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In the spirit of previous such PRs, this PR proposes a collection of nonfunctional changes. I am happy to incorporate changes from other devs, and revert some of the proposed changes if the maintainers ask me to. Apart from trivial changes, the proposed changes so far include: * A requested edit to `AUTHORS` and a resorting of all entries, following DIN 5007 for the treatment of any special characters. * Exclude the two recent integer type renaming commits from git blame. * Tightening of some static asserts in `history.h` to avoid overflows. (Note that rounding errors for floating point types could lead to the assert in `operator<<` triggering at run-time.) * Re-instate the 0.5s maximal thinking time in case of a single legal move and reword the comment to make it clear that it should not be tuned. * ~~A small refactoring of the network loading code thanks to @dubslow.~~ * A refactoring of the "dtz is dtm" code, also thanks to @dubslow. closes https://github.com/official-stockfish/Stockfish/pull/6928 No functional change
122 lines
3.7 KiB
C++
122 lines
3.7 KiB
C++
/*
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Stockfish, a UCI chess playing engine derived from Glaurung 2.1
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Copyright (C) 2004-2026 The Stockfish developers (see AUTHORS file)
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Stockfish is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Stockfish is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef NETWORK_H_INCLUDED
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#define NETWORK_H_INCLUDED
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#include <functional>
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#include <iostream>
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#include <memory>
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#include <optional>
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#include <string>
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#include <string_view>
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#include <tuple>
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#include <filesystem>
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#include "../types.h"
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#include "../misc.h"
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#include "nnue_architecture.h"
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#include "nnue_feature_transformer.h"
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#include "nnue_misc.h"
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namespace Stockfish {
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class Position;
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}
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namespace Stockfish::Eval::NNUE {
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class AccumulatorStack;
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struct AccumulatorCaches;
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using NetworkOutput = std::tuple<Value, Value>;
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// The network must be a trivial type, i.e. the memory must be in-line.
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// This is required to allow sharing the network via shared memory, as
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// there is no way to run destructors.
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class Network {
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public:
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Network() = default;
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Network(const Network& other) = default;
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Network(Network&& other) = default;
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Network& operator=(const Network& other) = default;
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Network& operator=(Network&& other) = default;
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void load(const std::filesystem::path& rootDirectory,
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std::filesystem::path evalfilePath,
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EvalFile& evalFile);
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bool save(const EvalFile& evalFile, const std::optional<std::filesystem::path>& filename) const;
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usize get_content_hash() const;
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NetworkOutput evaluate(const Position& pos,
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AccumulatorStack& accumulatorStack,
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AccumulatorCaches& cache) const;
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void verify(const std::function<void(std::string_view)>& f,
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const EvalFile& evalFile,
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std::filesystem::path evalfilePath) const;
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NnueEvalTrace trace_evaluate(const Position& pos,
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AccumulatorStack& accumulatorStack,
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AccumulatorCaches& cache) const;
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void load_external(const std::filesystem::path&, const std::filesystem::path&, EvalFile&);
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void load_internal(EvalFile&);
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private:
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void initialize();
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bool save(std::ostream&, const std::string&) const;
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std::optional<std::string> load(std::istream&);
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bool read_header(std::istream&, u32*, std::string*) const;
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bool write_header(std::ostream&, u32, const std::string&) const;
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bool read_parameters(std::istream&, std::string&);
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bool write_parameters(std::ostream&, const std::string&) const;
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// Input feature converter
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FeatureTransformer featureTransformer;
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// Evaluation function
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NetworkArchitecture network[LayerStacks];
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bool initialized = false;
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// Hash value of evaluation function structure
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static constexpr u32 hash =
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FeatureTransformer::get_hash_value() ^ NetworkArchitecture::get_hash_value();
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friend struct AccumulatorCaches;
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};
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} // namespace Stockfish::Eval::NNUE
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template<>
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struct std::hash<Stockfish::Eval::NNUE::Network> {
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Stockfish::usize operator()(const Stockfish::Eval::NNUE::Network& network) const noexcept {
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return network.get_content_hash();
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}
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};
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#endif
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