mirror of
https://github.com/official-stockfish/Stockfish.git
synced 2026-07-22 12:47:08 +00:00
This reduces the futiltiy_margin if our opponents last move was bad by around ~1/3 when not improving and ~1/2.7 when improving, the idea being to retroactively futility prune moves that were played, but turned out to be bad. A bad move is being defined as their staticEval before their move being lower as our staticEval now is. If the depth is 2 and we are improving the opponent worsening flag is not set, in order to not risk having a too low futility_margin, due to the fact that when these conditions are met the futility_margin already drops quite low. Passed STC: https://tests.stockfishchess.org/tests/live_elo/65e3977bf2ef6c733362aae3 LLR: 2.94 (-2.94,2.94) <0.00,2.00> Total: 122432 W: 31884 L: 31436 D: 59112 Ptnml(0-2): 467, 14404, 31035, 14834, 476 Passed LTC: https://tests.stockfishchess.org/tests/live_elo/65e47f40f2ef6c733362b6d2 LLR: 2.94 (-2.94,2.94) <0.50,2.50> Total: 421692 W: 106572 L: 105452 D: 209668 Ptnml(0-2): 216, 47217, 114865, 48327, 221 closes https://github.com/official-stockfish/Stockfish/pull/5092 Bench: 1565939