Files
stockfish/src/tt.h
T
mstemberaandJoona Kiiski 14cf27e6f6 Avoid searching TT twice for the same key/position during probe() and store().
Just keep the pointer and remove code from tt.cpp

STC
LLR: 2.96 (-2.94,2.94) [-1.50,4.50]
Total: 13620 W: 2810 L: 2665 D: 8145

LTC
LLR: 2.97 (-2.94,2.94) [0.00,6.00]
Total: 13021 W: 2238 L: 2073 D: 8710STC http://tests.stockfishchess.org/tests/view/548436860ebc59331739b90c

STC 4MB
ELO: 2.41 +-2.2 (95%) LOS: 98.6%
Total: 40000 W: 8175 L: 7897 D: 23928

LTC 16MB
ELO: 1.78 +-2.0 (95%) LOS: 96.1%
Total: 39683 W: 6763 L: 6560 D: 26360

Resolves #151

Bench: 8116521
2014-12-13 07:22:37 +00:00

116 lines
3.4 KiB
C++

/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Stockfish is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TT_H_INCLUDED
#define TT_H_INCLUDED
#include "misc.h"
#include "types.h"
/// The TTEntry is the 10 bytes transposition table entry, defined as below:
///
/// key 16 bit
/// move 16 bit
/// value 16 bit
/// eval value 16 bit
/// generation 6 bit
/// bound type 2 bit
/// depth 8 bit
struct TTEntry {
Move move() const { return (Move )move16; }
Value value() const { return (Value)value16; }
Value eval_value() const { return (Value)evalValue; }
Depth depth() const { return (Depth)depth8; }
Bound bound() const { return (Bound)(genBound8 & 0x3); }
void save(Key k, Value v, Bound b, Depth d, Move m, Value ev, uint8_t g) {
k >>= 48;
if (m || k != key16) // preserve any existing ttMove
move16 = (uint16_t)m;
key16 = (uint16_t)k;
value16 = (int16_t)v;
evalValue = (int16_t)ev;
genBound8 = (uint8_t)(g | b);
depth8 = (int8_t)d;
}
private:
friend class TranspositionTable;
uint16_t key16;
uint16_t move16;
int16_t value16;
int16_t evalValue;
uint8_t genBound8;
int8_t depth8;
};
/// TTCluster is a 32 bytes cluster of TT entries consisting of:
///
/// 3 x TTEntry (3 x 10 bytes)
/// padding (2 bytes)
static const unsigned TTClusterSize = 3;
struct TTCluster {
TTEntry entry[TTClusterSize];
char padding[2];
};
/// A TranspositionTable consists of a power of 2 number of clusters and each
/// cluster consists of TTClusterSize number of TTEntry. Each non-empty entry
/// contains information of exactly one position. The size of a cluster should
/// not be bigger than a cache line size. In case it is less, it should be padded
/// to guarantee always aligned accesses.
class TranspositionTable {
public:
~TranspositionTable() { free(mem); }
void new_search() { generation += 4; } // Lower 2 bits are used by Bound
uint8_t get_generation() const { return generation; }
TTEntry* probe(const Key key, bool& found) const;
TTEntry* first_entry(const Key key) const;
void resize(size_t mbSize);
void clear();
private:
size_t clusterCount;
TTCluster* table;
void* mem;
uint8_t generation; // Size must be not bigger than TTEntry::genBound8
};
extern TranspositionTable TT;
/// TranspositionTable::first_entry() returns a pointer to the first entry of
/// a cluster given a position. The lowest order bits of the key are used to
/// get the index of the cluster inside the table.
inline TTEntry* TranspositionTable::first_entry(const Key key) const {
return &table[(size_t)key & (clusterCount - 1)].entry[0];
}
#endif // #ifndef TT_H_INCLUDED