mirror of
https://github.com/official-stockfish/Stockfish.git
synced 2026-07-25 14:17:13 +00:00
Change the way the index is coded so that now looping from 0 to IndexMax generates the pawns from RANK_7 down to RANK2. Becuase positions with pawns at RANK_7 are easily classified as wins/draws, this small trick allows to reduce the number of needed iterations from 30 down to 26! No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
218 lines
6.7 KiB
C++
218 lines
6.7 KiB
C++
/*
|
|
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
|
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
|
|
Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad
|
|
|
|
Stockfish is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Stockfish is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include <cassert>
|
|
#include <vector>
|
|
|
|
#include "bitboard.h"
|
|
#include "types.h"
|
|
|
|
namespace {
|
|
|
|
// The possible pawns squares are 24, the first 4 files and ranks from 2 to 7
|
|
const unsigned IndexMax = 24*64*64*2; // wp_sq * wk_sq * bk_sq * stm = 196608
|
|
|
|
// Each uint32_t stores results of 32 positions, one per bit
|
|
uint32_t KPKBitbase[IndexMax / 32];
|
|
|
|
// A KPK bitbase index is an integer in [0, IndexMax] range
|
|
//
|
|
// Information is mapped in this way
|
|
//
|
|
// bit 0: side to move (WHITE or BLACK)
|
|
// bit 1- 6: black king square (from SQ_A1 to SQ_H8)
|
|
// bit 7-12: white king square (from SQ_A1 to SQ_H8)
|
|
// bit 13-14: white pawn file (from FILE_A to FILE_D)
|
|
// bit 15-17: white pawn 6 - rank (from 6 - RANK_7 to 6 - RANK_2)
|
|
unsigned index(Color stm, Square bksq, Square wksq, Square psq) {
|
|
return stm + (bksq << 1) + (wksq << 7) + (file_of(psq) << 13) + ((6 - rank_of(psq)) << 15);
|
|
}
|
|
|
|
enum Result {
|
|
INVALID = 0,
|
|
UNKNOWN = 1,
|
|
DRAW = 2,
|
|
WIN = 4
|
|
};
|
|
|
|
inline Result& operator|=(Result& r, Result v) { return r = Result(r | v); }
|
|
|
|
struct KPKPosition {
|
|
|
|
void classify_leaf(unsigned idx);
|
|
|
|
Result classify(const std::vector<KPKPosition>& db)
|
|
{ return stm == WHITE ? classify<WHITE>(db) : classify<BLACK>(db); }
|
|
|
|
operator Result() const { return res; }
|
|
|
|
private:
|
|
template<Color Us> Bitboard k_attacks() const
|
|
{ return StepAttacksBB[KING][Us == WHITE ? wksq : bksq]; }
|
|
|
|
template<Color Us> Result classify(const std::vector<KPKPosition>& db);
|
|
|
|
Color stm;
|
|
Square bksq, wksq, psq;
|
|
Result res;
|
|
};
|
|
|
|
} // namespace
|
|
|
|
|
|
bool Bitbases::probe_kpk(Square wksq, Square wpsq, Square bksq, Color stm) {
|
|
|
|
assert(file_of(wpsq) <= FILE_D);
|
|
|
|
unsigned idx = index(stm, bksq, wksq, wpsq);
|
|
return KPKBitbase[idx / 32] & (1 << (idx & 31));
|
|
}
|
|
|
|
|
|
void Bitbases::init_kpk() {
|
|
|
|
unsigned idx, repeat = 1;
|
|
std::vector<KPKPosition> db(IndexMax);
|
|
|
|
// Initialize db with known win / draw positions
|
|
for (idx = 0; idx < IndexMax; idx++)
|
|
db[idx].classify_leaf(idx);
|
|
|
|
// Iterate until all positions are classified (26 cycles needed)
|
|
while (repeat)
|
|
for (repeat = idx = 0; idx < IndexMax; idx++)
|
|
if (db[idx] == UNKNOWN && db[idx].classify(db) != UNKNOWN)
|
|
repeat = 1;
|
|
|
|
// Map 32 results into one KPKBitbase[] entry
|
|
for (idx = 0; idx < IndexMax; idx++)
|
|
if (db[idx] == WIN)
|
|
KPKBitbase[idx / 32] |= 1 << (idx & 31);
|
|
}
|
|
|
|
|
|
namespace {
|
|
|
|
void KPKPosition::classify_leaf(unsigned idx) {
|
|
|
|
stm = Color(idx & 1);
|
|
bksq = Square((idx >> 1) & 0x3F);
|
|
wksq = Square((idx >> 7) & 0x3F);
|
|
psq = File((idx >> 13) & 3) | Rank(6 - (idx >> 15));
|
|
|
|
// Check if two pieces are on the same square or if a king can be captured
|
|
if ( wksq == psq || wksq == bksq || bksq == psq
|
|
|| (k_attacks<WHITE>() & bksq)
|
|
|| (stm == WHITE && (StepAttacksBB[PAWN][psq] & bksq)))
|
|
res = INVALID;
|
|
|
|
// The position is an immediate win if it is white to move and the white
|
|
// pawn can be promoted without getting captured.
|
|
else if ( rank_of(psq) == RANK_7
|
|
&& stm == WHITE
|
|
&& wksq != psq + DELTA_N
|
|
&& ( square_distance(bksq, psq + DELTA_N) > 1
|
|
||(k_attacks<WHITE>() & (psq + DELTA_N))))
|
|
res = WIN;
|
|
|
|
// Check for known draw positions
|
|
//
|
|
// Case 1: Stalemate
|
|
else if ( stm == BLACK
|
|
&& !(k_attacks<BLACK>() & ~(k_attacks<WHITE>() | StepAttacksBB[PAWN][psq])))
|
|
res = DRAW;
|
|
|
|
// Case 2: King can capture undefended pawn
|
|
else if ( stm == BLACK
|
|
&& (k_attacks<BLACK>() & psq & ~k_attacks<WHITE>()))
|
|
res = DRAW;
|
|
|
|
// Case 3: Black king in front of white pawn
|
|
else if ( bksq == psq + DELTA_N
|
|
&& rank_of(psq) < RANK_7)
|
|
res = DRAW;
|
|
|
|
// Case 4: White king in front of pawn and black has opposition
|
|
else if ( stm == WHITE
|
|
&& wksq == psq + DELTA_N
|
|
&& bksq == wksq + DELTA_N + DELTA_N
|
|
&& rank_of(psq) < RANK_5)
|
|
res = DRAW;
|
|
|
|
// Case 5: Stalemate with rook pawn
|
|
else if ( bksq == SQ_A8
|
|
&& file_of(psq) == FILE_A)
|
|
res = DRAW;
|
|
|
|
// Case 6: White king trapped on the rook file
|
|
else if ( file_of(wksq) == FILE_A
|
|
&& file_of(psq) == FILE_A
|
|
&& rank_of(wksq) > rank_of(psq)
|
|
&& bksq == wksq + 2)
|
|
res = DRAW;
|
|
|
|
else
|
|
res = UNKNOWN;
|
|
}
|
|
|
|
template<Color Us>
|
|
Result KPKPosition::classify(const std::vector<KPKPosition>& db) {
|
|
|
|
// White to Move: If one move leads to a position classified as RESULT_WIN,
|
|
// the result of the current position is RESULT_WIN. If all moves lead to
|
|
// positions classified as RESULT_DRAW, the current position is classified
|
|
// RESULT_DRAW otherwise the current position is classified as RESULT_UNKNOWN.
|
|
//
|
|
// Black to Move: If one move leads to a position classified as RESULT_DRAW,
|
|
// the result of the current position is RESULT_DRAW. If all moves lead to
|
|
// positions classified as RESULT_WIN, the position is classified RESULT_WIN.
|
|
// Otherwise, the current position is classified as RESULT_UNKNOWN.
|
|
|
|
Result r = INVALID;
|
|
Bitboard b = k_attacks<Us>();
|
|
|
|
while (b)
|
|
{
|
|
r |= Us == WHITE ? db[index(BLACK, bksq, pop_lsb(&b), psq)]
|
|
: db[index(WHITE, pop_lsb(&b), wksq, psq)];
|
|
|
|
if (Us == WHITE && (r & WIN))
|
|
return res = WIN;
|
|
|
|
if (Us == BLACK && (r & DRAW))
|
|
return res = DRAW;
|
|
}
|
|
|
|
if (Us == WHITE && rank_of(psq) < RANK_7)
|
|
{
|
|
Square s = psq + DELTA_N;
|
|
r |= db[index(BLACK, bksq, wksq, s)]; // Single push
|
|
|
|
if (rank_of(s) == RANK_3 && s != wksq && s != bksq)
|
|
r |= db[index(BLACK, bksq, wksq, s + DELTA_N)]; // Double push
|
|
|
|
if (r & WIN)
|
|
return res = WIN;
|
|
}
|
|
|
|
return res = r & UNKNOWN ? UNKNOWN : Us == WHITE ? DRAW : WIN;
|
|
}
|
|
|
|
}
|