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Revert store of distinct upper and lower bounds
Test by Joona prooves the new feature don't value 70 added lines of code. Grand totals after 10040 games (crashes: 0) for tt_both master_9edc7 - 6a93488_6a934: 1756 - 1688 - 6596 ELO +2 (+- 2.7) Confirmed by test of Gary: After 8680 games: ELO: 0.80 +- 99%: 9.62 95%: 7.31 LOS: 65.38% Wins: 1288 Losses: 1268 Draws: 6130 Thanks a lot to both for testing it !!! bench 5149248
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+26
-51
@@ -482,7 +482,7 @@ namespace {
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Key posKey;
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Move ttMove, move, excludedMove, bestMove, threatMove;
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Depth ext, newDepth;
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Value bestValue, value, ttValue, ttValueUpper;
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Value bestValue, value, ttValue;
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Value eval, nullValue, futilityValue;
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bool inCheck, givesCheck, pvMove, singularExtensionNode;
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bool captureOrPromotion, dangerous, doFullDepthSearch;
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@@ -544,43 +544,31 @@ namespace {
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tte = TT.probe(posKey);
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ttMove = RootNode ? RootMoves[PVIdx].pv[0] : tte ? tte->move() : MOVE_NONE;
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ttValue = tte ? value_from_tt(tte->value(), ss->ply) : VALUE_NONE;
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ttValueUpper = tte ? value_from_tt(tte->value_upper(), ss->ply) : VALUE_NONE;
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// At PV nodes we check for exact scores, while at non-PV nodes we check for
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// a fail high/low. Biggest advantage at probing at PV nodes is to have a
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// smooth experience in analysis mode. We don't probe at Root nodes otherwise
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// we should also update RootMoveList to avoid bogus output.
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if (!RootNode && tte)
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if ( !RootNode
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&& tte
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&& tte->depth() >= depth
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&& ttValue != VALUE_NONE // Only in case of TT access race
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&& ( PvNode ? tte->type() == BOUND_EXACT
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: ttValue >= beta ? (tte->type() & BOUND_LOWER)
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: (tte->type() & BOUND_UPPER)))
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{
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// Fail High
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if ( (tte->type() & BOUND_LOWER)
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&& ttValue >= beta
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&& tte->depth() >= depth
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&& ttValue != VALUE_NONE) // Only in case of TT access race
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{
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// Update killers, we assume ttMove caused a cut-off
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if ( ttMove
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&& !pos.is_capture_or_promotion(ttMove)
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&& ttMove != ss->killers[0])
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{
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ss->killers[1] = ss->killers[0];
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ss->killers[0] = ttMove;
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}
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TT.refresh(tte);
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ss->currentMove = ttMove; // Can be MOVE_NONE
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return ttValue;
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}
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TT.refresh(tte);
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ss->currentMove = ttMove; // Can be MOVE_NONE
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// Fail Low
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if ( (tte->type() & BOUND_UPPER)
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&& ttValueUpper <= alpha
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&& tte->depth_upper() >= depth
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&& ttValueUpper != VALUE_NONE) // Only in case of TT access race
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if ( ttValue >= beta
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&& ttMove
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&& !pos.is_capture_or_promotion(ttMove)
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&& ttMove != ss->killers[0])
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{
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TT.refresh(tte);
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ss->currentMove = ttMove; // Can be MOVE_NONE
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return ttValueUpper;
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ss->killers[1] = ss->killers[0];
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ss->killers[0] = ttMove;
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}
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return ttValue;
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}
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// Step 5. Evaluate the position statically and update parent's gain statistics
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@@ -1101,7 +1089,7 @@ split_point_start: // At split points actual search starts from here
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const TTEntry* tte;
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Key posKey;
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Move ttMove, move, bestMove;
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Value bestValue, value, ttValue, ttValueUpper, futilityValue, futilityBase, oldAlpha;
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Value bestValue, value, ttValue, futilityValue, futilityBase, oldAlpha;
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bool givesCheck, enoughMaterial, evasionPrunable, fromNull;
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Depth ttDepth;
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@@ -1123,34 +1111,21 @@ split_point_start: // At split points actual search starts from here
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tte = TT.probe(posKey);
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ttMove = tte ? tte->move() : MOVE_NONE;
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ttValue = tte ? value_from_tt(tte->value(),ss->ply) : VALUE_NONE;
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ttValueUpper = tte ? value_from_tt(tte->value_upper(),ss->ply) : VALUE_NONE;
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// Decide whether or not to include checks, this fixes also the type of
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// TT entry depth that we are going to use. Note that in qsearch we use
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// only two types of depth in TT: DEPTH_QS_CHECKS or DEPTH_QS_NO_CHECKS.
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ttDepth = InCheck || depth >= DEPTH_QS_CHECKS ? DEPTH_QS_CHECKS
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: DEPTH_QS_NO_CHECKS;
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if (tte)
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if ( tte
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&& tte->depth() >= ttDepth
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&& ttValue != VALUE_NONE // Only in case of TT access race
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&& ( PvNode ? tte->type() == BOUND_EXACT
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: ttValue >= beta ? (tte->type() & BOUND_LOWER)
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: (tte->type() & BOUND_UPPER)))
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{
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// Fail High
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if ( (tte->type() & BOUND_LOWER)
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&& ttValue >= beta
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&& tte->depth() >= ttDepth
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&& ttValue != VALUE_NONE) // Only in case of TT access race
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{
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ss->currentMove = ttMove; // Can be MOVE_NONE
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return ttValue;
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}
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// Fail Low
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if ( (tte->type() & BOUND_UPPER)
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&& ttValueUpper <= alpha
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&& tte->depth_upper() >= ttDepth
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&& ttValueUpper != VALUE_NONE) // Only in case of TT access race
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{
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ss->currentMove = ttMove; // Can be MOVE_NONE
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return ttValueUpper;
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}
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ss->currentMove = ttMove; // Can be MOVE_NONE
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return ttValue;
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}
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// Evaluate the position statically
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