Commit Graph
43 Commits
Author SHA1 Message Date
joergosterandStéphane Nicolet bae019b53e 50-moves rule improvement for transposition table
User "adentong" reported recently of a game where Stockfish blundered a game
in a tournament because during a search there was an hash-table issue for
positions inside the tree very close to the 50-moves draw rule. This is part
of a problem which is commonly referred to as the Graph History Interaction (GHI),
and is difficult to solve in computer chess because storing the 50-moves counter
in the hash-table loses Elo in general.

Links:
Issue 2451    : https://github.com/official-stockfish/Stockfish/issues/2451
About the GHI : https://www.chessprogramming.org/Graph_History_Interaction

This patch tries to address the issue in this particular game and similar
reported games: it prevents that values from the transposition table are
getting used when the 50-move counter is close to reaching 100 (). The idea
is that in such cases values from previous searches, with a much lower 50-move
count, become less and less reliable.

More precisely, the heuristic we use in this patch is that we don't take the
transposition table cutoff  when we have reached a 45-moves limit, but let the
search continue doing its job. There is a possible slowdown involved, but it will
also help to find either a draw when it thought to be losing, or a way to avoid
the draw by 50-move rule. This heuristics probably will not fix all possible cases,
but seems to be working reasonably well in practice while not losing too much Elo.

Passed non-regression tests:
STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 274452 W: 59700 L: 60075 D: 154677
http://tests.stockfishchess.org/tests/view/5df546116932658fe9b451bf

LTC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 95235 W: 15297 L: 15292 D: 64646
http://tests.stockfishchess.org/tests/view/5df69c926932658fe9b4520e

Closes https://github.com/official-stockfish/Stockfish/pull/2453

Bench: 4586187
2020-01-09 19:48:47 +01:00
joergosterandStéphane Nicolet a6b5ba1b64 Fix output of PV lines with invalid scores #2439
As reported on the forum it is possible, on very rare occasions, that we are
trying to print a PV line with an invalid previousScore, although this line
has a valid actual score. This patch fixes output of PV lines with invalid
scores in a MultiPV search. This is a follow-up patch to 8b15961 and makes
the fix finally complete.

The reason is the i <= pvIdx condition which probably is a leftover from the
times there was a special root search function. This check is no longer needed
today and prevents PV lines past the current one (current pvIdx) to be flagged
as updated even though they do have a valid score.

https://github.com/official-stockfish/Stockfish/commit/8b15961349e18a9ba113973c53f53913d0cd0fad
https://groups.google.com/forum/?fromgroups=#!topic/fishcooking/PrnoDLvMvro

No functional change.
2019-12-09 00:16:55 +01:00
joergosterandStéphane Nicolet fcee0ce6a3 Revert "Improve multiPV mode"
This reverts commit a8de07cc26.
2019-08-01 09:28:34 +02:00
Jörg OsterandMarco Costalba c9d73d1aa5 Try to get a more precise bench time (#2211)
Initialization of larger hash sizes can take some time.
Don't include this time in the bench by resetting the timer after Search::clear().
Also move 'ucinewgame' command down in the list, so that it is processed
after the configuration of Threads and Hash size.

No functional change.
2019-06-30 15:16:20 +02:00
joergosterandStéphane Nicolet a8de07cc26 Improve multiPV mode
Skip all moves during the Non-PV (zero-window) search which will be
searched as PV moves later anyways. We also wake sure the moves will
be reported to the GUI despite they're not being searched — some GUIs
may get confused otherwise, and it would unnecessarily complicate the
code.

Tested with MultiPV=4
STC
http://tests.stockfishchess.org/tests/view/5ce7137c0ebc5925cf070d69
LLR: 2.95 (-2.94,2.94) [0.50,4.50]
Total: 8233 W: 3708 L: 3424 D: 1101

LTC
http://tests.stockfishchess.org/tests/view/5ce798d60ebc5925cf071d17
LLR: 2.95 (-2.94,2.94) [0.00,3.50]
Total: 7369 W: 3197 L: 2911 D: 1261

Closes https://github.com/official-stockfish/Stockfish/pull/2163

No functional change. (in single PV mode)
2019-06-27 08:57:59 +02:00
Jörg OsterandMarco Costalba 6ab92d2e1c Qsearch simplification. (#1828)
Don't do an extra TT update in case of a fail-high,
but simply break off the moves loop and let the TT update
at the end of qsearch do this job.
Same workflow/logic as in our main search function now.

Tested for no regression to be on the safe side.
STC
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 30237 W: 6665 L: 6560 D: 17012
http://tests.stockfishchess.org/tests/view/5bf928e80ebc5902bced3f3a

LTC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 51067 W: 8625 L: 8553 D: 33889
http://tests.stockfishchess.org/tests/view/5bf937180ebc5902bced3fdc

No functional change.
2018-11-25 11:27:40 +01:00
joergosterandStéphane Nicolet 1e9397a2df Simplify KingProtector penalty.
Recent tuning results implied this penalty is more important for knights
and bishops, and almost negligible for rooks and queen.

Passed as simplification both
STC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 20873 W: 4592 L: 4469 D: 11812
http://tests.stockfishchess.org/tests/view/5b2fb4d00ebc5902b2e57e84

and LTC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 46069 W: 7949 L: 7870 D: 30250
http://tests.stockfishchess.org/tests/view/5b2fcc4b0ebc5902b2e580c5

Closes https://github.com/official-stockfish/Stockfish/pull/1660

Bench: 5487679
2018-06-26 08:55:35 +02:00
joergosterandStéphane Nicolet f7bae2de82 Bugfix of Position::has_repeated()
The function Position::has_repeated() is used by Tablebases::root_probe()
to determine whether we can rank all winning moves with the same value, or
if we need to strictly rank by dtz in case the position has already been
repeated once, and we are risking to run into the 50-move rule and thus
losing the win (especially critical in some very complicated endgames).

To check whether the current position or one of the previous positions
after the last zeroing move has already been occured once, we start looking
for a repetition of the current position, and if that is not the case, we
step one position back and repeat the check for that position, and so on.

If you now look at how this was done before the new root ranking patch was
merged two months ago, it seems quite obvious that it is a simple oversight:
https://github.com/official-stockfish/Stockfish/commit/108f0da4d7f993732aa2e854b8f3fa8ca6d3b46c

More specifically, after we stepped one position back with

```
stc = stc->previous;
```

we now have to start checking for a repetition with

```
StateInfo* stp = stc->previous->previous;
```

and not with

```
StateInfo* stp = st->previous->previous;
```

Closes https://github.com/official-stockfish/Stockfish/pull/1625

No functional change
2018-06-04 07:45:12 +02:00
joergosterandStéphane Nicolet 43682d08f7 Code style in Razoring and ProbCut
No functional change.
2018-03-06 01:54:36 +01:00
joergosterandStéphane Nicolet 44a7db0f9a Implement 'old' multipv search.
It seems to be a waste of time to loop through all remaining root moves
after finishing each PV line. This patch skips this until we have reached
the last PV line (this is the way it was done in Glaurung and very early
versions of Stockfish).

No functional change in Single PV mode.

MultiPV=3 STC and LTC tests
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 3113 W: 1248 L: 1064 D: 801

LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 2260 W: 848 L: 679 D: 733

Bench: 5023629
2018-02-04 13:35:44 +01:00
joergosterandJoona Kiiski 377d77dbe9 Provide selective search depth info for each pv move
No functional change

Closes #1166
2017-07-13 16:30:03 -07:00
joergosterandJoona Kiiski 8b15961349 Fix multiPV issue #502
In general, this patch handles the cases where we don't have a valid score for each PV line in a multiPV search. This can happen if the search has been stopped in an unfortunate moment while still in the aspiration loop. The patch consists of two parts.

Part 1: The new PVIdx was already part of the k-best pv's in the last iteration, and we therefore have a valid pv and score to output from the last iteration. This is taken care of with:

      bool updated = (i <= PVIdx && rootMoves[i].score != -VALUE_INFINITE);

Case 2: The new PVIdx was NOT part of the k-best pv's in the last iteration, and we have no valid pv and score to output. Not from the current nor from the previous iteration. To avoid this, we are now also considering the previous score when sorting, so that the PV lines with no actual but with a valid previous score are pushed up again, and the previous score can be displayed.

  bool operator<(const RootMove& m) const {
    return m.score != score ? m.score < score : m.previousScore < previousScore; } // Descending sort

I also added an assertion in UCI::value() to possibly catch similar issues earlier.

No functional change.

Closes #502
Closes #1074
2017-05-03 19:46:40 -07:00
joergosterandJoona Kiiski 72a501c6fe Fix zugzwang pruning issues
By adding pos.non_pawn_material(pos.side_to_move()) as a precondition in step 13,
which is already in use in Futility Pruning (child node) and Null Move Pruning for similar reasons.

Pawn endgames, especially those with only 1 or 2 pawns, are simply heavily influenced by zugzwang situations.

Since we are using a bitbase for KPK endgames, I see no reason to accept buggy evals as shown in #760

Patch looks neutral at STC
LLR: 2.32 (-2.94,2.94) [-3.00,1.00]
Total: 79580 W: 10789 L: 10780 D: 58011

and LTC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 27071 W: 3502 L: 3390 D: 20179

Bench: 6259071

Closes #1051
Closes #760
2017-04-07 17:15:00 -07:00
joergosterandJoona Kiiski afe75571d8 Simplify ThreatBySafePawn scoring
Bench: 6197938

Closes #1047
2017-03-25 10:22:20 -07:00
joergosterandJoona Kiiski c076216a32 Pawns count imbalance table
Instead of having a continuous increasing bonus for our number of pawns when calculating imbalance, use a separate lookup array with tuned values.
Idea by GuardianRM.

STC
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 16155 W: 2980 L: 2787 D: 10388

LTC
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 100478 W: 13055 L: 12615 D: 74808

Bench: 6128779

Closes #1030
2017-03-17 14:41:08 -07:00
Jörg OsterandMarco Costalba 8765f9ce16 Further simplify unstoppable (#938)
By finally moving it into passed pawns eval.

Tested for no regression:
STC
LLR: 3.25 (-2.94,2.94) [-3.00,1.00]
Total: 57109 W: 10023 L: 9947 D: 37139

LTC
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 21511 W: 2800 L: 2680 D: 16031

Bench: 5255881
2016-12-25 10:44:56 +01:00
joergosterandMarco Costalba 8f30d233f8 Fix trace in case of space evaluation
We only compute space eval during the opening/early midgame.
Apply the same logic for DoTrace.

No functional change.
2016-11-27 09:28:32 +01:00
joergosterandMarco Costalba de269ee18e FEN parsing: add a second check for correctly setting e.p. square
Currently, we only check if there is a pawn in place
to make the en-passant capture. Now also check that
there is a pawn that could just have advanced two
squares. Also update the corresponding comment.

This makes the parsing of FENs a bit more robust, and
now correctly handles positions like the one reported by Dann Corbit.

position fen rnbqkb1r/ppp3pp/3p1n2/3P4/8/2P5/PP3PPP/RNBQKB1R w KQkq e6
d

 +---+---+---+---+---+---+---+---+
 | r | n | b | q | k | b |   | r |
 +---+---+---+---+---+---+---+---+
 | p | p | p |   |   |   | p | p |
 +---+---+---+---+---+---+---+---+
 |   |   |   | p |   | n |   |   |
 +---+---+---+---+---+---+---+---+
 |   |   |   | P |   |   |   |   |
 +---+---+---+---+---+---+---+---+
 |   |   |   |   |   |   |   |   |
 +---+---+---+---+---+---+---+---+
 |   |   | P |   |   |   |   |   |
 +---+---+---+---+---+---+---+---+
 | P | P |   |   |   | P | P | P |
 +---+---+---+---+---+---+---+---+
 | R | N | B | Q | K | B |   | R |
 +---+---+---+---+---+---+---+---+

Fen: rnbqkb1r/ppp3pp/3p1n2/3P4/8/2P5/PP3PPP/RNBQKB1R w KQkq - 0 1

No functional change.
2016-11-10 11:45:51 +01:00
joergosterandMarco Costalba 351844061e Allowing singular extension in mate positions
Drop useless condition

abs(ttValue) < VALUE_KNOWN_WIN

And extend singular extension search to cases when ttValue
stores a mate score. This improves mate finding and does
not introduce any regression.

Yery tested this patch against current master on the 6500+
Chest mate suite with 200K fixed nodes:

    shortest mates found: master: 1206 patch:1205
    any mate found: master: 1903 patch: 2003

with 1 sec time:

    shortest mates found: master: 2667 patch: 2628
    any mate found: master: 3585 patch: 3646

Verified for no regression:

STC
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 25655 W: 4578 L: 4465 D: 16612

LTC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 66247 W: 8618 L: 8557 D: 49072

bench: 6335042
2016-09-24 19:56:02 +02:00
joergosterandMarco Costalba 82d02a3133 Fix extract_ponder_from_tt()
Checking for legality of a possible ponder move
must be done before we undo the first pv move,
of course. (spotted by mohammed li.)

This obviously only has any effect when playing in ponder mode.

No functional change.
2016-07-12 08:47:21 +02:00
joergosterandMarco Costalba 3549d98d07 Tuned values for piece check and attack unit factors
A middle ground patch of two successful tuning patches,
one at STC, the other at LTC, which now passed both.

LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 67893 W: 12777 L: 12384 D: 42732

LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 30165 W: 4189 L: 3960 D: 22016

bench: 9209507
2016-06-03 07:39:27 +02:00
joergosterandMarco Costalba dc0030de4f Fix LazySMP when searching to a fixed depth.
Currently, helper threads will only search up to the
specified depth limit. Now let them search until the
main thread has finished the specified depth.

On the other hand, we don't want to pick a thread with
a higher search depth.

This may be considered cheating. ;-)

No functional change.
2016-05-01 14:30:50 +02:00
joergosterandJoona Kiiski 8de29390f2 Pass endgame value to evaluate_scale_factor()
No functional change

Resolves #592
2016-02-28 13:35:34 +00:00
joergosterandJoona Kiiski 3054db989d Use distance<file>() function in endgame.cpp
This one occurance of distance function was most likely overlooked.

No functional change.

Resolves #376
2015-07-12 20:48:50 +01:00
joergosterandJoona Kiiski e8cc5c9968 Small coding style fix for Outpost array
No functional change

Resolves #367
2015-06-17 15:02:57 +01:00
joergosterandGary Linscott 50182f1100 Tuned values for the pawn piece square table
Quick measure at very fast tc:
ELO: 4.77 +-2.2 (95%) LOS: 100.0%
Total: 40124 W: 8711 L: 8160 D: 23253

LTC:
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 52284 W: 8880 L: 8559 D: 34845

Bench: 8865736

Resolves #311
2015-03-25 07:39:44 +08:00
joergosterandGary Linscott 966bc477af Tuned mobility with another SPSA run
Further improved mobility values after another SPSA session, 50k
iterations.

Elo measure at very fast 9+0.05":
ELO: 3.40 +-2.2 (95%) LOS: 99.9%
Total: 40000 W: 8434 L: 8042 D: 23524

and LTC SPRT[0, 4]:
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 11052 W: 1874 L: 1687 D: 7491

Bench: 8226843

Resolves #301
2015-03-20 08:08:21 +08:00
joergosterandJoona Kiiski c6f987d1ad Fix the comment for Position::is_draw()
We no longer check for insufficient material.

No functional change

Resolves #299
2015-03-18 20:30:50 +00:00
joergosterandJoona Kiiski a4b98a052e New values for Mobility and Outposts.
Both are the result of a SPSA tuning session with a custom book, 50k iterations each.

After an additional tuning session of the mobility values, tuning the delta values, with following result.

40k games at 9+0.05:
ELO: 4.13 +-2.2 (95%) LOS: 100.0%
Total: 40000 W: 8581 L: 8106 D: 23313

and LTC
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 36518 W: 6049 L: 5782 D: 24687

Bench: 8567402

Resolves #284
2015-03-14 21:35:52 +00:00
joergosterandGary Linscott f6d220ab14 Halve StormDanger bonus for blocked pawn on A/H file
STC
LLR: 2.95 (-2.94,2.94) [-1.50,4.50]
Total: 3410 W: 758 L: 641 D: 2011

LTC
LLR: 2.95 (-2.94,2.94) [0.00,6.00]
Total: 33225 W: 5708 L: 5445 D: 22072

Bench: 8465811

Resolves #153
2014-12-11 13:08:29 -05:00
joergosterandGary Linscott 15e2191111 Remove the now redundant TT prefetch call from Position::do_move.
Tested for no regression and passed both
STC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 48250 W: 9757 L: 9686 D: 28807

LTC
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 51412 W: 8887 L: 8816 D: 33709

No functional change.

Resolves #66
2014-10-06 23:59:56 +08:00
joergosterandJoona Kiiski 82d065b011 Speculative prefetch
Idea by Peter Oesterlund.
Implemented and tested by Joerg Oester

STC 3 threads
ELO: 3.19 +-2.1 (95%) LOS: 99.9%
Total: 40000 W: 7576 L: 7209 D: 25215

LTC
LLR: 2.96 (-2.94,2.94) [0.00,6.00]
Total: 22026 W: 3829 L: 3619 D: 14578

STC
LLR: 2.95 (-2.94,2.94) [-1.50,4.50]
Total: 7291 W: 1531 L: 1404 D: 4356

No functional change

Resolves #61
2014-10-02 22:19:14 +01:00
joergosterandlucasart 9da015517c Remove insufficient material rule
The eval already returns zero in KK, KBK, KNK (see material.cpp). The difference is:
- we lose the "TB pruning" benefit of the draw rule (ie. search goes on even if eval is zero)
- we gain some speed by removing a useless test from the hot path

STC:
LLR: 0.05 (-2.94,2.94) [-3.00,1.00]
Total: 128000 W: 21357 L: 21560 D: 85083

LTC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 33023 W: 4613 L: 4509 D: 23901

bench 7461881
2014-08-06 18:42:10 +08:00
joergosterandlucasart ac7780bd35 Tune trapped rook penalty
Passed STC
LLR: 2.96 (-2.94,2.94) [-1.50,4.50]
Total: 15687 W: 3352 L: 3199 D: 9136

and LTC (parameter tweaks)
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 27983 W: 5046 L: 4797 D: 18140

bench: 8330705
2014-07-03 19:38:54 +08:00
joergosterandJoona Kiiski ffedfa3354 Fix Singular extension condition to handle mate scores
With Eelco's patch "Don't special case for abs(beta) >= VALUE_MATE_IN_MAX_PLY" condition "abs(ttValue) < VALUE_KNOWN_WIN" has been removed from singular extension search, and condition "abs(beta) < VALUE_KNOWN_WIN" was added to the SingularExtensionNode definition.
This might lead to problems, especially in positions, where a mate is due.
For example, this position 5rk1/4K1pp/8/5PPP/8/8/8/1R6 w - - 12 1 triggers an assert.
stockfish: search.cpp:434: Value {anonymous}::search(Position&, Search::Stack*, Value, Value, Depth, bool) [with {anonymous}::NodeType NT = (<unnamed>::NodeType)2u; bool SpNode = false]: Assertion `-VALUE_INFINITE <= alpha && alpha < beta && beta <= VALUE_INFINITE' failed.

So let's re-insert the removed condition.
First spotted by Uri Blass, fix by me.

Bench: 8759675
2014-06-29 20:17:40 +01:00
joergosterandMarco Costalba 8bfb53efe2 Move queen vs. 3 minors rule to imbalance tables
Tuned with CLOP after 57k games.

Simplification: tested in no-regression mode.

Passed both STC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 17254 W: 3159 L: 3032 D: 11063

And LTC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 32413 W: 4967 L: 4864 D: 22582

bench: 8082049
2014-04-23 08:51:34 +02:00
Joerg OsterandMarco Costalba 299afcd886 Queen vs. 3 pieces imbalance
Passed both STC
LLR: 7.32 (-2.94,2.94) [-1.50,4.50]
Total: 98108 W: 18087 L: 17576 D: 62445

And LTC
LLR: 2.95 (-2.94,2.94) [0.00,6.00]
Total: 15082 W: 2417 L: 2248 D: 10417

bench: 7717336
2014-04-03 10:42:06 +02:00
Joerg OsterandMarco Costalba b917cd275e Dynamic draw value
Try to avoid repetition draws at early midgame,
this should give an edge against weaker opponents
and reduce draw rate.

Tested for regressions with SPRT[-3, 1] and
passed both short TC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 68498 W: 12928 L: 12891 D: 42679

And long TC
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 40212 W: 6386 L: 6295 D: 27531

bench: 7990513
2014-02-26 19:33:52 +01:00
Joerg OsterandMarco Costalba 67f88f5e3e Return static eval when reaching MAX_PLY
Makes more sense than returning a draw score. Tested
with reduced MAX_PLY = 30 and passed both short TC
LLR: 2.95 (-2.94,2.94) [-1.50,4.50]
Total: 17434 W: 3345 L: 3194 D: 10895

And long TC
LLR: 2.97 (-2.94,2.94) [0.00,6.00]
Total: 2610 W: 488 L: 373 D: 1749

With current limit of MAX_PLY = 100 the patch should not
introduce any measurable change, nevertheless is the correct
approach.

Idea of returning eval is from  Michel Van den Bergh.

bench: 8430785
2014-02-15 08:20:33 +01:00
joergosterandMarco Costalba ffd6685f79 Fix a compiler warning
Latest master triggers a compiler warning due
to comparing int64_t to uint64_t.

notation.cpp: In Funktion »std::string pretty_pv(Position&, int, Value, int64_t, Move*)«:
notation.cpp:230:30: Warnung: Vergleich zwischen vorzeichenbehafteten und vorzeichenlosen Ganzzahlausdrücken [-Wsign-compare]

This patch should fix it.

No functional change.
2014-02-12 21:52:21 +01:00
Jörg OsterandMarco Costalba 4ef6b2c32a Remove opposed flag for doubled pawns
Actually, it is not used, as both arrays have the
same values. Some local tests in either direction
showed no improvement.

Also some minor corrections in the comments.

No functional change.
2013-11-10 17:21:59 +01:00
Jörg OsterandMarco Costalba f011a5af11 Penalty for Knight when enemy pawns are few
This seems more a material imbalance topic,
anyhow test is good and so patch is applied
as is.

Passed both short TC:
LLR: 2.96 (-2.94,2.94) [-1.50,4.50]
Total: 17391 W: 3548 L: 3393 D: 10450

And long TC:
LLR: 3.00 (-2.94,2.94) [0.00,6.00]
Total: 34660 W: 5972 L: 5700 D: 22988

bench: 8291883
2013-10-24 20:11:33 +02:00
Jörg OsterandMarco Costalba 25cb851f8a Score chain pawn also by rank
Use the (rescaled) CandidatePassed[] table
that is already rank based.

Passed both short TC
LLR: 2.95 (-2.94,2.94) [-1.50,4.50]
Total: 11048 W: 2272 L: 2135 D: 6641

And long TC
LLR: 2.97 (-2.94,2.94) [0.00,6.00]
Total: 4116 W: 769 L: 645 D: 2702

bench: 8440524
2013-10-18 10:27:55 +02:00