Performance on Spacemit K3, thanks @edolnx for testing
master:
Total time (ms) : 65200
Nodes searched : 3493826
Nodes/second : 53586
riscv-scalable-port:
Total time (ms) : 15834
Nodes searched : 3493826
Nodes/second : 220653
Also thanks to @camel-cdr for guidance on RVV programming, and https://cloud-v.co for supplying an RVV instance to test with
passed STC:
LLR: 2.81 (-2.94,2.94) <0.00,2.00>
Total: 1152 W: 527 L: 108 D: 517
Ptnml(0-2): 0, 17, 167, 348, 44
https://tests.stockfishchess.org/tests/view/6a39895b3036e45021aeb368
## Summary
We've had a `riscv64` target for a while, but haven't really optimized for it, in particular the vector extension (RVV).
RVV, like SVE, is based on a scalable vector system where the vector length ranges from 128 to 65536. In practice implementations are between 128 and 2048, and 256 bits is quite common (e.g. the Spacemit K3 system above). Unfortunately this doesn't fit well into the rest of our code which assumes a fixed vector length, so what I've done is bypass the `VECTOR` ifdef (which now basically means "FIXED_LENGTH_VECTOR") and just have RVV-specific paths.
The ability to explicitly control `vl` makes the code quite readable, in my opinion. We use LMUL>1 in most places to take advantage of multi-vector instructions. Generally the LMULs were chosen to best support a 256-bit vlen, which is very common, but by virtue of how the vlen control works, the code works with any vlen. In a couple places, i.e., `get_changed_pieces` and `AffineTransformSparseInput::propagate`, we have separate implementations depending on the vlen, because the optimal LMUL varies a lot between implementations.
One little wrinkle is that `load_as` is compiled to a sequence of byte loads, because although unaligned loads are legal in RVA23, the spec says that they *may* be extremely slow (even though they usually aren't, in actual hw), so compilers are conservative. Thus I aligned the relevant buffers and made the semantics of `load_as` that the operand is aligned, by adding a runtime assertion.
### Universal binary
Adding a universal binary is pretty easy and we can just cross-compile. There are two targets: baseline rv64gc and riscv64-rva23, which is actually a smaller subset of RVA23 that also works on some older processors that don't support the full thing. We use clang because GCC, until recently, has a nasty bug with LTO and RVV.
Like the universal ARM and x86 builds, we check all the builds in CI. In this case we run bench with multiple vlens, 128 through 1024.
In the meantime I deleted the existing broken and unused riscv64 tests.
### Follow-ups
- Optimizations
- zvdot4a8i path
closes https://github.com/official-stockfish/Stockfish/pull/6920
No functional change
example of using, to avoid mixed usage of std::uint/std::int and uint/int...
```cpp
using u64 = std::uint64_t;
using u32 = std::uint32_t;
using u16 = std::uint16_t;
using u8 = std::uint8_t;
using i64 = std::int64_t;
using i32 = std::int32_t;
using i16 = std::int16_t;
using i8 = std::int8_t;
using usize = std::size_t;
using isize = std::ptrdiff_t;
#if defined(__GNUC__) && defined(IS_64BIT)
__extension__ using u128 = unsigned __int128;
__extension__ using i128 = signed __int128;
#endif
```
closes https://github.com/official-stockfish/Stockfish/pull/6874
No functional change
- Add new target `macos-lipo`.
- Created by compiling a universal x86 binary (no PGO) and a standard Apple silicon binary (with PGO), then combining them into a Mach-O fat binary
- To keep only one copy of the net, we add custom loading logic in the x86 section. The executable reads its own path and mmaps the net that's in the ARM section.
- The offset and size (from the executable base) of the mapping is injected after compilation in `patch_x86_slice.sh`
- avx512 on macOS isn't advertised in the xcr0 register by default. The simple solution I came up with is to execute a dummy AVX512 instruction, which sets up the register, before calling `__builtin_cpu_init`.
Some housekeeping as well:
- Rename `armv8-universal` -> `arm64-universal`.
- Add standard copyright headers to the files we've added recently.
Potential follow-ups:
- Disservin's Makefile cleanup
- Alternative ideas for the net loading. In particular, this will error out if the user strips the binary (since that'll invalidate the offset).
closes https://github.com/official-stockfish/Stockfish/pull/6860
No functional change
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
- We add a new path for supporting universal builds without #embed . `xxd` causes the compiler to run out of memory, so instead we embed it as a string literal created at compile time.
- This file is created in `net.sh`, and only if `--embed-dir` isn't supported + we are doing a universal build.
- This was necessary because Android NDK seems to not support embed, idk why
- A couple other Makefile tweaks were necessary for the Android path.
- While we're at it, remove the non-universal arm64 windows and android binaries.
closes https://github.com/official-stockfish/Stockfish/pull/6827
No functional change
Introduce the armv8-universal target. 🥴
The entry point is essentially the same as x86's, except we no longer have access to `__builtin_cpu_supports` so instead we need an OS-specific query for whether we support dotprod. The Makefile is modified to support both universal builds.
If in the future we add more ARM targets, such as SVE, we'll need to add qemu to the RUN_PREFIX in CI, because currently we assume (for PGO purposes) that the CI host supports all the used ARM instructions.
### clang/Windows
The painful part here is clang on Windows, which, until arm64 mingw is stabilized, is required for targeting arm64. This PR also gets it to work for x86. In the Makefile this setup corresponds to `use_lto_emit_asm=yes`.
In particular, `--defsym` and `--save-temps` are not supported by `lld-link`, and objcopy `--rename-section` doesn't work on COFF binaries because of how section names work there.
- `--defsym` is needed to define `main` for PGO purposes and assigns it to the namespaced, per-arch main function. Instead, we define `main` in `main.cpp` so that the compilation is successful, then delete it before the final link.
- Instead of `--save-temps` to get the LTO intermediate object, we pass `--lto-emit-asm` to the linker, which outputs `stockfish.exe.lto.s`.
- Finally, we have a small AWK script to find the `.ctors` section, neuter it, and put start/stop symbols around it with the same naming scheme as ELF (`__start_*_init`/`__stop_*_init`).
I'm lowk a Windows programming noob so if there's simpler ways of going about this, I'd appreciate a pointer. @PikaCat-OuO + Codex used an approach that involved going in and modifying the LLVM bitcode, but that felt more complicated to me.
closes https://github.com/official-stockfish/Stockfish/pull/6823
No functional change
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Failed VVLTC non-regression
https://tests.stockfishchess.org/tests/view/69d562b84088e069540a2288
LLR: -2.96 (-2.94,2.94) <-1.75,0.25>
Total: 386998 W: 99181 L: 99760 D: 188057
Ptnml(0-2): 35, 35792, 122429, 35203, 40
Failed STC non-regression
https://tests.stockfishchess.org/tests/view/69f3c6601e5788938e86a99e
LLR: -2.93 (-2.94,2.94) <-1.75,0.25>
Total: 33696 W: 8492 L: 8795 D: 16409
Ptnml(0-2): 124, 4209, 8504, 3868, 143
Many thanks to Dubslow, Torom, ces42, Shawn, vondele, Disservin and others for discussion.
## Summary
The venerable small net has been around for quite some time now, and while the big net architecture has substantially advanced with TI, the small net has stayed with plain HalfKA. It therefore presents a few burdens: multiple net architectures to maintain, multiple nets to train, and a whole lot of templates to deal with the variable L1 size.
Locally I measure a slowdown of -2.5% in NPS with this branch – and it's probably more on non-AVX512 architectures – but a pure slowdown of that magnitude would lead to more dramatic losses (even at VVLTC) than exhibited in the above tests, suggesting that the small net's lower eval quality is deleterious.
Bonus: Shawn found this interesting PGN among the VVLTC games: https://lichess.org/study/hvo8jflc/OeTOityv `master` seems to misevaluate the fortress because all positions go to small net (the material difference is larger than the threshold).
closes https://github.com/official-stockfish/Stockfish/pull/6796
Bench: 2877007
We maintain support for quite a few x86 ISA extensions but relied on the end
user to select the binary that is best for their system. We can detect at
runtime which architecture to use, and ship a single binary (per OS/ISA
combination). This PR does so, maintaining performance.
This is what I've landed on after quite a few iterations. Basically, we build
each arch separately, use `cpuid` to select one, and jump to that arch's main
function. Some details:
- The preprocessor macro `UNIVERSAL_BINARY` is defined when building for the universal binary.
- The Makefile target `universal-object-[no]pgo` is added, which produces a `stockfish.o` in each arch's build directory.
- To prevent symbol collisions between the multiple builds, we `#define Stockfish Stockfish_[arch]`. Furthermore we wrap the `main` function in `namespace Stockfish { }`.
- We can still get PGO data by linking to a per-arch binary, with `Stockfish_x86_64_avx2::main` as `main`, and running `bench`.
- For arches not supported by the host we can use Intel SDE – this is what we do in CI.
- When embedding the NNUE, we use C++26/C23 `#embed` instead of `INCBIN`. The issue with `INCBIN` is that it injects assembly directives that we have no control over.
- To ensure there's only one copy of the networks in the final binary, we define the network data as weak symbols in each per-arch build. Then, in the final link, we add a special nnue_embed.cpp which provides strong symbols.
- This does require GCC 15. Statically linking libstdc++ allows the binary to still run on older OSes though. And latest msys2 already does static linking + is based off GCC 15.2.0
building can be as simple as
make -j profile-build ARCH=x86-64-universal
or using the sde if the host doesn't support all architectures supported in the
universal binary, and the default host compiler is not recent enough.
make -j profile-build ARCH=x86-64-universal RUN_PREFIX="/path/to/sde -future --" CXX=g++-15
This change is also integrated in CI, so universal binaries are available as
downloadable artifacts.
Next we could also do ARM64, especially Android (all Apple silicon users use
the same binary). It also might be worth getting this to work with clang.
closes https://github.com/official-stockfish/Stockfish/pull/6740
No functional change