In the spirit of previous such PRs, this PR proposes a collection of nonfunctional changes.
I am happy to incorporate changes from other devs, and revert some of the proposed changes if the maintainers ask me to.
Apart from trivial changes, the proposed changes so far include:
* A requested edit to `AUTHORS` and a resorting of all entries, following DIN 5007 for the treatment of any special characters.
* Exclude the two recent integer type renaming commits from git blame.
* Tightening of some static asserts in `history.h` to avoid overflows. (Note that rounding errors for floating point types could lead to the assert in `operator<<` triggering at run-time.)
* Re-instate the 0.5s maximal thinking time in case of a single legal move and reword the comment to make it clear that it should not be tuned.
* ~~A small refactoring of the network loading code thanks to @dubslow.~~
* A refactoring of the "dtz is dtm" code, also thanks to @dubslow.
closes https://github.com/official-stockfish/Stockfish/pull/6928
No functional change
Fixes problems with non-ASCII characters in paths. Fixes#3424.
Changes
- Bump the minimum supported Clang version to 11 to support std::filesystem
- Use std::optional for empty values instead of string sentinels like "None"
- Remove the FixedString class
- Move the EvalFile network path from the network struct to the engine
- Simplify parts of the command-line handling
- Remove the old dual-net logic from export_net
- And ofc we now support non-ascii paths for windows
Behavior Change
- Because the EvalFile is no longer part of the network, it won't be included in the hashing, thus the network sharing is no longer dependent on the EvalFile path
- As a result, if the binary version and network are the same, changing only the EvalFile location will now reuse the same shared network
This also fixes a master bug where:
```
export_net None
setoption name EvalFile value None
export_net None
Failed to export a net
```
would fail on the second export. With this patch, the second export succeeds.
Quick Fishtest Check that nets load like normal.
https://tests.stockfishchess.org/tests/view/6a455593f97ff95f787954da
<img width="833" height="1137" alt="image" src="https://github.com/user-attachments/assets/fffee63b-c63a-4d5e-b13d-87d58bc28c88" />
closes https://github.com/official-stockfish/Stockfish/pull/6937
No functional change
Co-authored-by: anematode <timothy.herchen@gmail.com>
Performance on Spacemit K3, thanks @edolnx for testing
master:
Total time (ms) : 65200
Nodes searched : 3493826
Nodes/second : 53586
riscv-scalable-port:
Total time (ms) : 15834
Nodes searched : 3493826
Nodes/second : 220653
Also thanks to @camel-cdr for guidance on RVV programming, and https://cloud-v.co for supplying an RVV instance to test with
passed STC:
LLR: 2.81 (-2.94,2.94) <0.00,2.00>
Total: 1152 W: 527 L: 108 D: 517
Ptnml(0-2): 0, 17, 167, 348, 44
https://tests.stockfishchess.org/tests/view/6a39895b3036e45021aeb368
## Summary
We've had a `riscv64` target for a while, but haven't really optimized for it, in particular the vector extension (RVV).
RVV, like SVE, is based on a scalable vector system where the vector length ranges from 128 to 65536. In practice implementations are between 128 and 2048, and 256 bits is quite common (e.g. the Spacemit K3 system above). Unfortunately this doesn't fit well into the rest of our code which assumes a fixed vector length, so what I've done is bypass the `VECTOR` ifdef (which now basically means "FIXED_LENGTH_VECTOR") and just have RVV-specific paths.
The ability to explicitly control `vl` makes the code quite readable, in my opinion. We use LMUL>1 in most places to take advantage of multi-vector instructions. Generally the LMULs were chosen to best support a 256-bit vlen, which is very common, but by virtue of how the vlen control works, the code works with any vlen. In a couple places, i.e., `get_changed_pieces` and `AffineTransformSparseInput::propagate`, we have separate implementations depending on the vlen, because the optimal LMUL varies a lot between implementations.
One little wrinkle is that `load_as` is compiled to a sequence of byte loads, because although unaligned loads are legal in RVA23, the spec says that they *may* be extremely slow (even though they usually aren't, in actual hw), so compilers are conservative. Thus I aligned the relevant buffers and made the semantics of `load_as` that the operand is aligned, by adding a runtime assertion.
### Universal binary
Adding a universal binary is pretty easy and we can just cross-compile. There are two targets: baseline rv64gc and riscv64-rva23, which is actually a smaller subset of RVA23 that also works on some older processors that don't support the full thing. We use clang because GCC, until recently, has a nasty bug with LTO and RVV.
Like the universal ARM and x86 builds, we check all the builds in CI. In this case we run bench with multiple vlens, 128 through 1024.
In the meantime I deleted the existing broken and unused riscv64 tests.
### Follow-ups
- Optimizations
- zvdot4a8i path
closes https://github.com/official-stockfish/Stockfish/pull/6920
No functional change
After merging the HalfKA and Threats accumulators (7c7fe322) and the
subsequent removal of the double-incremental/fused update, a number of
NNUE helpers and fields became unreachable. Each was verified to have
zero callers/readers across the source tree:
- FusedUpdateData logic in FullThreats: the fused-update branch of
append_changed_indices and the FusedUpdateData parameter are unused;
the accumulator update no longer passes fused data.
- FullThreats::requires_refresh: never called. The live king-bucket
refresh check is HalfKAv2_hm::requires_refresh (PSQFeatureSet), used
in nnue_accumulator.
- HalfKAv2_hm::append_active_indices: never called. The live
active-index builder is FullThreats::append_active_indices
(ThreatFeatureSet).
- DirtyThreats::us, prevKsq and ksq: written in do_move but only read by
the now-removed FullThreats::requires_refresh. Removing them also
drops three stores from the do_move path.
- Unused feature Name constants and the unused FtOneVal / HiddenMaxVal
constants in nnue_common.h.
- Two stale feature-header banner comments.
closes https://github.com/official-stockfish/Stockfish/pull/6898
No functional change
Passed STC (https://tests.stockfishchess.org/tests/view/6a2893ad7c758d82accea129):
LLR: 3.20 (-2.94,2.94) <0.00,2.00>
Total: 23328 W: 6145 L: 5838 D: 11345
Ptnml(0-2): 50, 2463, 6346, 2740, 65
Instead of repeatedly doing the sum HalfKA + threats at the end, it's profitable to simply store one accumulator per side that combines them. This also avoids an extra/load store of an accumulator, and halves the cache footprint of the accumulators.
For full refreshes, we always compute both halfka and threats simultaneously. Any threat full refresh is always a halfka refresh because it occurs when the king crosses the center line, while halfka refreshes are required for ANY king move, so we don't need a separate detection path for threats.
I get about a 2.5% speedup locally with this, but I'd appreciate other ppl's measurements.
closes https://github.com/official-stockfish/Stockfish/pull/6890
No functional change
Lichess maintains some patches on top of SF dev to get it working with Emscripten. This PR moves some of these patches into SF and adds WASM to CI. It also adds a few changes in places where the x86 intrinsics don't cleanly map onto WebAssembly SIMD instructions; otherwise, we use Emscripten's x86 compatibility layer and take SSE4.1 code paths.
Summary of the compatibility changes:
- Define `wasm32` and `wasm32-relaxed-simd` targets.
- We don't support wasm without SIMD; it'd be a waste of time.
- Add option to disable TBs
- This is required because `tbprobe.cpp` pulls in `mmap`. This option can be used on any target, of course, but it's only enabled by default for wasm.
- Add compilation job + test to CI
And the changes for performance:
- Disable atomics for shared history on wasm
- Atomics are always `seq_cst` there, which can be quite slow (even on the x86, stores are locked `xchg [mem], reg`)
- Add SSE code path to `get_changed_pieces`, modeled after the AVX2 path
- `_mm_mulhi_epi16` has a complicated emulation sequence, so for the pairwise multiplication, use an approach similar to the NEON impl.
- __int128 is gets lowered to runtime functions on wasm, so use the fallback impl for `mul_hi64`
- V8 does a poor job with the NNZ finding, so use a slightly different sequence there
- Add relaxed simd support for `m128_dpbusd`.
Some local perf figures (single-threaded speedtest):
```
wasm
Nodes/second : 902523
sse4.1
Nodes/second : 1155380
avx512icl
Nodes/second : 1676184
```
Further avenues to explore:
- Optimize for performance under V8's experimental AVX revectorizer (Currently it's about +10% in my testing, but could definittely be more)
- Branch hinting. For example, run bench while collecting branch frequency info, then inject it late in the WASM compilation pipeline. I tried this locally and it didn't help much, but maybe I'm missing something.
- PGO. Gives +1.5% NPS locally, but hard to integrate with WASM compilation wrokflows
closes https://github.com/official-stockfish/Stockfish/pull/6875
No functional change
example of using, to avoid mixed usage of std::uint/std::int and uint/int...
```cpp
using u64 = std::uint64_t;
using u32 = std::uint32_t;
using u16 = std::uint16_t;
using u8 = std::uint8_t;
using i64 = std::int64_t;
using i32 = std::int32_t;
using i16 = std::int16_t;
using i8 = std::int8_t;
using usize = std::size_t;
using isize = std::ptrdiff_t;
#if defined(__GNUC__) && defined(IS_64BIT)
__extension__ using u128 = unsigned __int128;
__extension__ using i128 = signed __int128;
#endif
```
closes https://github.com/official-stockfish/Stockfish/pull/6874
No functional change
- Add new target `macos-lipo`.
- Created by compiling a universal x86 binary (no PGO) and a standard Apple silicon binary (with PGO), then combining them into a Mach-O fat binary
- To keep only one copy of the net, we add custom loading logic in the x86 section. The executable reads its own path and mmaps the net that's in the ARM section.
- The offset and size (from the executable base) of the mapping is injected after compilation in `patch_x86_slice.sh`
- avx512 on macOS isn't advertised in the xcr0 register by default. The simple solution I came up with is to execute a dummy AVX512 instruction, which sets up the register, before calling `__builtin_cpu_init`.
Some housekeeping as well:
- Rename `armv8-universal` -> `arm64-universal`.
- Add standard copyright headers to the files we've added recently.
Potential follow-ups:
- Disservin's Makefile cleanup
- Alternative ideas for the net loading. In particular, this will error out if the user strips the binary (since that'll invalidate the offset).
closes https://github.com/official-stockfish/Stockfish/pull/6860
No functional change
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
Over the past few months our attacks and bitboard logic got a bit more involved and target specific, so I think it makes sense to split this up a bit more into separate files.
While it's not in an ideal state I think it's first step and can be improved later, `pawn_attacks_bb` could also be moved into the attacks.h but this was more of an oversight from my side.
closes https://github.com/official-stockfish/Stockfish/pull/6833
No functional change
- We add a new path for supporting universal builds without #embed . `xxd` causes the compiler to run out of memory, so instead we embed it as a string literal created at compile time.
- This file is created in `net.sh`, and only if `--embed-dir` isn't supported + we are doing a universal build.
- This was necessary because Android NDK seems to not support embed, idk why
- A couple other Makefile tweaks were necessary for the Android path.
- While we're at it, remove the non-universal arm64 windows and android binaries.
closes https://github.com/official-stockfish/Stockfish/pull/6827
No functional change
Passed avx2/bmi2 STC:
https://tests.stockfishchess.org/tests/view/69ff99eb9392f0c317213eda
LLR: 2.93 (-2.94,2.94) <0.00,2.00>
Total: 20992 W: 5469 L: 5192 D: 10331
Ptnml(0-2): 38, 2197, 5751, 2470, 40
Passed avxvnni STC:
https://tests.stockfishchess.org/tests/view/6a00022b9392f0c317213f7c
LLR: 2.93 (-2.94,2.94) <0.00,2.00>
Total: 47328 W: 12328 L: 12009 D: 22991
Ptnml(0-2): 112, 5148, 12847, 5423, 134
Passed NEON STC:
https://tests.stockfishchess.org/tests/view/69ff99d69392f0c317213ed8
LLR: 2.96 (-2.94,2.94) <0.00,2.00>
Total: 29600 W: 7664 L: 7376 D: 14560
Ptnml(0-2): 48, 3074, 8277, 3344, 57
Passed avx512icl non-regression:
https://tests.stockfishchess.org/tests/view/6a002b699392f0c317213f91
LLR: 2.94 (-2.94,2.94) <-1.75,0.25>
Total: 90112 W: 23130 L: 22975 D: 44007
Ptnml(0-2): 192, 9939, 24633, 10106, 186
Measurements from vondele (Neoverse V2, armv8-dotprod):
==== master ====
==== Bench: 2344696 ====
1 Nodes/second : 280724660
2 Nodes/second : 280647282
3 Nodes/second : 282055192
Average (over 3): 281142378
==== 50a44640a3 ====
==== Bench: 2344696 ====
1 Nodes/second : 284271937
2 Nodes/second : 285638071
3 Nodes/second : 284349426
Average (over 3): 284753144
The patch's benefit is non-uniform and is ~0 for avx512icl unfortunately -- although I think we should be able to find something there....
## Background/explanation
The idea here is to move the non-zero block computation back to the previous layer, and overlap the work better. Then, to avoid trying to emulate compress instructions on targets not supporting them (i.e., everything except for AVX512), we use a `pop_lsb` loop on a bitset enumerating the non-zero blocks, rather than first writing them out as indices.
An early AVX2 implementation worked on fishtest (https://tests.stockfishchess.org/tests/view/69c3410534b6988b1e472db4) and linrock demonstrated that it also worked for NEON (https://tests.stockfishchess.org/tests/view/69ce0dc73ddc0eccd617188f). Thanks to him for encouraging me to push this idea over the finish line.
To abstract over the particular NNZ representation (bitset or index list), we use `NNZInfo` and `NNZCursor`. The cursor is used to write to one or the other perspective of the NNZ list. I'd appreciate ideas on making the code cleaner/more readable as imo it's still a bit ugly.
## Fixing GCC 15 regression
Separately, vondele noticed a regression in ARM performance from GCC 15 caused by suboptimal codegen. See https://discord.com/channels/435943710472011776/813919248455827515/1502837886381461605 for more info, but the easiest fix that I could come up with was inserting a couple `asm` optimization barriers.
Single threaded data:
```
average: stockfish.master.13.3 1041619
average: stockfish.master.15.2 999214
average: stockfish.patched.15.2 1031369
```
There's definitely regressions elsewhere as well, which we shld chase down, but at least this should unblock the arm64 universal binary work.
closes https://github.com/official-stockfish/Stockfish/pull/6814
No functional change
Failed VVLTC non-regression
https://tests.stockfishchess.org/tests/view/69d562b84088e069540a2288
LLR: -2.96 (-2.94,2.94) <-1.75,0.25>
Total: 386998 W: 99181 L: 99760 D: 188057
Ptnml(0-2): 35, 35792, 122429, 35203, 40
Failed STC non-regression
https://tests.stockfishchess.org/tests/view/69f3c6601e5788938e86a99e
LLR: -2.93 (-2.94,2.94) <-1.75,0.25>
Total: 33696 W: 8492 L: 8795 D: 16409
Ptnml(0-2): 124, 4209, 8504, 3868, 143
Many thanks to Dubslow, Torom, ces42, Shawn, vondele, Disservin and others for discussion.
## Summary
The venerable small net has been around for quite some time now, and while the big net architecture has substantially advanced with TI, the small net has stayed with plain HalfKA. It therefore presents a few burdens: multiple net architectures to maintain, multiple nets to train, and a whole lot of templates to deal with the variable L1 size.
Locally I measure a slowdown of -2.5% in NPS with this branch – and it's probably more on non-AVX512 architectures – but a pure slowdown of that magnitude would lead to more dramatic losses (even at VVLTC) than exhibited in the above tests, suggesting that the small net's lower eval quality is deleterious.
Bonus: Shawn found this interesting PGN among the VVLTC games: https://lichess.org/study/hvo8jflc/OeTOityv `master` seems to misevaluate the fortress because all positions go to small net (the material difference is larger than the threshold).
closes https://github.com/official-stockfish/Stockfish/pull/6796
Bench: 2877007
Passed STC
https://tests.stockfishchess.org/tests/view/69e82e200e9667dd5a765631
LLR: 2.93 (-2.94,2.94) <-1.75,0.25>
Total: 115424 W: 29950 L: 29822 D: 55652
Ptnml(0-2): 318, 12712, 31544, 12800, 338
Passed AVX2-only STC
https://tests.stockfishchess.org/tests/view/69e953080e9667dd5a7657c0
LLR: 2.93 (-2.94,2.94) <-1.75,0.25>
Total: 134720 W: 34773 L: 34665 D: 65282
Ptnml(0-2): 344, 14958, 36694, 14974, 390
Now that our L1 size is much smaller, the overhead of tracking diffs for
`double_inc_update` is a larger share of the cost.
Interestingly ces42 measured a -0.9% slowdown locally (avxvnni build).
Meanwhile Torom and I find this branch to be 2% faster. I'm not sure exactly
what's going on but more tests may be in order
closes https://github.com/official-stockfish/Stockfish/pull/6776
No functional change
We maintain support for quite a few x86 ISA extensions but relied on the end
user to select the binary that is best for their system. We can detect at
runtime which architecture to use, and ship a single binary (per OS/ISA
combination). This PR does so, maintaining performance.
This is what I've landed on after quite a few iterations. Basically, we build
each arch separately, use `cpuid` to select one, and jump to that arch's main
function. Some details:
- The preprocessor macro `UNIVERSAL_BINARY` is defined when building for the universal binary.
- The Makefile target `universal-object-[no]pgo` is added, which produces a `stockfish.o` in each arch's build directory.
- To prevent symbol collisions between the multiple builds, we `#define Stockfish Stockfish_[arch]`. Furthermore we wrap the `main` function in `namespace Stockfish { }`.
- We can still get PGO data by linking to a per-arch binary, with `Stockfish_x86_64_avx2::main` as `main`, and running `bench`.
- For arches not supported by the host we can use Intel SDE – this is what we do in CI.
- When embedding the NNUE, we use C++26/C23 `#embed` instead of `INCBIN`. The issue with `INCBIN` is that it injects assembly directives that we have no control over.
- To ensure there's only one copy of the networks in the final binary, we define the network data as weak symbols in each per-arch build. Then, in the final link, we add a special nnue_embed.cpp which provides strong symbols.
- This does require GCC 15. Statically linking libstdc++ allows the binary to still run on older OSes though. And latest msys2 already does static linking + is based off GCC 15.2.0
building can be as simple as
make -j profile-build ARCH=x86-64-universal
or using the sde if the host doesn't support all architectures supported in the
universal binary, and the default host compiler is not recent enough.
make -j profile-build ARCH=x86-64-universal RUN_PREFIX="/path/to/sde -future --" CXX=g++-15
This change is also integrated in CI, so universal binaries are available as
downloadable artifacts.
Next we could also do ARM64, especially Android (all Apple silicon users use
the same binary). It also might be worth getting this to work with clang.
closes https://github.com/official-stockfish/Stockfish/pull/6740
No functional change
Instead of checking whether a threat index is valid and then writing to
a vector if it isn't, we can instead always write to the buffer of the
vector, and only increase the size of the vector if the index is valid.
This saves some branch mispredictions.
passed STC:
https://tests.stockfishchess.org/tests/view/69ceb1689f7a7e3fdfc9a44b
LLR: 2.95 (-2.94,2.94) <0.00,2.00>
Total: 205760 W: 53109 L: 52561 D: 100090
Ptnml(0-2): 603, 22552, 56076, 22992, 657
local speedtest shows
```
Result of 100 runs (cycles)
===========================
base (...ockfish.orig) = 296886 +/- 1645
test (...kfish.df0822) = 298862 +/- 1662
speedup % = +0.67 +/- 0.19
[95% CI; t-statistic]
p(speedup > 0) = 1.0000
p(speedup > .5%) = 0.9562
CPU: 16 x Intel(R) Core(TM) Ultra 9 185H
Hyperthreading: on
```
closes https://github.com/official-stockfish/Stockfish/pull/6703
No functional change
[STC](https://tests.stockfishchess.org/tests/live_elo/69cb991bc025c305b7daa219)
LLR: 2.97 (-2.94,2.94) <0.00,2.00>
Total: 47520 W: 12558 L: 12219 D: 22743
Ptnml(0-2): 190, 5474, 12102, 5795, 199
[LTC](https://tests.stockfishchess.org/tests/live_elo/69cc6b42731dfb72d2e92128)
LLR: 2.94 (-2.94,2.94) <0.50,2.50>
Total: 123756 W: 31996 L: 31497 D: 60263
Ptnml(0-2): 81, 13512, 34221, 13955, 109
Adds features for pawns pushing against other pawns. For indexing, we
use the existing threats feature set by adding the forward square to the
squares threatened by a pawn. This threat is only enabled when another
pawn occupies that square. We then add appropriate logic changes in
`update_piece_threats` and `features/full_threats.cpp`.
The wonderful Ciekce (of Stormphrax) and peregrine (of Reckless) also
had similar ideas with adding forward pawn movements to TI, and I
appreciate their giving me motivation to figure out `nnue-pytorch` and
test it.
closes https://github.com/official-stockfish/Stockfish/pull/6694
Bench: 2926703
Makes eval calls more cache-friendly on a hot path.
Hints of a speedup found locally:
```
Result of 30 runs
==================
base (...ockfish-base) = 1754124 +/- 2887
test (...h-eval-order) = 1757848 +/- 2412
diff = +3724 +/- 1368
speedup = +0.0021
P(speedup > 0) = 1.0000
CPU: 16 x arm
Hyperthreading: off
```
Passed STC:
https://tests.stockfishchess.org/tests/view/69c84f3cf40d95b975597c21
LLR: 3.36 (-2.94,2.94) <0.00,2.00>
Total: 335840 W: 87022 L: 86257 D: 162561
Ptnml(0-2): 932, 36760, 91816, 37435, 977
closes https://github.com/official-stockfish/Stockfish/pull/6693
No functional change
Passed simp STC
LLR: 2.94 (-2.94,2.94) <-1.75,0.25>
Total: 29632 W: 7772 L: 7552 D: 14308
Ptnml(0-2): 76, 3155, 8147, 3349,
Id expect there to be a small speedup (bc the compiler can skip some
stores) but i haven’t tried to measure it
closes https://github.com/official-stockfish/Stockfish/pull/6688
No functional change