Files
stockfish/src/ucioption.h
T
Marco Costalba ee838f56f7 Fix UCI 'button' options
When a button fires UCIOption::operator=() is called and from
there the on_change() function. Now it happens that in case of
a button the on_change() function resets option's value to
"false" triggering again UCIOption::operator=() that calls again
on_change() and so on in an endless loop that is experienced
by the user as an application hang.

Rework the button logic to fix the issue and also be more clear
about how button works.

Reported by several people working with Scid and tracked down
to the "Clear Hash" UCI button by Steven Atkinson.

Bug recently introduced by 2ef5b4066e.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2012-03-17 10:35:01 +01:00

79 lines
2.3 KiB
C++

/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Stockfish is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(UCIOPTION_H_INCLUDED)
#define UCIOPTION_H_INCLUDED
#include <cassert>
#include <cstdlib>
#include <map>
#include <string>
struct OptionsMap;
/// UCIOption class implements an option as defined by UCI protocol
class UCIOption {
typedef void (Fn)(const UCIOption&);
public:
UCIOption(Fn* = NULL);
UCIOption(bool v, Fn* = NULL);
UCIOption(const char* v, Fn* = NULL);
UCIOption(int v, int min, int max, Fn* = NULL);
void operator=(const std::string& v);
void operator=(bool v) { *this = std::string(v ? "true" : "false"); }
operator int() const {
assert(type == "check" || type == "button" || type == "spin");
return (type == "spin" ? atoi(currentValue.c_str()) : currentValue == "true");
}
operator std::string() const {
assert(type == "string");
return currentValue;
}
private:
friend std::ostream& operator<<(std::ostream&, const OptionsMap&);
std::string defaultValue, currentValue, type;
int min, max;
size_t idx;
Fn* on_change;
};
/// Custom comparator because UCI options should be case insensitive
struct CaseInsensitiveLess {
bool operator() (const std::string&, const std::string&) const;
};
/// Our options container is actually a map with a customized c'tor
struct OptionsMap : public std::map<std::string, UCIOption, CaseInsensitiveLess> {
OptionsMap();
};
extern std::ostream& operator<<(std::ostream&, const OptionsMap&);
extern OptionsMap Options;
#endif // !defined(UCIOPTION_H_INCLUDED)