Revert store of distinct upper and lower bounds

Test by Joona prooves the new feature don't value 70 added lines of code.

Grand totals after 10040 games (crashes: 0) for tt_both

master_9edc7 - 6a93488_6a934: 1756 - 1688 - 6596 ELO +2 (+- 2.7)

Confirmed by test of Gary:

After 8680 games:
ELO: 0.80 +- 99%: 9.62 95%: 7.31
LOS: 65.38%
Wins: 1288 Losses: 1268 Draws: 6130

Thanks a lot to both for testing it !!!

bench 5149248
This commit is contained in:
Marco Costalba
2012-12-15 11:18:52 +01:00
parent 9edc7d6958
commit a2f46446cf
4 changed files with 41 additions and 111 deletions
+26 -51
View File
@@ -482,7 +482,7 @@ namespace {
Key posKey;
Move ttMove, move, excludedMove, bestMove, threatMove;
Depth ext, newDepth;
Value bestValue, value, ttValue, ttValueUpper;
Value bestValue, value, ttValue;
Value eval, nullValue, futilityValue;
bool inCheck, givesCheck, pvMove, singularExtensionNode;
bool captureOrPromotion, dangerous, doFullDepthSearch;
@@ -544,43 +544,31 @@ namespace {
tte = TT.probe(posKey);
ttMove = RootNode ? RootMoves[PVIdx].pv[0] : tte ? tte->move() : MOVE_NONE;
ttValue = tte ? value_from_tt(tte->value(), ss->ply) : VALUE_NONE;
ttValueUpper = tte ? value_from_tt(tte->value_upper(), ss->ply) : VALUE_NONE;
// At PV nodes we check for exact scores, while at non-PV nodes we check for
// a fail high/low. Biggest advantage at probing at PV nodes is to have a
// smooth experience in analysis mode. We don't probe at Root nodes otherwise
// we should also update RootMoveList to avoid bogus output.
if (!RootNode && tte)
if ( !RootNode
&& tte
&& tte->depth() >= depth
&& ttValue != VALUE_NONE // Only in case of TT access race
&& ( PvNode ? tte->type() == BOUND_EXACT
: ttValue >= beta ? (tte->type() & BOUND_LOWER)
: (tte->type() & BOUND_UPPER)))
{
// Fail High
if ( (tte->type() & BOUND_LOWER)
&& ttValue >= beta
&& tte->depth() >= depth
&& ttValue != VALUE_NONE) // Only in case of TT access race
{
// Update killers, we assume ttMove caused a cut-off
if ( ttMove
&& !pos.is_capture_or_promotion(ttMove)
&& ttMove != ss->killers[0])
{
ss->killers[1] = ss->killers[0];
ss->killers[0] = ttMove;
}
TT.refresh(tte);
ss->currentMove = ttMove; // Can be MOVE_NONE
return ttValue;
}
TT.refresh(tte);
ss->currentMove = ttMove; // Can be MOVE_NONE
// Fail Low
if ( (tte->type() & BOUND_UPPER)
&& ttValueUpper <= alpha
&& tte->depth_upper() >= depth
&& ttValueUpper != VALUE_NONE) // Only in case of TT access race
if ( ttValue >= beta
&& ttMove
&& !pos.is_capture_or_promotion(ttMove)
&& ttMove != ss->killers[0])
{
TT.refresh(tte);
ss->currentMove = ttMove; // Can be MOVE_NONE
return ttValueUpper;
ss->killers[1] = ss->killers[0];
ss->killers[0] = ttMove;
}
return ttValue;
}
// Step 5. Evaluate the position statically and update parent's gain statistics
@@ -1101,7 +1089,7 @@ split_point_start: // At split points actual search starts from here
const TTEntry* tte;
Key posKey;
Move ttMove, move, bestMove;
Value bestValue, value, ttValue, ttValueUpper, futilityValue, futilityBase, oldAlpha;
Value bestValue, value, ttValue, futilityValue, futilityBase, oldAlpha;
bool givesCheck, enoughMaterial, evasionPrunable, fromNull;
Depth ttDepth;
@@ -1123,34 +1111,21 @@ split_point_start: // At split points actual search starts from here
tte = TT.probe(posKey);
ttMove = tte ? tte->move() : MOVE_NONE;
ttValue = tte ? value_from_tt(tte->value(),ss->ply) : VALUE_NONE;
ttValueUpper = tte ? value_from_tt(tte->value_upper(),ss->ply) : VALUE_NONE;
// Decide whether or not to include checks, this fixes also the type of
// TT entry depth that we are going to use. Note that in qsearch we use
// only two types of depth in TT: DEPTH_QS_CHECKS or DEPTH_QS_NO_CHECKS.
ttDepth = InCheck || depth >= DEPTH_QS_CHECKS ? DEPTH_QS_CHECKS
: DEPTH_QS_NO_CHECKS;
if (tte)
if ( tte
&& tte->depth() >= ttDepth
&& ttValue != VALUE_NONE // Only in case of TT access race
&& ( PvNode ? tte->type() == BOUND_EXACT
: ttValue >= beta ? (tte->type() & BOUND_LOWER)
: (tte->type() & BOUND_UPPER)))
{
// Fail High
if ( (tte->type() & BOUND_LOWER)
&& ttValue >= beta
&& tte->depth() >= ttDepth
&& ttValue != VALUE_NONE) // Only in case of TT access race
{
ss->currentMove = ttMove; // Can be MOVE_NONE
return ttValue;
}
// Fail Low
if ( (tte->type() & BOUND_UPPER)
&& ttValueUpper <= alpha
&& tte->depth_upper() >= ttDepth
&& ttValueUpper != VALUE_NONE) // Only in case of TT access race
{
ss->currentMove = ttMove; // Can be MOVE_NONE
return ttValueUpper;
}
ss->currentMove = ttMove; // Can be MOVE_NONE
return ttValue;
}
// Evaluate the position statically