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Do more aggressive probCut when improving.
If improving is true reduce depth of probCut search by 1. Passed STC: https://tests.stockfishchess.org/tests/view/6a2a6ceb17167cbe7100a909 LLR: 2.94 (-2.94,2.94) <0.00,2.00> Total: 119136 W: 30591 L: 30158 D: 58387 Ptnml(0-2): 323, 13831, 30845, 14228, 341 Passed LTC: https://tests.stockfishchess.org/tests/view/6a2d65a40d5d4b19d080537f LLR: 2.96 (-2.94,2.94) <0.50,2.50> Total: 186552 W: 47377 L: 46755 D: 92420 Ptnml(0-2): 89, 20047, 52395, 20643, 102 closes https://github.com/official-stockfish/Stockfish/pull/6914 Bench: 2422062
This commit is contained in:
committed by
Joost VandeVondele
parent
6f97594eda
commit
d64835051e
+1
-1
@@ -1043,7 +1043,7 @@ Value Search::Worker::search(
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assert(probCutBeta < VALUE_INFINITE && probCutBeta > beta);
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assert(probCutBeta < VALUE_INFINITE && probCutBeta > beta);
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MovePicker mp(pos, ttData.move, probCutBeta - ss->staticEval, &captureHistory);
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MovePicker mp(pos, ttData.move, probCutBeta - ss->staticEval, &captureHistory);
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Depth probCutDepth = depth - 4;
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Depth probCutDepth = depth - 4 - improving;
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while ((move = mp.next_move()) != Move::none())
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while ((move = mp.next_move()) != Move::none())
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{
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{
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