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Move more code into eval_init, removing some clutter in the main routine. Write eval_init only from "our" point of view (do not init the attackedBy[Them] bitboards). Add mobilityArea to the evalinfo A few edits while being there tested for non-regression at STC http://tests.stockfishchess.org/tests/view/587fab230ebc5915193f77d9 LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 39585 W: 7183 L: 7094 D: 25308 Non functional change.