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chore(docs): minor improvements
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# Updating the parser
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# Updating the Parser
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YouTube is constantly changing, so it is not rare to see YouTube crawlers/scrapers breaking every now and then.
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YouTube is constantly changing, so it is not uncommon to see YouTube crawlers/scrapers breaking every now and then.
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Our parser, on the other hand, was written so that it behaves similarly to an official client, parsing and mapping renderers (a.k.a YTNodes) dynamically without hard-coding their path in the response. This way, whenever a new renderer pops up (e.g; YouTube adds a new feature / minor UI changes) the library will print a warning similar to this:
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Our parser, on the other hand, was written so that it behaves similarly to an official client, parsing and mapping renderers (also known as YTNodes) dynamically without hard-coding their path in the response. This way, whenever a new renderer pops up (e.g., when YouTube adds a new feature or makes a minor UI change), the library will print a warning similar to this:
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```
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SomeRenderer not found!
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@@ -22,11 +22,11 @@ class SomeRenderer extends YTNode {
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This warning **does not** throw an error. The parser itself will continue working normally, even if a parsing error occurs in an existing renderer parser.
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## Adding a new renderer parser
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## Adding a New Renderer Parser
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Thanks to the modularity of the parser, a renderer can be implemented by simply adding a new file anywhere in the [classes directory](../src/parser/classes)!
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For example, say we found a new renderer named `verticalListRenderer`, to let the parser know it exists at compile-time we would have to create a file with the following structure:
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For example, suppose we have found a new renderer named `verticalListRenderer`. In that case, to let the parser know it exists at compile-time, we would have to create a file with the following structure:
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> `../classes/VerticalList.ts`
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