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This introduces a form of node counting which can be used to further tweak the usage of our search time. The current approach stops the search when almost all nodes are searched on a single move. The idea originally came from Koivisto, but the implemention is a bit different, Koivisto scales the optimal time by the nodes effort and then determines if the search should be stopped. We just scale down the `totalTime` and stop the search if we exceed it and the effort is large enough. Passed STC: https://tests.stockfishchess.org/tests/view/65c8e0661d8e83c78bfcd5ec LLR: 2.97 (-2.94,2.94) <0.00,2.00> Total: 88672 W: 22907 L: 22512 D: 43253 Ptnml(0-2): 310, 10163, 23041, 10466, 356 Passed LTC: https://tests.stockfishchess.org/tests/view/65ca632b1d8e83c78bfcf554 LLR: 2.95 (-2.94,2.94) <0.50,2.50> Total: 170856 W: 42910 L: 42320 D: 85626 Ptnml(0-2): 104, 18337, 47960, 18919, 108 closes https://github.com/official-stockfish/Stockfish/pull/5053 Bench: 1198939