mirror of
https://github.com/official-stockfish/Stockfish.git
synced 2026-07-23 05:07:14 +00:00
VVLTC Tune
Passed VVLTC with stc bounds: LLR: 2.94 (-2.94,2.94) <0.00,2.00> Total: 69810 W: 18119 L: 17814 D: 33877 Ptnml(0-2): 6, 6222, 22144, 6527, 6 https://tests.stockfishchess.org/tests/view/69b43f666c456d3a77a50a5d Passed VVLTC with ltc bounds: LLR: 2.95 (-2.94,2.94) <0.50,2.50> Total: 52458 W: 13574 L: 13258 D: 25626 Ptnml(0-2): 5, 4632, 16636, 4954, 2 https://tests.stockfishchess.org/tests/view/69b16dfbd0c9228834e88e99 closes https://github.com/official-stockfish/Stockfish/pull/6669 Bench: 3164843
This commit is contained in:
+98
-98
@@ -89,7 +89,7 @@ int correction_value(const Worker& w, const Position& pos, const Stack* const ss
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+ (*(ss - 4)->continuationCorrectionHistory)[pos.piece_on(m.to_sq())][m.to_sq()]
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: 8;
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return 11433 * pcv + 8823 * micv + 12749 * (wnpcv + bnpcv) + 8022 * cntcv;
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return 12153 * pcv + 8620 * micv + 12355 * (wnpcv + bnpcv) + 7982 * cntcv;
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}
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// Add correctionHistory value to raw staticEval and guarantee evaluation
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@@ -105,11 +105,11 @@ void update_correction_history(const Position& pos,
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const Move m = (ss - 1)->currentMove;
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const Color us = pos.side_to_move();
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constexpr int nonPawnWeight = 181;
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constexpr int nonPawnWeight = 187;
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auto& shared = workerThread.sharedHistory;
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shared.pawn_correction_entry(pos).at(us).pawn << bonus;
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shared.minor_piece_correction_entry(pos).at(us).minor << bonus * 155 / 128;
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shared.minor_piece_correction_entry(pos).at(us).minor << bonus * 153 / 128;
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shared.nonpawn_correction_entry<WHITE>(pos).at(us).nonPawnWhite << bonus * nonPawnWeight / 128;
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shared.nonpawn_correction_entry<BLACK>(pos).at(us).nonPawnBlack << bonus * nonPawnWeight / 128;
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@@ -117,8 +117,8 @@ void update_correction_history(const Position& pos,
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const int mask = int(m.is_ok());
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const Square to = m.to_sq_unchecked();
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const Piece pc = pos.piece_on(to);
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const int bonus2 = (bonus * 129 / 128) * mask;
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const int bonus4 = (bonus * 61 / 128) * mask;
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const int bonus2 = (bonus * 126 / 128) * mask;
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const int bonus4 = (bonus * 63 / 128) * mask;
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(*(ss - 2)->continuationCorrectionHistory)[pc][to] << bonus2;
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(*(ss - 4)->continuationCorrectionHistory)[pc][to] << bonus4;
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}
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@@ -144,7 +144,7 @@ void update_all_stats(const Position& pos,
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bool is_shuffling(Move move, Stack* const ss, const Position& pos) {
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if (pos.capture_stage(move) || pos.rule50_count() < 11)
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return false;
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if (pos.state()->pliesFromNull <= 6 || ss->ply < 19)
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if (pos.state()->pliesFromNull <= 6 || ss->ply < 18)
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return false;
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return move.from_sq() == (ss - 2)->currentMove.to_sq()
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&& (ss - 2)->currentMove.from_sq() == (ss - 4)->currentMove.to_sq();
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@@ -311,11 +311,11 @@ void Search::Worker::iterative_deepening() {
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int searchAgainCounter = 0;
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lowPlyHistory.fill(100);
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lowPlyHistory.fill(98);
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for (Color c : {WHITE, BLACK})
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for (int i = 0; i < UINT_16_HISTORY_SIZE; i++)
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mainHistory[c][i] = mainHistory[c][i] * 778 / 1024;
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mainHistory[c][i] = mainHistory[c][i] * 820 / 1024;
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// Iterative deepening loop until requested to stop or the target depth is reached
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while (++rootDepth < MAX_PLY && !threads.stop
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@@ -351,13 +351,13 @@ void Search::Worker::iterative_deepening() {
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selDepth = 0;
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// Reset aspiration window starting size
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delta = 5 + threadIdx % 8 + std::abs(rootMoves[pvIdx].meanSquaredScore) / 9968;
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delta = 5 + threadIdx % 8 + std::abs(rootMoves[pvIdx].meanSquaredScore) / 10208;
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Value avg = rootMoves[pvIdx].averageScore;
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alpha = std::max(avg - delta, -VALUE_INFINITE);
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beta = std::min(avg + delta, VALUE_INFINITE);
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// Adjust optimism based on root move's averageScore
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optimism[us] = 142 * avg / (std::abs(avg) + 86);
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optimism[us] = 144 * avg / (std::abs(avg) + 91);
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optimism[~us] = -optimism[us];
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// Start with a small aspiration window and, in the case of a fail
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@@ -503,29 +503,29 @@ void Search::Worker::iterative_deepening() {
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uint64_t nodesEffort =
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rootMoves[0].effort * 100000 / std::max(size_t(1), size_t(nodes));
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double fallingEval = (11.85 + 2.24 * (mainThread->bestPreviousAverageScore - bestValue)
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+ 0.93 * (mainThread->iterValue[iterIdx] - bestValue))
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double fallingEval = (12.44 + 2.318 * (mainThread->bestPreviousAverageScore - bestValue)
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+ 0.95 * (mainThread->iterValue[iterIdx] - bestValue))
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/ 100.0;
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fallingEval = std::clamp(fallingEval, 0.57, 1.70);
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fallingEval = std::clamp(fallingEval, 0.581, 1.655);
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// If the bestMove is stable over several iterations, reduce time accordingly
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double k = 0.51;
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double center = lastBestMoveDepth + 12.15;
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double k = 0.476;
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double center = lastBestMoveDepth + 11.565;
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timeReduction = 0.66 + 0.85 / (0.98 + std::exp(-k * (completedDepth - center)));
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timeReduction = 0.64 + 0.93 / (0.953 + std::exp(-k * (completedDepth - center)));
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double reduction = (1.43 + mainThread->previousTimeReduction) / (2.28 * timeReduction);
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double reduction = (1.5 + mainThread->previousTimeReduction) / (2.255 * timeReduction);
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double bestMoveInstability = 1.02 + 2.14 * totBestMoveChanges / threads.size();
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double bestMoveInstability = 1.088 + 2.315 * totBestMoveChanges / threads.size();
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double highBestMoveEffort = nodesEffort >= 93340 ? 0.76 : 1.0;
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double highBestMoveEffort = nodesEffort > 86000 ? 0.74 : 0.96;
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double totalTime = mainThread->tm.optimum() * fallingEval * reduction
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* bestMoveInstability * highBestMoveEffort;
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// Cap used time in case of a single legal move for a better viewer experience
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if (rootMoves.size() == 1)
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totalTime = std::min(502.0, totalTime);
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totalTime = std::min(504.4, totalTime);
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auto elapsedTime = elapsed();
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@@ -601,7 +601,7 @@ void Search::Worker::undo_null_move(Position& pos) { pos.undo_null_move(); }
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// Reset histories, usually before a new game
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void Search::Worker::clear() {
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mainHistory.fill(0);
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captureHistory.fill(-689);
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captureHistory.fill(-678);
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// Each thread is responsible for clearing their part of shared history
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sharedHistory.correctionHistory.clear_range(0, numaThreadIdx, numaTotal);
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@@ -611,16 +611,16 @@ void Search::Worker::clear() {
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for (auto& to : continuationCorrectionHistory)
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for (auto& h : to)
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h.fill(7);
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h.fill(6);
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for (bool inCheck : {false, true})
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for (StatsType c : {NoCaptures, Captures})
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for (auto& to : continuationHistory[inCheck][c])
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for (auto& h : to)
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h.fill(-541);
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h.fill(-523);
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for (size_t i = 1; i < reductions.size(); ++i)
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reductions[i] = int(2809 / 128.0 * std::log(i));
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reductions[i] = int(2763 / 128.0 * std::log(i));
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refreshTable.clear(networks[numaAccessToken]);
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}
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@@ -773,7 +773,7 @@ Value Search::Worker::search(
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// Hindsight adjustment of reductions based on static evaluation difference.
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if (priorReduction >= 3 && !opponentWorsening)
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depth++;
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if (priorReduction >= 2 && depth >= 2 && ss->staticEval + (ss - 1)->staticEval > 188)
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if (priorReduction >= 2 && depth >= 2 && ss->staticEval + (ss - 1)->staticEval > 195)
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depth--;
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// At non-PV nodes we check for an early TT cutoff
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@@ -788,11 +788,11 @@ Value Search::Worker::search(
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// Bonus for a quiet ttMove that fails high
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if (!ttCapture)
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update_quiet_histories(pos, ss, *this, ttData.move,
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std::min(121 * depth - 75, 932));
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std::min(119 * depth - 74, 855));
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// Extra penalty for early quiet moves of the previous ply
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if (prevSq != SQ_NONE && (ss - 1)->moveCount < 4 && !priorCapture)
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update_continuation_histories(ss - 1, pos.piece_on(prevSq), prevSq, -2104);
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update_continuation_histories(ss - 1, pos.piece_on(prevSq), prevSq, -2014);
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}
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// Partial workaround for the graph history interaction problem
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@@ -879,38 +879,38 @@ Value Search::Worker::search(
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// Use static evaluation difference to improve quiet move ordering
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if (((ss - 1)->currentMove).is_ok() && !(ss - 1)->inCheck && !priorCapture)
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{
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int evalDiff = std::clamp(-int((ss - 1)->staticEval + ss->staticEval), -213, 175) + 59;
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int evalDiff = std::clamp(-int((ss - 1)->staticEval + ss->staticEval), -214, 171) + 60;
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mainHistory[~us][((ss - 1)->currentMove).raw()] << evalDiff * 10;
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if (!ttHit && type_of(pos.piece_on(prevSq)) != PAWN
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&& ((ss - 1)->currentMove).type_of() != PROMOTION)
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sharedHistory.pawn_entry(pos)[pos.piece_on(prevSq)][prevSq] << evalDiff * 13;
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sharedHistory.pawn_entry(pos)[pos.piece_on(prevSq)][prevSq] << evalDiff * 12;
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}
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// Step 7. Razoring
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// If eval is really low, skip search entirely and return the qsearch value.
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// For PvNodes, we must have a guard against mates being returned.
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if (!PvNode && eval < alpha - 507 - 312 * depth * depth)
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if (!PvNode && eval < alpha - 502 - 306 * depth * depth)
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return qsearch<NonPV>(pos, ss, alpha, beta);
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// Step 8. Futility pruning: child node
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// The depth condition is important for mate finding.
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{
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auto futility_margin = [&](Depth d) {
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Value futilityMult = 77 - 22 * !ss->ttHit;
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Value futilityMult = 76 - 21 * !ss->ttHit;
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return futilityMult * d
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- (2661 * improving + 355 * opponentWorsening) * futilityMult / 1024 //
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+ std::abs(correctionValue) / 176900;
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- (2686 * improving + 362 * opponentWorsening) * futilityMult / 1024 //
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+ std::abs(correctionValue) / 180600;
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};
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if (!ss->ttPv && depth < 16 && eval - futility_margin(depth) >= beta && eval >= beta
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if (!ss->ttPv && depth < 15 && eval - futility_margin(depth) >= beta && eval >= beta
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&& (!ttData.move || ttCapture) && !is_loss(beta) && !is_win(eval))
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return (2 * beta + eval) / 3;
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}
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// Step 9. Null move search with verification search
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if (cutNode && ss->staticEval >= beta - 17 * depth - 50 * improving + 359 && !excludedMove
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if (cutNode && ss->staticEval >= beta - 16 * depth - 53 * improving + 378 && !excludedMove
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&& pos.non_pawn_material(us) && ss->ply >= nmpMinPly && !is_loss(beta))
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{
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assert((ss - 1)->currentMove != Move::null());
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@@ -955,7 +955,7 @@ Value Search::Worker::search(
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// Step 11. ProbCut
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// If we have a good enough capture (or queen promotion) and a reduced search
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// returns a value much above beta, we can (almost) safely prune the previous move.
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probCutBeta = beta + 229 - 63 * improving;
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probCutBeta = beta + 224 - 61 * improving;
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if (depth >= 3
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&& !is_decisive(beta)
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// If value from transposition table is lower than probCutBeta, don't attempt
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@@ -1064,7 +1064,7 @@ moves_loop: // When in check, search starts here
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// Increase reduction for ttPv nodes (*Scaler)
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// Larger values scale well
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if (ss->ttPv)
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r += 949;
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r += 1013;
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// Step 14. Pruning at shallow depths.
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// Depth conditions are important for mate finding.
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@@ -1085,8 +1085,8 @@ moves_loop: // When in check, search starts here
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// Futility pruning for captures
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if (!givesCheck && lmrDepth < 7)
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{
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Value futilityValue = ss->staticEval + 235 + 211 * lmrDepth
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+ PieceValue[capturedPiece] + 126 * captHist / 1024;
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Value futilityValue = ss->staticEval + 218 + 223 * lmrDepth
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+ PieceValue[capturedPiece] + 131 * captHist / 1024;
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if (futilityValue <= alpha)
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continue;
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@@ -1094,7 +1094,7 @@ moves_loop: // When in check, search starts here
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// SEE based pruning for captures and checks
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// Avoid pruning sacrifices of our last piece for stalemate
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int margin = std::max(185 * depth + captHist / 28, 0);
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int margin = std::max(167 * depth + captHist * 34 / 1024, 0);
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if ((alpha >= VALUE_DRAW || pos.non_pawn_material(us) != PieceValue[movedPiece])
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&& !pos.see_ge(move, -margin))
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continue;
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@@ -1106,15 +1106,15 @@ moves_loop: // When in check, search starts here
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+ sharedHistory.pawn_entry(pos)[movedPiece][move.to_sq()];
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// Continuation history based pruning
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if (history < -3826 * depth)
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if (history < -4097 * depth)
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continue;
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history += 73 * mainHistory[us][move.raw()] / 32;
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history += 71 * mainHistory[us][move.raw()] / 32;
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// (*Scaler): Generally, lower divisors scales well
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lmrDepth += history / 2917;
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lmrDepth += history / 2995;
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Value futilityValue = ss->staticEval + 42 + 157 * !bestMove + 120 * lmrDepth
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Value futilityValue = ss->staticEval + 42 + 151 * !bestMove + 120 * lmrDepth
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+ 86 * (ss->staticEval > alpha);
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// Futility pruning: parent node
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@@ -1150,7 +1150,7 @@ moves_loop: // When in check, search starts here
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&& is_valid(ttData.value) && !is_decisive(ttData.value) && (ttData.bound & BOUND_LOWER)
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&& ttData.depth >= depth - 3 && !is_shuffling(move, ss, pos))
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{
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Value singularBeta = ttData.value - (58 + 67 * (ss->ttPv && !PvNode)) * depth / 57;
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Value singularBeta = ttData.value - (60 + 66 * (ss->ttPv && !PvNode)) * depth / 55;
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Depth singularDepth = newDepth / 2;
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ss->excludedMove = move;
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@@ -1159,11 +1159,11 @@ moves_loop: // When in check, search starts here
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if (value < singularBeta)
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{
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int corrValAdj = std::abs(correctionValue) / 220870;
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int doubleMargin = -4 + 213 * PvNode - 196 * !ttCapture - corrValAdj
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- 943 * ttMoveHistory / 123477 - (ss->ply > rootDepth) * 45;
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int tripleMargin = 73 + 324 * PvNode - 229 * !ttCapture + 87 * ss->ttPv - corrValAdj
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- (ss->ply > rootDepth) * 50;
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int corrValAdj = std::abs(correctionValue) / 210590;
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int doubleMargin = -4 + 212 * PvNode - 182 * !ttCapture - corrValAdj
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- 906 * ttMoveHistory / 116517 - (ss->ply > rootDepth) * 44;
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int tripleMargin = 73 + 320 * PvNode - 218 * !ttCapture + 92 * ss->ttPv - corrValAdj
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- (ss->ply > rootDepth) * 45;
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extension =
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1 + (value < singularBeta - doubleMargin) + (value < singularBeta - tripleMargin);
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@@ -1179,7 +1179,7 @@ moves_loop: // When in check, search starts here
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// subtree by returning a softbound.
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else if (value >= beta && !is_decisive(value))
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{
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ttMoveHistory << std::max(-394 - 105 * depth, -3692);
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ttMoveHistory << std::max(-424 - 107 * depth, -3375);
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return value;
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}
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@@ -1209,31 +1209,31 @@ moves_loop: // When in check, search starts here
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// Decrease reduction for PvNodes (*Scaler)
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if (ss->ttPv)
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r -= 2823 + PvNode * 1013 + (ttData.value > alpha) * 910
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+ (ttData.depth >= depth) * (933 + cutNode * 979);
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r -= 2819 + PvNode * 973 + (ttData.value > alpha) * 905
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+ (ttData.depth >= depth) * (935 + cutNode * 959);
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r += 690; // Base reduction offset to compensate for other tweaks
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r -= moveCount * 70;
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r -= std::abs(correctionValue) / 26878;
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r += 691; // Base reduction offset to compensate for other tweaks
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r -= moveCount * 65;
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r -= std::abs(correctionValue) / 25600;
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// Increase reduction for cut nodes
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if (cutNode)
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r += 3582 + 1015 * !ttData.move;
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r += 3611 + 985 * !ttData.move;
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// Increase reduction if ttMove is a capture
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if (ttCapture)
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r += 1075;
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r += 1054;
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|
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// Increase reduction if next ply has a lot of fail high
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if ((ss + 1)->cutoffCnt > 1)
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r += 249 + 1073 * ((ss + 1)->cutoffCnt > 2) + 1064 * allNode;
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r += 251 + 1124 * ((ss + 1)->cutoffCnt > 2) + 1042 * allNode;
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// For first picked move (ttMove) reduce reduction
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if (move == ttData.move)
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r -= 2069;
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r -= 2239;
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||||
|
||||
if (capture)
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ss->statScore = 892 * int(PieceValue[pos.captured_piece()]) / 128
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ss->statScore = 863 * int(PieceValue[pos.captured_piece()]) / 128
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+ captureHistory[movedPiece][move.to_sq()][type_of(pos.captured_piece())];
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else
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ss->statScore = 2 * mainHistory[us][move.raw()]
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||||
@@ -1241,11 +1241,11 @@ moves_loop: // When in check, search starts here
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+ (*contHist[1])[movedPiece][move.to_sq()];
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// Decrease/increase reduction for moves with a good/bad history
|
||||
r -= ss->statScore * 454 / 4096;
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r -= ss->statScore * 428 / 4096;
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// Scale up reductions for expected ALL nodes
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if (allNode)
|
||||
r += r * 276 / (256 * depth + 254);
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||||
r += r * 273 / (256 * depth + 260);
|
||||
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||||
// Step 17. Late moves reduction / extension (LMR)
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if (depth >= 2 && moveCount > 1)
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@@ -1267,7 +1267,7 @@ moves_loop: // When in check, search starts here
|
||||
{
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||||
// Adjust full-depth search based on LMR results - if the result was
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||||
// good enough search deeper, if it was bad enough search shallower.
|
||||
const bool doDeeperSearch = d < newDepth && value > bestValue + 50;
|
||||
const bool doDeeperSearch = d < newDepth && value > bestValue + 48;
|
||||
const bool doShallowerSearch = value < bestValue + 9;
|
||||
|
||||
newDepth += doDeeperSearch - doShallowerSearch;
|
||||
@@ -1276,7 +1276,7 @@ moves_loop: // When in check, search starts here
|
||||
value = -search<NonPV>(pos, ss + 1, -(alpha + 1), -alpha, newDepth, !cutNode);
|
||||
|
||||
// Post LMR continuation history updates
|
||||
update_continuation_histories(ss, movedPiece, move.to_sq(), 1342);
|
||||
update_continuation_histories(ss, movedPiece, move.to_sq(), 1426);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1285,11 +1285,11 @@ moves_loop: // When in check, search starts here
|
||||
{
|
||||
// Increase reduction if ttMove is not present
|
||||
if (!ttData.move)
|
||||
r += 993;
|
||||
r += 1057;
|
||||
|
||||
// Note that if expected reduction is high, we reduce search depth here
|
||||
value = -search<NonPV>(pos, ss + 1, -(alpha + 1), -alpha,
|
||||
newDepth - (r > 4302) - (r > 5919 && newDepth > 2), !cutNode);
|
||||
newDepth - (r > 4628) - (r > 5772 && newDepth > 2), !cutNode);
|
||||
}
|
||||
|
||||
// For PV nodes only, do a full PV search on the first move or after a fail high,
|
||||
@@ -1437,31 +1437,31 @@ moves_loop: // When in check, search starts here
|
||||
update_all_stats(pos, ss, *this, bestMove, prevSq, quietsSearched, capturesSearched, depth,
|
||||
ttData.move);
|
||||
if (!PvNode)
|
||||
ttMoveHistory << (bestMove == ttData.move ? 804 : -860);
|
||||
ttMoveHistory << (bestMove == ttData.move ? 805 : -787);
|
||||
}
|
||||
|
||||
// Bonus for prior quiet countermove that caused the fail low
|
||||
else if (!priorCapture && prevSq != SQ_NONE)
|
||||
{
|
||||
int bonusScale = -227;
|
||||
bonusScale -= (ss - 1)->statScore / 101;
|
||||
bonusScale += std::min(58 * depth, 488);
|
||||
bonusScale += 172 * ((ss - 1)->moveCount > 8);
|
||||
bonusScale += 150 * (!ss->inCheck && bestValue <= ss->staticEval - 113);
|
||||
bonusScale += 154 * (!(ss - 1)->inCheck && bestValue <= -(ss - 1)->staticEval - 68);
|
||||
int bonusScale = -232;
|
||||
bonusScale -= (ss - 1)->statScore / 108;
|
||||
bonusScale += std::min(59 * depth, 454);
|
||||
bonusScale += 169 * ((ss - 1)->moveCount > 8);
|
||||
bonusScale += 145 * (!ss->inCheck && bestValue <= ss->staticEval - 110);
|
||||
bonusScale += 154 * (!(ss - 1)->inCheck && bestValue <= -(ss - 1)->staticEval - 73);
|
||||
|
||||
bonusScale = std::max(bonusScale, 0);
|
||||
|
||||
// scaledBonus ranges from 0 to roughly 2.3M, overflows happen for multipliers larger than 900
|
||||
const int scaledBonus = std::min(137 * depth - 79, 1394) * bonusScale;
|
||||
const int scaledBonus = std::min(135 * depth - 80, 1400) * bonusScale;
|
||||
|
||||
update_continuation_histories(ss - 1, pos.piece_on(prevSq), prevSq,
|
||||
scaledBonus * 222 / 16384);
|
||||
scaledBonus * 221 / 16384);
|
||||
|
||||
mainHistory[~us][((ss - 1)->currentMove).raw()] << scaledBonus * 221 / 32768;
|
||||
mainHistory[~us][((ss - 1)->currentMove).raw()] << scaledBonus * 235 / 32768;
|
||||
|
||||
if (type_of(pos.piece_on(prevSq)) != PAWN && ((ss - 1)->currentMove).type_of() != PROMOTION)
|
||||
sharedHistory.pawn_entry(pos)[pos.piece_on(prevSq)][prevSq] << scaledBonus * 286 / 8192;
|
||||
sharedHistory.pawn_entry(pos)[pos.piece_on(prevSq)][prevSq] << scaledBonus * 290 / 8192;
|
||||
}
|
||||
|
||||
// Bonus for prior capture countermove that caused the fail low
|
||||
@@ -1469,7 +1469,7 @@ moves_loop: // When in check, search starts here
|
||||
{
|
||||
Piece capturedPiece = pos.captured_piece();
|
||||
assert(capturedPiece != NO_PIECE);
|
||||
captureHistory[pos.piece_on(prevSq)][prevSq][type_of(capturedPiece)] << 993;
|
||||
captureHistory[pos.piece_on(prevSq)][prevSq][type_of(capturedPiece)] << 1018;
|
||||
}
|
||||
|
||||
if (PvNode)
|
||||
@@ -1495,9 +1495,9 @@ moves_loop: // When in check, search starts here
|
||||
if (!ss->inCheck && !(bestMove && pos.capture(bestMove))
|
||||
&& (bestValue > ss->staticEval) == bool(bestMove))
|
||||
{
|
||||
auto bonus = std::clamp(int(bestValue - ss->staticEval) * depth / (bestMove ? 10 : 8),
|
||||
auto bonus = std::clamp(int(bestValue - ss->staticEval) * depth * (bestMove ? 12 : 17) / 128,
|
||||
-CORRECTION_HISTORY_LIMIT / 4, CORRECTION_HISTORY_LIMIT / 4);
|
||||
update_correction_history(pos, ss, *this, bonus);
|
||||
update_correction_history(pos, ss, *this, 1069 * bonus / 1024);
|
||||
}
|
||||
|
||||
assert(bestValue > -VALUE_INFINITE && bestValue < VALUE_INFINITE);
|
||||
@@ -1621,7 +1621,7 @@ Value Search::Worker::qsearch(Position& pos, Stack* ss, Value alpha, Value beta)
|
||||
if (bestValue > alpha)
|
||||
alpha = bestValue;
|
||||
|
||||
futilityBase = ss->staticEval + 351;
|
||||
futilityBase = ss->staticEval + 328;
|
||||
}
|
||||
|
||||
const PieceToHistory* contHist[] = {(ss - 1)->continuationHistory};
|
||||
@@ -1682,7 +1682,7 @@ Value Search::Worker::qsearch(Position& pos, Stack* ss, Value alpha, Value beta)
|
||||
continue;
|
||||
|
||||
// Do not search moves with bad enough SEE values
|
||||
if (!pos.see_ge(move, -72))
|
||||
if (!pos.see_ge(move, -73))
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -1754,7 +1754,7 @@ Value Search::Worker::qsearch(Position& pos, Stack* ss, Value alpha, Value beta)
|
||||
|
||||
Depth Search::Worker::reduction(bool i, Depth d, int mn, int delta) const {
|
||||
int reductionScale = reductions[d] * reductions[mn];
|
||||
return reductionScale - delta * 576 / rootDelta + !i * reductionScale * 217 / 512 + 1182;
|
||||
return reductionScale - delta * 585 / rootDelta + !i * reductionScale * 206 / 512 + 1133;
|
||||
}
|
||||
|
||||
// elapsed() returns the time elapsed since the search started. If the
|
||||
@@ -1850,18 +1850,18 @@ void update_all_stats(const Position& pos,
|
||||
PieceType capturedPiece;
|
||||
|
||||
int bonus =
|
||||
std::min(124 * depth - 84, 1376) + 349 * (bestMove == ttMove) + (ss - 1)->statScore / 32;
|
||||
int malus = std::min(872 * depth - 212, 2104);
|
||||
std::min(128 * depth - 77, 1529) + 353 * (bestMove == ttMove) + (ss - 1)->statScore / 32;
|
||||
int malus = std::min(882 * depth - 204, 2122);
|
||||
|
||||
if (!pos.capture_stage(bestMove))
|
||||
{
|
||||
update_quiet_histories(pos, ss, workerThread, bestMove, bonus * 810 / 1024);
|
||||
update_quiet_histories(pos, ss, workerThread, bestMove, bonus * 806 / 1024);
|
||||
|
||||
int actualMalus = malus * 1159 / 1024;
|
||||
int actualMalus = malus * 1113 / 1024;
|
||||
// Decrease stats for all non-best quiet moves
|
||||
for (Move move : quietsSearched)
|
||||
{
|
||||
actualMalus = actualMalus * 963 / 1024;
|
||||
actualMalus = actualMalus * 977 / 1024;
|
||||
update_quiet_histories(pos, ss, workerThread, move, -actualMalus);
|
||||
}
|
||||
}
|
||||
@@ -1869,20 +1869,20 @@ void update_all_stats(const Position& pos,
|
||||
{
|
||||
// Increase stats for the best move in case it was a capture move
|
||||
capturedPiece = type_of(pos.piece_on(bestMove.to_sq()));
|
||||
captureHistory[movedPiece][bestMove.to_sq()][capturedPiece] << bonus * 1290 / 1024;
|
||||
captureHistory[movedPiece][bestMove.to_sq()][capturedPiece] << bonus * 1286 / 1024;
|
||||
}
|
||||
|
||||
// Extra penalty for a quiet early move that was not a TT move in
|
||||
// previous ply when it gets refuted.
|
||||
if (prevSq != SQ_NONE && ((ss - 1)->moveCount == 1 + (ss - 1)->ttHit) && !pos.captured_piece())
|
||||
update_continuation_histories(ss - 1, pos.piece_on(prevSq), prevSq, -malus * 596 / 1024);
|
||||
update_continuation_histories(ss - 1, pos.piece_on(prevSq), prevSq, -malus * 616 / 1024);
|
||||
|
||||
// Decrease stats for all non-best capture moves
|
||||
for (Move move : capturesSearched)
|
||||
{
|
||||
movedPiece = pos.moved_piece(move);
|
||||
capturedPiece = type_of(pos.piece_on(move.to_sq()));
|
||||
captureHistory[movedPiece][move.to_sq()][capturedPiece] << -malus * 1561 / 1024;
|
||||
captureHistory[movedPiece][move.to_sq()][capturedPiece] << -malus * 1559 / 1024;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1891,10 +1891,10 @@ void update_all_stats(const Position& pos,
|
||||
// at ply -1, -2, -3, -4, and -6 with current move.
|
||||
void update_continuation_histories(Stack* ss, Piece pc, Square to, int bonus) {
|
||||
static constexpr std::array<ConthistBonus, 6> conthist_bonuses = {
|
||||
{{1, 1106}, {2, 705}, {3, 316}, {4, 572}, {5, 126}, {6, 427}}};
|
||||
{{1, 1071}, {2, 753}, {3, 329}, {4, 539}, {5, 124}, {6, 434}}};
|
||||
|
||||
// Multipliers for positive history consistency
|
||||
constexpr int CMHCMultipliers[] = {87, 94, 106, 118, 114, 128, 128};
|
||||
constexpr int CMHCMultipliers[] = {96, 100, 100, 100, 115, 118, 129};
|
||||
int positiveCount = 0;
|
||||
|
||||
for (const auto [i, weight] : conthist_bonuses)
|
||||
@@ -1910,7 +1910,7 @@ void update_continuation_histories(Stack* ss, Piece pc, Square to, int bonus) {
|
||||
positiveCount++;
|
||||
|
||||
int multiplier = CMHCMultipliers[positiveCount];
|
||||
historyEntry << (bonus * weight * multiplier / 131072) + 82 * (i < 2);
|
||||
historyEntry << (bonus * weight * multiplier / 131072) + 73 * (i < 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1924,12 +1924,12 @@ void update_quiet_histories(
|
||||
workerThread.mainHistory[us][move.raw()] << bonus; // Untuned to prevent duplicate effort
|
||||
|
||||
if (ss->ply < LOW_PLY_HISTORY_SIZE)
|
||||
workerThread.lowPlyHistory[ss->ply][move.raw()] << bonus * 714 / 1024;
|
||||
workerThread.lowPlyHistory[ss->ply][move.raw()] << bonus * 682 / 1024;
|
||||
|
||||
update_continuation_histories(ss, pos.moved_piece(move), move.to_sq(), bonus * 898 / 1024);
|
||||
update_continuation_histories(ss, pos.moved_piece(move), move.to_sq(), bonus * 894 / 1024);
|
||||
|
||||
workerThread.sharedHistory.pawn_entry(pos)[pos.moved_piece(move)][move.to_sq()]
|
||||
<< bonus * (bonus > 0 ? 967 : 535) / 1024;
|
||||
<< bonus * (bonus > 0 ? 974 : 543) / 1024;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
+7
-7
@@ -106,18 +106,18 @@ void TimeManagement::init(Search::LimitsType& limits,
|
||||
{
|
||||
// Extra time according to timeLeft
|
||||
if (originalTimeAdjust < 0)
|
||||
originalTimeAdjust = 0.3128 * std::log10(timeLeft) - 0.4354;
|
||||
originalTimeAdjust = 0.3272 * std::log10(timeLeft) - 0.4141;
|
||||
|
||||
// Calculate time constants based on current time left.
|
||||
double logTimeInSec = std::log10(scaledTime / 1000.0);
|
||||
double optConstant = std::min(0.0032116 + 0.000321123 * logTimeInSec, 0.00508017);
|
||||
double maxConstant = std::max(3.3977 + 3.03950 * logTimeInSec, 2.94761);
|
||||
double optConstant = std::min(0.0029869 + 0.00033554 * logTimeInSec, 0.004905);
|
||||
double maxConstant = std::max(3.3744 + 3.0608 * logTimeInSec, 3.1441);
|
||||
|
||||
optScale = std::min(0.0121431 + std::pow(ply + 2.94693, 0.461073) * optConstant,
|
||||
0.213035 * limits.time[us] / timeLeft)
|
||||
optScale = std::min(0.012112 + std::pow(ply + 3.22713, 0.46866) * optConstant,
|
||||
0.19404 * limits.time[us] / timeLeft)
|
||||
* originalTimeAdjust;
|
||||
|
||||
maxScale = std::min(6.67704, maxConstant + ply / 11.9847);
|
||||
maxScale = std::min(6.873, maxConstant + ply / 12.352);
|
||||
}
|
||||
|
||||
// x moves in y seconds (+ z increment)
|
||||
@@ -131,7 +131,7 @@ void TimeManagement::init(Search::LimitsType& limits,
|
||||
// Limit the maximum possible time for this move
|
||||
optimumTime = TimePoint(std::max(1.0, optScale * timeLeft));
|
||||
maximumTime =
|
||||
TimePoint(std::max(double(optimumTime), std::min(0.825179 * limits.time[us] - moveOverhead,
|
||||
TimePoint(std::max(double(optimumTime), std::min(0.8097 * limits.time[us] - moveOverhead,
|
||||
maxScale * optimumTime)));
|
||||
|
||||
if (options["Ponder"])
|
||||
|
||||
Reference in New Issue
Block a user