mirror of
https://github.com/official-stockfish/Stockfish.git
synced 2026-07-22 12:47:08 +00:00
VVLTC Search Tune
Passed VVLTC with STC bounds: LLR: 2.94 (-2.94,2.94) <0.00,2.00> Total: 15788 W: 4106 L: 3868 D: 7814 Ptnml(0-2): 0, 1324, 5009, 1560, 1 https://tests.stockfishchess.org/tests/view/67bf2ddd6e569f6234102ade Passed VVLTC with LTC bounds: LLR: 2.95 (-2.94,2.94) <0.50,2.50> Total: 13622 W: 3620 L: 3368 D: 6634 Ptnml(0-2): 3, 1190, 4170, 1448, 0 https://tests.stockfishchess.org/tests/view/67c04308c8f7c4c0632d8055 closes https://github.com/official-stockfish/Stockfish/pull/5910 Bench: 1823605
This commit is contained in:
+95
-94
@@ -71,7 +71,7 @@ namespace {
|
||||
|
||||
// Futility margin
|
||||
Value futility_margin(Depth d, bool noTtCutNode, bool improving, bool oppWorsening) {
|
||||
Value futilityMult = 112 - 26 * noTtCutNode;
|
||||
Value futilityMult = 110 - 25 * noTtCutNode;
|
||||
Value improvingDeduction = improving * futilityMult * 2;
|
||||
Value worseningDeduction = oppWorsening * futilityMult / 3;
|
||||
|
||||
@@ -93,25 +93,26 @@ int correction_value(const Worker& w, const Position& pos, const Stack* const ss
|
||||
m.is_ok() ? (*(ss - 2)->continuationCorrectionHistory)[pos.piece_on(m.to_sq())][m.to_sq()]
|
||||
: 0;
|
||||
|
||||
return 6995 * pcv + 6593 * micv + 7753 * (wnpcv + bnpcv) + 6049 * cntcv;
|
||||
return 7685 * pcv + 7495 * micv + 9144 * (wnpcv + bnpcv) + 6469 * cntcv;
|
||||
}
|
||||
|
||||
int risk_tolerance(const Position& pos, Value v) {
|
||||
// Returns (some constant of) second derivative of sigmoid.
|
||||
static constexpr auto sigmoid_d2 = [](int x, int y) {
|
||||
return -345600 * x / (x * x + 3 * y * y);
|
||||
return -355752 * x / (x * x + 3 * y * y);
|
||||
};
|
||||
|
||||
int material = pos.count<PAWN>() + 3 * pos.count<KNIGHT>() + 3 * pos.count<BISHOP>()
|
||||
+ 5 * pos.count<ROOK>() + 9 * pos.count<QUEEN>();
|
||||
int material = (67 * pos.count<PAWN>() + 182 * pos.count<KNIGHT>() + 182 * pos.count<BISHOP>()
|
||||
+ 337 * pos.count<ROOK>() + 553 * pos.count<QUEEN>())
|
||||
/ 64;
|
||||
|
||||
int m = std::clamp(material, 17, 78);
|
||||
|
||||
// a and b are the crude approximation of the wdl model.
|
||||
// The win rate is: 1/(1+exp((a-v)/b))
|
||||
// The loss rate is 1/(1+exp((v+a)/b))
|
||||
int a = ((-m * 3220 / 256 + 2361) * m / 256 - 586) * m / 256 + 421;
|
||||
int b = ((m * 7761 / 256 - 2674) * m / 256 + 314) * m / 256 + 51;
|
||||
int a = ((-m * 3037 / 256 + 2270) * m / 256 - 637) * m / 256 + 413;
|
||||
int b = ((m * 7936 / 256 - 2255) * m / 256 + 319) * m / 256 + 83;
|
||||
|
||||
|
||||
// The risk utility is therefore d/dv^2 (1/(1+exp(-(v-a)/b)) -1/(1+exp(-(-v-a)/b)))
|
||||
@@ -119,7 +120,7 @@ int risk_tolerance(const Position& pos, Value v) {
|
||||
int winning_risk = sigmoid_d2(v - a, b);
|
||||
int losing_risk = -sigmoid_d2(-v - a, b);
|
||||
|
||||
return (winning_risk + losing_risk) * 60 / b;
|
||||
return (winning_risk + losing_risk) * 58 / b;
|
||||
}
|
||||
|
||||
// Add correctionHistory value to raw staticEval and guarantee evaluation
|
||||
@@ -135,11 +136,11 @@ void update_correction_history(const Position& pos,
|
||||
const Move m = (ss - 1)->currentMove;
|
||||
const Color us = pos.side_to_move();
|
||||
|
||||
static constexpr int nonPawnWeight = 165;
|
||||
static constexpr int nonPawnWeight = 162;
|
||||
|
||||
workerThread.pawnCorrectionHistory[pawn_structure_index<Correction>(pos)][us]
|
||||
<< bonus * 109 / 128;
|
||||
workerThread.minorPieceCorrectionHistory[minor_piece_index(pos)][us] << bonus * 141 / 128;
|
||||
<< bonus * 111 / 128;
|
||||
workerThread.minorPieceCorrectionHistory[minor_piece_index(pos)][us] << bonus * 146 / 128;
|
||||
workerThread.nonPawnCorrectionHistory[WHITE][non_pawn_index<WHITE>(pos)][us]
|
||||
<< bonus * nonPawnWeight / 128;
|
||||
workerThread.nonPawnCorrectionHistory[BLACK][non_pawn_index<BLACK>(pos)][us]
|
||||
@@ -147,7 +148,7 @@ void update_correction_history(const Position& pos,
|
||||
|
||||
if (m.is_ok())
|
||||
(*(ss - 2)->continuationCorrectionHistory)[pos.piece_on(m.to_sq())][m.to_sq()]
|
||||
<< bonus * 138 / 128;
|
||||
<< bonus * 143 / 128;
|
||||
}
|
||||
|
||||
// Add a small random component to draw evaluations to avoid 3-fold blindness
|
||||
@@ -326,7 +327,7 @@ void Search::Worker::iterative_deepening() {
|
||||
|
||||
int searchAgainCounter = 0;
|
||||
|
||||
lowPlyHistory.fill(95);
|
||||
lowPlyHistory.fill(92);
|
||||
|
||||
// Iterative deepening loop until requested to stop or the target depth is reached
|
||||
while (++rootDepth < MAX_PLY && !threads.stop
|
||||
@@ -362,13 +363,13 @@ void Search::Worker::iterative_deepening() {
|
||||
selDepth = 0;
|
||||
|
||||
// Reset aspiration window starting size
|
||||
delta = 5 + std::abs(rootMoves[pvIdx].meanSquaredScore) / 13000;
|
||||
delta = 5 + std::abs(rootMoves[pvIdx].meanSquaredScore) / 11834;
|
||||
Value avg = rootMoves[pvIdx].averageScore;
|
||||
alpha = std::max(avg - delta, -VALUE_INFINITE);
|
||||
beta = std::min(avg + delta, VALUE_INFINITE);
|
||||
|
||||
// Adjust optimism based on root move's averageScore
|
||||
optimism[us] = 138 * avg / (std::abs(avg) + 81);
|
||||
optimism[us] = 138 * avg / (std::abs(avg) + 84);
|
||||
optimism[~us] = -optimism[us];
|
||||
|
||||
// Start with a small aspiration window and, in the case of a fail
|
||||
@@ -552,27 +553,27 @@ void Search::Worker::iterative_deepening() {
|
||||
|
||||
// Reset histories, usually before a new game
|
||||
void Search::Worker::clear() {
|
||||
mainHistory.fill(65);
|
||||
lowPlyHistory.fill(107);
|
||||
captureHistory.fill(-655);
|
||||
pawnHistory.fill(-1215);
|
||||
pawnCorrectionHistory.fill(4);
|
||||
mainHistory.fill(66);
|
||||
lowPlyHistory.fill(105);
|
||||
captureHistory.fill(-646);
|
||||
pawnHistory.fill(-1262);
|
||||
pawnCorrectionHistory.fill(6);
|
||||
minorPieceCorrectionHistory.fill(0);
|
||||
nonPawnCorrectionHistory[WHITE].fill(0);
|
||||
nonPawnCorrectionHistory[BLACK].fill(0);
|
||||
|
||||
for (auto& to : continuationCorrectionHistory)
|
||||
for (auto& h : to)
|
||||
h.fill(0);
|
||||
h.fill(5);
|
||||
|
||||
for (bool inCheck : {false, true})
|
||||
for (StatsType c : {NoCaptures, Captures})
|
||||
for (auto& to : continuationHistory[inCheck][c])
|
||||
for (auto& h : to)
|
||||
h.fill(-493);
|
||||
h.fill(-468);
|
||||
|
||||
for (size_t i = 1; i < reductions.size(); ++i)
|
||||
reductions[i] = int(2937 / 128.0 * std::log(i));
|
||||
reductions[i] = int(2954 / 128.0 * std::log(i));
|
||||
|
||||
refreshTable.clear(networks[numaAccessToken]);
|
||||
}
|
||||
@@ -699,12 +700,12 @@ Value Search::Worker::search(
|
||||
// Bonus for a quiet ttMove that fails high
|
||||
if (!ttCapture)
|
||||
update_quiet_histories(pos, ss, *this, ttData.move,
|
||||
std::min(115 * depth - 70, 1216));
|
||||
std::min(120 * depth - 75, 1241));
|
||||
|
||||
// Extra penalty for early quiet moves of the previous ply
|
||||
if (prevSq != SQ_NONE && (ss - 1)->moveCount <= 3 && !priorCapture)
|
||||
update_continuation_histories(ss - 1, pos.piece_on(prevSq), prevSq,
|
||||
-std::min(762 * (depth + 1) - 266, 2889));
|
||||
-std::min(809 * (depth + 1) - 249, 3052));
|
||||
}
|
||||
|
||||
// Partial workaround for the graph history interaction problem
|
||||
@@ -808,11 +809,11 @@ Value Search::Worker::search(
|
||||
// Use static evaluation difference to improve quiet move ordering
|
||||
if (((ss - 1)->currentMove).is_ok() && !(ss - 1)->inCheck && !priorCapture)
|
||||
{
|
||||
int bonus = std::clamp(-10 * int((ss - 1)->staticEval + ss->staticEval), -1906, 1450) + 638;
|
||||
thisThread->mainHistory[~us][((ss - 1)->currentMove).from_to()] << bonus * 1136 / 1024;
|
||||
int bonus = std::clamp(-10 * int((ss - 1)->staticEval + ss->staticEval), -1950, 1416) + 655;
|
||||
thisThread->mainHistory[~us][((ss - 1)->currentMove).from_to()] << bonus * 1124 / 1024;
|
||||
if (type_of(pos.piece_on(prevSq)) != PAWN && ((ss - 1)->currentMove).type_of() != PROMOTION)
|
||||
thisThread->pawnHistory[pawn_structure_index(pos)][pos.piece_on(prevSq)][prevSq]
|
||||
<< bonus * 1195 / 1024;
|
||||
<< bonus * 1196 / 1024;
|
||||
}
|
||||
|
||||
// Set up the improving flag, which is true if current static evaluation is
|
||||
@@ -825,33 +826,33 @@ Value Search::Worker::search(
|
||||
|
||||
if (priorReduction >= 3 && !opponentWorsening)
|
||||
depth++;
|
||||
if (priorReduction >= 1 && depth >= 2 && ss->staticEval + (ss - 1)->staticEval > 200)
|
||||
if (priorReduction >= 1 && depth >= 2 && ss->staticEval + (ss - 1)->staticEval > 188)
|
||||
depth--;
|
||||
|
||||
// Step 7. Razoring
|
||||
// If eval is really low, skip search entirely and return the qsearch value.
|
||||
// For PvNodes, we must have a guard against mates being returned.
|
||||
if (!PvNode && eval < alpha - 446 - 303 * depth * depth)
|
||||
if (!PvNode && eval < alpha - 461 - 315 * depth * depth)
|
||||
return qsearch<NonPV>(pos, ss, alpha, beta);
|
||||
|
||||
// Step 8. Futility pruning: child node
|
||||
// The depth condition is important for mate finding.
|
||||
if (!ss->ttPv && depth < 14
|
||||
&& eval - futility_margin(depth, cutNode && !ss->ttHit, improving, opponentWorsening)
|
||||
- (ss - 1)->statScore / 326 + 37 - std::abs(correctionValue) / 132821
|
||||
- (ss - 1)->statScore / 301 + 37 - std::abs(correctionValue) / 139878
|
||||
>= beta
|
||||
&& eval >= beta && (!ttData.move || ttCapture) && !is_loss(beta) && !is_win(eval))
|
||||
return beta + (eval - beta) / 3;
|
||||
|
||||
// Step 9. Null move search with verification search
|
||||
if (cutNode && (ss - 1)->currentMove != Move::null() && eval >= beta
|
||||
&& ss->staticEval >= beta - 21 * depth + 395 && !excludedMove && pos.non_pawn_material(us)
|
||||
&& ss->staticEval >= beta - 19 * depth + 418 && !excludedMove && pos.non_pawn_material(us)
|
||||
&& ss->ply >= thisThread->nmpMinPly && !is_loss(beta))
|
||||
{
|
||||
assert(eval - beta >= 0);
|
||||
|
||||
// Null move dynamic reduction based on depth and eval
|
||||
Depth R = std::min(int(eval - beta) / 237, 6) + depth / 3 + 5;
|
||||
Depth R = std::min(int(eval - beta) / 232, 6) + depth / 3 + 5;
|
||||
|
||||
ss->currentMove = Move::null();
|
||||
ss->continuationHistory = &thisThread->continuationHistory[0][0][NO_PIECE][0];
|
||||
@@ -884,7 +885,7 @@ Value Search::Worker::search(
|
||||
}
|
||||
}
|
||||
|
||||
improving |= ss->staticEval >= beta + 97;
|
||||
improving |= ss->staticEval >= beta + 94;
|
||||
|
||||
// Step 10. Internal iterative reductions
|
||||
// For PV nodes without a ttMove as well as for deep enough cutNodes, we decrease depth.
|
||||
@@ -895,7 +896,7 @@ Value Search::Worker::search(
|
||||
// Step 11. ProbCut
|
||||
// If we have a good enough capture (or queen promotion) and a reduced search
|
||||
// returns a value much above beta, we can (almost) safely prune the previous move.
|
||||
probCutBeta = beta + 187 - 55 * improving;
|
||||
probCutBeta = beta + 185 - 58 * improving;
|
||||
if (depth >= 3
|
||||
&& !is_decisive(beta)
|
||||
// If value from transposition table is lower than probCutBeta, don't attempt
|
||||
@@ -958,7 +959,7 @@ Value Search::Worker::search(
|
||||
moves_loop: // When in check, search starts here
|
||||
|
||||
// Step 12. A small Probcut idea
|
||||
probCutBeta = beta + 413;
|
||||
probCutBeta = beta + 415;
|
||||
if ((ttData.bound & BOUND_LOWER) && ttData.depth >= depth - 4 && ttData.value >= probCutBeta
|
||||
&& !is_decisive(beta) && is_valid(ttData.value) && !is_decisive(ttData.value))
|
||||
return probCutBeta;
|
||||
@@ -1024,7 +1025,7 @@ moves_loop: // When in check, search starts here
|
||||
// Smaller or even negative value is better for short time controls
|
||||
// Bigger value is better for long time controls
|
||||
if (ss->ttPv)
|
||||
r += 1031;
|
||||
r += 979;
|
||||
|
||||
// Step 14. Pruning at shallow depth.
|
||||
// Depth conditions are important for mate finding.
|
||||
@@ -1046,15 +1047,15 @@ moves_loop: // When in check, search starts here
|
||||
// Futility pruning for captures
|
||||
if (!givesCheck && lmrDepth < 7 && !ss->inCheck)
|
||||
{
|
||||
Value futilityValue = ss->staticEval + 242 + 238 * lmrDepth
|
||||
+ PieceValue[capturedPiece] + 95 * captHist / 700;
|
||||
Value futilityValue = ss->staticEval + 242 + 230 * lmrDepth
|
||||
+ PieceValue[capturedPiece] + 133 * captHist / 1024;
|
||||
if (futilityValue <= alpha)
|
||||
continue;
|
||||
}
|
||||
|
||||
// SEE based pruning for captures and checks
|
||||
int seeHist = std::clamp(captHist / 36, -153 * depth, 134 * depth);
|
||||
if (!pos.see_ge(move, -157 * depth - seeHist))
|
||||
int seeHist = std::clamp(captHist / 32, -138 * depth, 135 * depth);
|
||||
if (!pos.see_ge(move, -154 * depth - seeHist))
|
||||
continue;
|
||||
}
|
||||
else
|
||||
@@ -1065,17 +1066,17 @@ moves_loop: // When in check, search starts here
|
||||
+ thisThread->pawnHistory[pawn_structure_index(pos)][movedPiece][move.to_sq()];
|
||||
|
||||
// Continuation history based pruning
|
||||
if (history < -4107 * depth)
|
||||
if (history < -4348 * depth)
|
||||
continue;
|
||||
|
||||
history += 68 * thisThread->mainHistory[us][move.from_to()] / 32;
|
||||
|
||||
lmrDepth += history / 3576;
|
||||
lmrDepth += history / 3593;
|
||||
|
||||
Value futilityValue = ss->staticEval + (bestMove ? 49 : 143) + 116 * lmrDepth;
|
||||
Value futilityValue = ss->staticEval + (bestMove ? 48 : 146) + 116 * lmrDepth;
|
||||
|
||||
if (bestValue < ss->staticEval - 150 && lmrDepth < 7)
|
||||
futilityValue += 108;
|
||||
if (bestValue < ss->staticEval - 128 && lmrDepth < 8)
|
||||
futilityValue += 103;
|
||||
|
||||
// Futility pruning: parent node
|
||||
// (*Scaler): Generally, more frequent futility pruning
|
||||
@@ -1091,7 +1092,7 @@ moves_loop: // When in check, search starts here
|
||||
lmrDepth = std::max(lmrDepth, 0);
|
||||
|
||||
// Prune moves with negative SEE
|
||||
if (!pos.see_ge(move, -26 * lmrDepth * lmrDepth))
|
||||
if (!pos.see_ge(move, -27 * lmrDepth * lmrDepth))
|
||||
continue;
|
||||
}
|
||||
}
|
||||
@@ -1111,11 +1112,11 @@ moves_loop: // When in check, search starts here
|
||||
// and lower extension margins scale well.
|
||||
|
||||
if (!rootNode && move == ttData.move && !excludedMove
|
||||
&& depth >= 5 - (thisThread->completedDepth > 32) + ss->ttPv
|
||||
&& depth >= 6 - (thisThread->completedDepth > 29) + ss->ttPv
|
||||
&& is_valid(ttData.value) && !is_decisive(ttData.value)
|
||||
&& (ttData.bound & BOUND_LOWER) && ttData.depth >= depth - 3)
|
||||
{
|
||||
Value singularBeta = ttData.value - (55 + 81 * (ss->ttPv && !PvNode)) * depth / 58;
|
||||
Value singularBeta = ttData.value - (59 + 77 * (ss->ttPv && !PvNode)) * depth / 54;
|
||||
Depth singularDepth = newDepth / 2;
|
||||
|
||||
ss->excludedMove = move;
|
||||
@@ -1125,11 +1126,11 @@ moves_loop: // When in check, search starts here
|
||||
|
||||
if (value < singularBeta)
|
||||
{
|
||||
int corrValAdj1 = std::abs(correctionValue) / 265083;
|
||||
int corrValAdj2 = std::abs(correctionValue) / 253680;
|
||||
int doubleMargin = 267 * PvNode - 181 * !ttCapture - corrValAdj1;
|
||||
int corrValAdj1 = std::abs(correctionValue) / 248873;
|
||||
int corrValAdj2 = std::abs(correctionValue) / 255331;
|
||||
int doubleMargin = 262 * PvNode - 188 * !ttCapture - corrValAdj1;
|
||||
int tripleMargin =
|
||||
96 + 282 * PvNode - 250 * !ttCapture + 103 * ss->ttPv - corrValAdj2;
|
||||
88 + 265 * PvNode - 256 * !ttCapture + 93 * ss->ttPv - corrValAdj2;
|
||||
|
||||
extension = 1 + (value < singularBeta - doubleMargin)
|
||||
+ (value < singularBeta - tripleMargin);
|
||||
@@ -1182,46 +1183,46 @@ moves_loop: // When in check, search starts here
|
||||
|
||||
// Decrease reduction for PvNodes (*Scaler)
|
||||
if (ss->ttPv)
|
||||
r -= 2230 + PvNode * 1013 + (ttData.value > alpha) * 925
|
||||
+ (ttData.depth >= depth) * (971 + cutNode * 1159);
|
||||
r -= 2381 + PvNode * 1008 + (ttData.value > alpha) * 880
|
||||
+ (ttData.depth >= depth) * (1022 + cutNode * 1140);
|
||||
|
||||
// These reduction adjustments have no proven non-linear scaling
|
||||
|
||||
r += 316 - moveCount * 32;
|
||||
r += 306 - moveCount * 34;
|
||||
|
||||
r -= std::abs(correctionValue) / 31568;
|
||||
r -= std::abs(correctionValue) / 29696;
|
||||
|
||||
if (PvNode && !is_decisive(bestValue))
|
||||
r -= risk_tolerance(pos, bestValue);
|
||||
|
||||
// Increase reduction for cut nodes
|
||||
if (cutNode)
|
||||
r += 2608 + 1024 * !ttData.move;
|
||||
r += 2784 + 1038 * !ttData.move;
|
||||
|
||||
// Increase reduction if ttMove is a capture but the current move is not a capture
|
||||
if (ttCapture && !capture)
|
||||
r += 1123 + (depth < 8) * 982;
|
||||
r += 1171 + (depth < 8) * 985;
|
||||
|
||||
// Increase reduction if next ply has a lot of fail high
|
||||
if ((ss + 1)->cutoffCnt > 3)
|
||||
r += 981 + allNode * 833;
|
||||
r += 1042 + allNode * 864;
|
||||
|
||||
// For first picked move (ttMove) reduce reduction
|
||||
else if (move == ttData.move)
|
||||
r -= 1982;
|
||||
r -= 1937;
|
||||
|
||||
if (capture)
|
||||
ss->statScore =
|
||||
688 * int(PieceValue[pos.captured_piece()]) / 100
|
||||
846 * int(PieceValue[pos.captured_piece()]) / 128
|
||||
+ thisThread->captureHistory[movedPiece][move.to_sq()][type_of(pos.captured_piece())]
|
||||
- 4653;
|
||||
- 4822;
|
||||
else
|
||||
ss->statScore = 2 * thisThread->mainHistory[us][move.from_to()]
|
||||
+ (*contHist[0])[movedPiece][move.to_sq()]
|
||||
+ (*contHist[1])[movedPiece][move.to_sq()] - 3591;
|
||||
+ (*contHist[1])[movedPiece][move.to_sq()] - 3271;
|
||||
|
||||
// Decrease/increase reduction for moves with a good/bad history
|
||||
r -= ss->statScore * 1407 / 16384;
|
||||
r -= ss->statScore * 1582 / 16384;
|
||||
|
||||
// Step 17. Late moves reduction / extension (LMR)
|
||||
if (depth >= 2 && moveCount > 1)
|
||||
@@ -1247,7 +1248,7 @@ moves_loop: // When in check, search starts here
|
||||
{
|
||||
// Adjust full-depth search based on LMR results - if the result was
|
||||
// good enough search deeper, if it was bad enough search shallower.
|
||||
const bool doDeeperSearch = value > (bestValue + 41 + 2 * newDepth);
|
||||
const bool doDeeperSearch = value > (bestValue + 43 + 2 * newDepth);
|
||||
const bool doShallowerSearch = value < bestValue + 9;
|
||||
|
||||
newDepth += doDeeperSearch - doShallowerSearch;
|
||||
@@ -1256,7 +1257,7 @@ moves_loop: // When in check, search starts here
|
||||
value = -search<NonPV>(pos, ss + 1, -(alpha + 1), -alpha, newDepth, !cutNode);
|
||||
|
||||
// Post LMR continuation history updates
|
||||
int bonus = (value >= beta) * 2010;
|
||||
int bonus = (value >= beta) * 1800;
|
||||
update_continuation_histories(ss, movedPiece, move.to_sq(), bonus);
|
||||
}
|
||||
else if (value > alpha && value < bestValue + 9)
|
||||
@@ -1268,11 +1269,11 @@ moves_loop: // When in check, search starts here
|
||||
{
|
||||
// Increase reduction if ttMove is not present
|
||||
if (!ttData.move)
|
||||
r += 1111;
|
||||
r += 1156;
|
||||
|
||||
// Note that if expected reduction is high, we reduce search depth here
|
||||
value = -search<NonPV>(pos, ss + 1, -(alpha + 1), -alpha,
|
||||
newDepth - (r > 3554) - (r > 5373 && newDepth > 2), !cutNode);
|
||||
newDepth - (r > 3495) - (r > 5510 && newDepth > 2), !cutNode);
|
||||
}
|
||||
|
||||
// For PV nodes only, do a full PV search on the first move or after a fail high,
|
||||
@@ -1379,7 +1380,7 @@ moves_loop: // When in check, search starts here
|
||||
else
|
||||
{
|
||||
// Reduce other moves if we have found at least one score improvement
|
||||
if (depth > 2 && depth < 15 && !is_decisive(value))
|
||||
if (depth > 2 && depth < 16 && !is_decisive(value))
|
||||
depth -= 2;
|
||||
|
||||
assert(depth > 0);
|
||||
@@ -1423,25 +1424,25 @@ moves_loop: // When in check, search starts here
|
||||
// Bonus for prior countermove that caused the fail low
|
||||
else if (!priorCapture && prevSq != SQ_NONE)
|
||||
{
|
||||
int bonusScale = (118 * (depth > 5) + 36 * !allNode + 161 * ((ss - 1)->moveCount > 8)
|
||||
+ 133 * (!ss->inCheck && bestValue <= ss->staticEval - 107)
|
||||
+ 120 * (!(ss - 1)->inCheck && bestValue <= -(ss - 1)->staticEval - 84)
|
||||
+ 81 * ((ss - 1)->isTTMove) + 100 * (ss->cutoffCnt <= 3)
|
||||
+ std::min(-(ss - 1)->statScore / 108, 320));
|
||||
int bonusScale = (112 * (depth > 5) + 34 * !allNode + 164 * ((ss - 1)->moveCount > 8)
|
||||
+ 141 * (!ss->inCheck && bestValue <= ss->staticEval - 100)
|
||||
+ 121 * (!(ss - 1)->inCheck && bestValue <= -(ss - 1)->staticEval - 75)
|
||||
+ 86 * ((ss - 1)->isTTMove) + 86 * (ss->cutoffCnt <= 3)
|
||||
+ std::min(-(ss - 1)->statScore / 112, 303));
|
||||
|
||||
bonusScale = std::max(bonusScale, 0);
|
||||
|
||||
const int scaledBonus = std::min(160 * depth - 106, 1523) * bonusScale;
|
||||
const int scaledBonus = std::min(160 * depth - 99, 1492) * bonusScale;
|
||||
|
||||
update_continuation_histories(ss - 1, pos.piece_on(prevSq), prevSq,
|
||||
scaledBonus * 416 / 32768);
|
||||
scaledBonus * 388 / 32768);
|
||||
|
||||
thisThread->mainHistory[~us][((ss - 1)->currentMove).from_to()]
|
||||
<< scaledBonus * 219 / 32768;
|
||||
<< scaledBonus * 212 / 32768;
|
||||
|
||||
if (type_of(pos.piece_on(prevSq)) != PAWN && ((ss - 1)->currentMove).type_of() != PROMOTION)
|
||||
thisThread->pawnHistory[pawn_structure_index(pos)][pos.piece_on(prevSq)][prevSq]
|
||||
<< scaledBonus * 1103 / 32768;
|
||||
<< scaledBonus * 1055 / 32768;
|
||||
}
|
||||
|
||||
else if (priorCapture && prevSq != SQ_NONE)
|
||||
@@ -1450,7 +1451,7 @@ moves_loop: // When in check, search starts here
|
||||
Piece capturedPiece = pos.captured_piece();
|
||||
assert(capturedPiece != NO_PIECE);
|
||||
thisThread->captureHistory[pos.piece_on(prevSq)][prevSq][type_of(capturedPiece)]
|
||||
<< std::min(330 * depth - 198, 3320);
|
||||
<< std::min(300 * depth - 182, 2995);
|
||||
}
|
||||
|
||||
if (PvNode)
|
||||
@@ -1601,7 +1602,7 @@ Value Search::Worker::qsearch(Position& pos, Stack* ss, Value alpha, Value beta)
|
||||
if (bestValue > alpha)
|
||||
alpha = bestValue;
|
||||
|
||||
futilityBase = ss->staticEval + 325;
|
||||
futilityBase = ss->staticEval + 359;
|
||||
}
|
||||
|
||||
const PieceToHistory* contHist[] = {(ss - 1)->continuationHistory,
|
||||
@@ -1664,7 +1665,7 @@ Value Search::Worker::qsearch(Position& pos, Stack* ss, Value alpha, Value beta)
|
||||
+ (*contHist[1])[pos.moved_piece(move)][move.to_sq()]
|
||||
+ thisThread->pawnHistory[pawn_structure_index(pos)][pos.moved_piece(move)]
|
||||
[move.to_sq()]
|
||||
<= 5389)
|
||||
<= 5923)
|
||||
continue;
|
||||
|
||||
// Do not search moves with bad enough SEE values
|
||||
@@ -1735,7 +1736,7 @@ Value Search::Worker::qsearch(Position& pos, Stack* ss, Value alpha, Value beta)
|
||||
|
||||
Depth Search::Worker::reduction(bool i, Depth d, int mn, int delta) const {
|
||||
int reductionScale = reductions[d] * reductions[mn];
|
||||
return reductionScale - delta * 735 / rootDelta + !i * reductionScale * 191 / 512 + 1132;
|
||||
return reductionScale - delta * 764 / rootDelta + !i * reductionScale * 191 / 512 + 1087;
|
||||
}
|
||||
|
||||
// elapsed() returns the time elapsed since the search started. If the
|
||||
@@ -1831,35 +1832,35 @@ void update_all_stats(const Position& pos,
|
||||
Piece moved_piece = pos.moved_piece(bestMove);
|
||||
PieceType captured;
|
||||
|
||||
int bonus = std::min(162 * depth - 92, 1587) + 298 * isTTMove;
|
||||
int malus = std::min(694 * depth - 230, 2503) - 32 * (moveCount - 1);
|
||||
int bonus = std::min(141 * depth - 89, 1613) + 311 * isTTMove;
|
||||
int malus = std::min(695 * depth - 215, 2808) - 31 * (moveCount - 1);
|
||||
|
||||
if (!pos.capture_stage(bestMove))
|
||||
{
|
||||
update_quiet_histories(pos, ss, workerThread, bestMove, bonus * 1202 / 1024);
|
||||
update_quiet_histories(pos, ss, workerThread, bestMove, bonus * 1129 / 1024);
|
||||
|
||||
// Decrease stats for all non-best quiet moves
|
||||
for (Move move : quietsSearched)
|
||||
update_quiet_histories(pos, ss, workerThread, move, -malus * 1152 / 1024);
|
||||
update_quiet_histories(pos, ss, workerThread, move, -malus * 1246 / 1024);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Increase stats for the best move in case it was a capture move
|
||||
captured = type_of(pos.piece_on(bestMove.to_sq()));
|
||||
captureHistory[moved_piece][bestMove.to_sq()][captured] << bonus * 1236 / 1024;
|
||||
captureHistory[moved_piece][bestMove.to_sq()][captured] << bonus * 1187 / 1024;
|
||||
}
|
||||
|
||||
// Extra penalty for a quiet early move that was not a TT move in
|
||||
// previous ply when it gets refuted.
|
||||
if (prevSq != SQ_NONE && ((ss - 1)->moveCount == 1 + (ss - 1)->ttHit) && !pos.captured_piece())
|
||||
update_continuation_histories(ss - 1, pos.piece_on(prevSq), prevSq, -malus * 976 / 1024);
|
||||
update_continuation_histories(ss - 1, pos.piece_on(prevSq), prevSq, -malus * 987 / 1024);
|
||||
|
||||
// Decrease stats for all non-best capture moves
|
||||
for (Move move : capturesSearched)
|
||||
{
|
||||
moved_piece = pos.moved_piece(move);
|
||||
captured = type_of(pos.piece_on(move.to_sq()));
|
||||
captureHistory[moved_piece][move.to_sq()][captured] << -malus * 1224 / 1024;
|
||||
captureHistory[moved_piece][move.to_sq()][captured] << -malus * 1377 / 1024;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1868,7 +1869,7 @@ void update_all_stats(const Position& pos,
|
||||
// at ply -1, -2, -3, -4, and -6 with current move.
|
||||
void update_continuation_histories(Stack* ss, Piece pc, Square to, int bonus) {
|
||||
static constexpr std::array<ConthistBonus, 6> conthist_bonuses = {
|
||||
{{1, 1029}, {2, 656}, {3, 326}, {4, 536}, {5, 120}, {6, 537}}};
|
||||
{{1, 1103}, {2, 659}, {3, 323}, {4, 533}, {5, 121}, {6, 474}}};
|
||||
|
||||
for (const auto [i, weight] : conthist_bonuses)
|
||||
{
|
||||
@@ -1889,12 +1890,12 @@ void update_quiet_histories(
|
||||
workerThread.mainHistory[us][move.from_to()] << bonus; // Untuned to prevent duplicate effort
|
||||
|
||||
if (ss->ply < LOW_PLY_HISTORY_SIZE)
|
||||
workerThread.lowPlyHistory[ss->ply][move.from_to()] << bonus * 844 / 1024;
|
||||
workerThread.lowPlyHistory[ss->ply][move.from_to()] << bonus * 829 / 1024;
|
||||
|
||||
update_continuation_histories(ss, pos.moved_piece(move), move.to_sq(), bonus * 964 / 1024);
|
||||
update_continuation_histories(ss, pos.moved_piece(move), move.to_sq(), bonus * 1004 / 1024);
|
||||
|
||||
int pIndex = pawn_structure_index(pos);
|
||||
workerThread.pawnHistory[pIndex][pos.moved_piece(move)][move.to_sq()] << bonus * 615 / 1024;
|
||||
workerThread.pawnHistory[pIndex][pos.moved_piece(move)][move.to_sq()] << bonus * 587 / 1024;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user