) const;
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// Data members
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Piece board[SQUARE_NB];
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Bitboard byTypeBB[PIECE_TYPE_NB];
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Bitboard byColorBB[COLOR_NB];
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std::array<Piece, SQUARE_NB> board;
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std::array<Bitboard, PIECE_TYPE_NB> byTypeBB;
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std::array<Bitboard, COLOR_NB> byColorBB;
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int pieceCount[PIECE_NB];
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int castlingRightsMask[SQUARE_NB];
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Square castlingRookSquare[CASTLING_RIGHT_NB];
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@@ -209,7 +215,7 @@ inline Piece Position::piece_on(Square s) const {
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return board[s];
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}
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inline const Piece* Position::piece_array() const { return board; }
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inline const std::array<Piece, SQUARE_NB>& Position::piece_array() const { return board; }
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inline bool Position::empty(Square s) const { return piece_on(s) == NO_PIECE; }
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@@ -326,18 +332,23 @@ inline bool Position::capture_stage(Move m) const {
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inline Piece Position::captured_piece() const { return st->capturedPiece; }
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inline void Position::put_piece(Piece pc, Square s) {
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inline void Position::put_piece(Piece pc, Square s, DirtyThreats* const dts) {
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board[s] = pc;
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byTypeBB[ALL_PIECES] |= byTypeBB[type_of(pc)] |= s;
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byColorBB[color_of(pc)] |= s;
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pieceCount[pc]++;
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pieceCount[make_piece(color_of(pc), ALL_PIECES)]++;
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if (dts)
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update_piece_threats<true>(pc, s, dts);
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}
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inline void Position::remove_piece(Square s) {
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inline void Position::remove_piece(Square s, DirtyThreats* const dts) {
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Piece pc = board[s];
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if (dts)
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update_piece_threats<false>(pc, s, dts);
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byTypeBB[ALL_PIECES] ^= s;
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byTypeBB[type_of(pc)] ^= s;
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byColorBB[color_of(pc)] ^= s;
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@@ -346,15 +357,35 @@ inline void Position::remove_piece(Square s) {
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pieceCount[make_piece(color_of(pc), ALL_PIECES)]--;
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}
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inline void Position::move_piece(Square from, Square to) {
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inline void Position::move_piece(Square from, Square to, DirtyThreats* const dts) {
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Piece pc = board[from];
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Bitboard fromTo = from | to;
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if (dts)
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update_piece_threats<false>(pc, from, dts);
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byTypeBB[ALL_PIECES] ^= fromTo;
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byTypeBB[type_of(pc)] ^= fromTo;
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byColorBB[color_of(pc)] ^= fromTo;
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board[from] = NO_PIECE;
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board[to] = pc;
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if (dts)
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update_piece_threats<true>(pc, to, dts);
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}
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inline void Position::swap_piece(Square s, Piece pc, DirtyThreats* const dts) {
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Piece old = board[s];
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remove_piece(s);
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if (dts)
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update_piece_threats<false, false>(old, s, dts);
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put_piece(pc, s);
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if (dts)
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update_piece_threats<true, false>(pc, s, dts);
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}
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inline void Position::do_move(Move m, StateInfo& newSt, const TranspositionTable* tt = nullptr) {
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