Commit Graph
56 Commits
Author SHA1 Message Date
Joost VandeVondeleandMarco Costalba 9d95d43c57 Multi-threaded search testing with valgrind
Also check with valgrind the multi-threaded search.

On top of the fix for issue #1227 (PR #1235).

No functional change.
2017-09-01 20:19:43 +02:00
Joost VandeVondeleandMarco Costalba e385f194e9 Fix uninitialized memory usage
After increasing the number of threads, the histories were not cleared,
resulting in uninitialized memory usage.

This patch fixes this by clearing threads histories in Thread c'tor as
is the idomatic way.

This fixes issue 1227

No functional change.
2017-09-01 20:16:56 +02:00
Joost VandeVondeleandMarco Costalba bf485f4aff Simplify away non-normal moves in SEE
credit goes to @mstembera for suggesting this approach.
SEE now deals with castling, promotion and en passant in a similar way.

passed STC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 32902 W: 6079 L: 5979 D: 20844

passed LTC
LLR: 3.92 (-2.94,2.94) [-3.00,1.00]
Total: 110698 W: 14198 L: 14145 D: 82355

Bench: 5713905
2017-08-30 15:02:40 +02:00
Joost VandeVondeleandMarco Costalba d5f883ab29 Improve multi-threaded mate finding
If any thread found a 'mate in x' stop the search. Previously only
mainThread would do so. Requires the bestThread selection to be
adjusted to always prefer mate scores, even if the search depth is less.

I've tried to collect some data for this patch. On 30 cores, mate finding
seems 5-30% faster on average. It is not so easy to get numbers for this,
as the time to find a mate fluctuates significantly with multi-threaded runs,
so it is an average over 100 searches for the same position. Furthermore,
hash size and position make a difference as well.

Bench: 5965302
2017-08-26 09:53:34 +02:00
Joost VandeVondeleandMarco Costalba 5ef94eb970 Use moveCount history for reduction
Use less reduction for moves with larger moveCount if your
opponent did an unexpected (== high moveCount) move in the
previous ply... unexpected moves might need unexpected answers.

passed STC:
http://tests.stockfishchess.org/tests/view/599f08cc0ebc5916ff64aace
LLR: 2.97 (-2.94,2.94) [0.00,5.00]
Total: 9638 W: 1889 L: 1720 D: 6029

passed LTC:
http://tests.stockfishchess.org/tests/view/599f1e5c0ebc5916ff64aadc
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 28308 W: 3742 L: 3533 D: 21033

Bench: 5747429
2017-08-26 09:30:42 +02:00
Joost VandeVondeleandMarco Costalba daf0fe1f57 Collect more corrections to optimum/maximum
The only call site of Time.maximum() corrected by 10.
Do this directly in remaining().

Ponder increased Time.optimum by 25% in init(). Idem.
Delete unused includes.

No functional change.
2017-08-18 08:38:40 -07:00
Joost VandeVondeleandMarco Costalba 2783203428 Simplify finished search in ponder/infinite mode.
In this rare case (e.g. go infinite on a stalemate),
just spin till ponderhit/stop comes.

The Thread::wait() is a renmant of the old YBWC
code, today with lazy SMP, threads don't need to
wait when outside of their idle loop.

No functional change.
2017-08-10 22:42:52 -07:00
Joost VandeVondeleandMarco Costalba 5410424e3d Fix a race on Limits::ponder
Limits::ponder was used as a signal between uci and search threads,
but is not an atomic variable, leading to the following race as
flagged by a sanitized binary.

Expect input:
```
 spawn  ./stockfish
 send "uci\n"
 expect "uciok"
 send "setoption name Ponder value true\n"
 send "go wtime 4000 btime 4000\n"
 expect "bestmove"
 send "position startpos e2e4 d7d5\n"
 send "go wtime 4000 btime 4000 ponder\n"
 sleep 0.01
 send "ponderhit\n"
 expect "bestmove"
 send "quit\n"
 expect eof
```

Race:
```
WARNING: ThreadSanitizer: data race (pid=7191)
  Read of size 4 at 0x0000005c2260 by thread T1:

  Previous write of size 4 at 0x0000005c2260 by main thread:

  Location is global 'Search::Limits' of size 88 at 0x0000005c2220 (stockfish+0x0000005c2260)
```

The reason of teh race is that ponder is not just set in UCI go()
assignment but also is signaled by an async ponderhit in uci.cpp:

      else if (token == "ponderhit")
          Search::Limits.ponder = 0; // Switch to normal search

The fix is to add an atomic bool to the threads structure to
signal the ponder status, letting Search::Limits to reflect just
what was passed to 'go'.

No functional change.
2017-08-10 10:46:46 -07:00
Joost VandeVondeleandMarco Costalba f731bcadb7 Unify scoring functions in MovePicker
No functional change.
2017-08-10 02:06:21 -07:00
Joost VandeVondeleandMarco Costalba b40e45c1cc Remove Stack/thread dependence in movepick
as a lower level routine, movepicker should not depend on the
search stack or the thread class, removing a circular dependency.
Instead of copying the search stack into the movepicker object,
as well as accessing the thread class for one of the histories,
pass the required fields explicitly to the constructor (removing
the need for thread.h and implicitly search.h in movepick.cpp).
The signature is thus longer, but more explicit:

Also some renaming of histories structures while there.

passed STC [-3,1], suggesting a small elo impact:

LLR: 3.13 (-2.94,2.94) [-3.00,1.00]
Total: 381053 W: 68071 L: 68551 D: 244431
elo =   -0.438 +-    0.660 LOS:    9.7%

No functional change.
2017-08-06 01:45:54 -07:00
Joost VandeVondeleandJoona Kiiski 272e4d1ac7 Faster travis checks
in the last month a couple of timeouts have been seen in travis valgrind testing, leading to undesired false positives. The precise cause of this is unclear: a normal valgrind instrumented run is about 6min, the timeout is 10min. Either there are rare hangs (not reproduced locally), or maybe the actual runtime fluctuates on the travis infrastructure (which uses VMs on AWS as far as I know). This patch leads to roughly a 2x speedup of the instrumented testing by reducing the depth from 10 to 9. If timeouts persist, it needs further analysis.

No functional change.

Closes #1171
2017-07-23 17:23:14 -07:00
Joost VandeVondeleandJoona Kiiski 36a93d90f7 Move stop signal to Threads
Instead of having Signals in the search namespace,
make the stop variables part of the Threads structure.
This moves more of the shared (atomic) variables towards
the thread-related structures, making their role more clear.

No functional change

Closes #1149
2017-07-13 16:08:37 -07:00
Joost VandeVondeleandJoona Kiiski 7e897a64f2 Remove race suppression.
Pull #1134 fixed another race, so that can be removed from the thread sanitizer suppressions.

No functional change.

Closes #1150
2017-06-28 17:06:52 -07:00
Joost VandeVondeleandJoona Kiiski 3cb0200459 Fix four data races.
the nodes, tbHits, rootDepth and lastInfoTime variables are read by multiple threads, but not declared atomic, leading to data races as found by -fsanitize=thread. This patch fixes this issue. It is based on top of the CI-threading branch (PR #1129), and should fix the corresponding CI error messages.

The patch passed an STC check for no regression:

http://tests.stockfishchess.org/tests/view/5925d5590ebc59035df34b9f
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 169597 W: 29938 L: 30066 D: 109593

Whereas rootDepth and lastInfoTime are not performance critical, nodes and tbHits are. Indeed, an earlier version using relaxed atomic updates on the latter two variables failed STC testing (http://tests.stockfishchess.org/tests/view/592001700ebc59035df34924), which can be shown to be due to x86-32 (http://tests.stockfishchess.org/tests/view/592330ac0ebc59035df34a89). Indeed, the latter have no instruction to atomically update a 64bit variable. The proposed solution thus uses a variable in Position that is accessed only by one thread, which is copied every few thousand nodes to the shared variable in Thread.

No functional change.

Closes #1130
Closes #1129
2017-06-21 13:37:58 -07:00
Joost VandeVondeleandJoona Kiiski ebc563059c Call TT.new_search() earlier.
TT.new_search() was being called by mainThread in Thread::search(). However, mainThread is the last to start searching, and helper threads could reach a measured rootDepth 10 (on 64 cores) before mainThread increments the TT generation. Fixed by moving the call to MaintThread::search() before helper threads start searching.

No functional change.

Closes #1134
2017-06-16 19:20:01 -07:00
Joost VandeVondeleandJoona Kiiski 1781439fc2 use auto& for histories
No functional change.

Closes #1113
2017-06-06 09:56:13 -07:00
Joost VandeVondeleandJoona Kiiski 732aa34e3d Fix memory access in Search::clear()
Fixes a bug in Search::clear, where the filling of CounterMoveStats&, overwrote (currently presumably unused) memory because sizeof(cm) returns the size in bytes, whereas elements was needed.

No functional change

Closes #1119
2017-05-17 18:15:01 -07:00
Joost VandeVondeleandJoona Kiiski 7edd1f7ccd Execute an implied ucinewgame at startup
execute an implied ucinewgame upon entering the UCI::loop,
to make sure that searches starting with and without an (optional) ucinewgame
command yield the same search.

This is needed now that seach::clear() initializes tables to non-zero default values.

No functional change

Closes #1101
Closes #1104
2017-05-15 18:54:13 -07:00
Joost VandeVondeleandJoona Kiiski 99d914985f Remove int to int conversion, unused include.
No functional change.

Closes #1112
2017-05-09 18:36:32 -07:00
Joost VandeVondeleandJoona Kiiski e9f26cccdd gcc 7 port
Testing the release candidate revealed only one minor issue, namely a new warning -Wimplicit-fallthrough (part of -Wextra) triggers in the movepicker. This can be silenced by adding a comment, and once we move to c++17 by adding a standard annotation [[fallthrough]];.

No functional change.

Closes #1090
2017-04-30 08:43:43 -07:00
Joost VandeVondeleandJoona Kiiski b1b19343cd Copy killers in the movepicker
ss->killers can change while the movepicker is active.
The reason ss->killers changes is related to the singular
extension search in the moves loop that calls search<>
recursively with ss instead of ss+1,
effectively using the same stack entry for caller and callee.
By making a copy of the killers,
the movepicker does the right thing nevertheless.

Tested as a bug fix

STC:
http://tests.stockfishchess.org/tests/view/58ff130f0ebc59035df33f37
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 70845 W: 12752 L: 12716 D: 45377

LTC:
http://tests.stockfishchess.org/tests/view/58ff48000ebc59035df33f3d
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 28368 W: 3730 L: 3619 D: 21019

Bench: 6465887

Closes #1085
2017-04-28 20:29:04 -07:00
Joost VandeVondeleandJoona Kiiski d06a8d0c18 Zero unused constant
No functional change

Closes #1081
2017-04-25 17:21:36 -07:00
Joost VandeVondeleandJoona Kiiski 6b9a22b40d Sort moves partially: linear depth dependence
STC: http://tests.stockfishchess.org/tests/view/58f98d260ebc59035df33d5e
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 58958 W: 10862 L: 10485 D: 37611

LTC: http://tests.stockfishchess.org/tests/view/58fa45d40ebc59035df33d86
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 18607 W: 2427 L: 2251 D: 13929

Bench: 6065528

Closes #1079
2017-04-23 08:37:55 -07:00
Joost VandeVondeleandJoona Kiiski 9da3b44ddc Use int instead of Value for history related stats.
history related scores are not related to evaluation based scores.
For example, can easily exceed the range -VALUE_INFINITE,VALUE_INFINITE.
As such the current type is confusing, and a plain int is a better match.

tested for no regression:

STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 43693 W: 7909 L: 7827 D: 27957

No functional change.

Closes #1070
2017-04-23 07:59:28 -07:00
Joost VandeVondeleandJoona Kiiski ced29248c9 simplify logic for history based pruning
STC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 34255 W: 6292 L: 6194 D: 21769

LTC
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 89914 W: 11769 L: 11739 D: 66406

Bench: 6581936

Closes #1066
2017-04-20 11:28:11 -07:00
Joost VandeVondeleandJoona Kiiski 2d96e8fbe9 Partial insertion sort
the order of elements returned by std::partition is implementation defined (since not stable) and could depend on the version of libstdc++ linked.
As std::stable_partition was tested to be too slow (http://tests.stockfishchess.org/tests/view/585cdfd00ebc5903140c6082).
Instead combine partition with our custom implementation of insert_sort, which fixes this issue.
Implementation based on a patch by mstembera (http://tests.stockfishchess.org/tests/view/58d4d3460ebc59035df3315c), which suggests some benefit by itself.
Higher depth moves are all sorted (INT_MIN version), as in current master.

STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 33116 W: 6161 L: 6061 D: 20894

LTC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 88703 W: 11572 L: 11540 D: 65591

Bench: 6256522

Closes #1058
Closes #1065
2017-04-20 11:19:01 -07:00
Joost VandeVondeleandJoona Kiiski 57a3334322 Prefer std::find over a hand-coded loop
tested for no regression.

STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 37378 W: 6649 L: 6556 D: 24173

No functional change.

Closes #1071
2017-04-17 09:25:27 -07:00
Joost VandeVondeleandJoona Kiiski c5de4080db Introduce assert for stats update
Make sure updates to the stats are done in a stable way.

No functional change

Closes #1038
Closes #1037
2017-03-25 17:57:07 -07:00
Joost VandeVondeleandJoona Kiiski 3b7c1a17e4 Increase maximum number of threads
a single Xeon Phi can present itself as a single numa node with up to 288 threads (4 threads per hardware core).
Tested to work as expected with a Xeon Phi CPU 7230 up to 256 threads.

No functional change

Closes #1045
2017-03-25 10:35:17 -07:00
Joost VandeVondeleandJoona Kiiski c80d52c845 History stat bonus: Move condition to bonus calculation
about 0.5% speedup.

No functional change

Closes #1034
2017-03-17 14:46:47 -07:00
Joost VandeVondeleandJoona Kiiski d490bb9973 Always have counterMoves associated
Simplifies away all associated checks, leading to a ~0.5% speedup.
The code now explicitly checks if moves are OK, rather than using nullptr checks.

Verified for no regression:

LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 32218 W: 5762 L: 5660 D: 20796

No functional change

Closes #1021
2017-03-08 18:35:23 -08:00
Joost VandeVondeleandJoona Kiiski 1810c4d758 Simplify skipping of plies with helper threads
Replaces the HalfDensity array with an equivalent, compact implementation.
Includes suggestions by mcostalba & snicolet.

No functional change

Closes #1004
2017-02-26 16:41:58 -08:00
Joost VandeVondeleandJoona Kiiski 1e814e0ca0 Fix makefile: 32 bit builds without optimization.
Fixes failing build for

make ARCH=x86-32 clean && make ARCH=x86-32 optimize=no build

by passing -m32 also to the link step.

Extend travis testing accordingly.

No functional change.

Closes #999
2017-02-14 21:11:44 -08:00
Joost VandeVondeleandMarco Costalba d8f683760c Adjust copyright headers to 2017 (#965)
No functional change.
2017-01-11 08:46:29 +01:00
Joost VandeVondeleandMarco Costalba ba15781be8 New shell scripts for testing, used for travis CI (#957)
Perform more complex verification and validation.

- signature.sh : extract and optionally compare Bench/Signature/Node count.
- perft.sh : verify perft counts for a number of positions.
- instrumented.sh : run a few commands or uci sequences through valgrind/sanitizer instrumented binaries.
- reprosearch.sh : verify reproducibility of search.

These script can be used from directly from the command line in the src directory.

Update travis script to use these shell scripts.

No functional change.
2017-01-09 10:30:57 +01:00
Joost VandeVondeleandMarco Costalba 1c316c41bb Correctly zero-initialize MainThread
It can be used uninitialized in time management.
Fixes all valgrind errors on './stockfish go wtime 8000 btime 8000 winc 500 binc 500'

This is one (of the many) quirks of C++. There is a subtle difference between:

new Foo
new Foo()

The first statement calls the default constructor (that in case of a POD leaves data members
uninitialized), the second one performs a value-initialization (that in case of POD is
equivalent to a zero-initialization)

See:
http://stackoverflow.com/questions/620137/do-the-parentheses-after-the-type-name-make-a-difference-with-new
http://stackoverflow.com/questions/5116541/difference-between-creating-object-with-or-without

No functional change.
2017-01-07 10:02:43 +01:00
Joost VandeVondeleandMarco Costalba 90b052462c Zero init fromToStats in constructor. (#953)
Extend commit fe99de to fromToStats, which fixes the last valgrind errors on 
a simple 'go depth 12' at startup.

No functional change.
2017-01-06 10:43:18 +01:00
Joost VandeVondeleandMarco Costalba 6b16ebc825 Use consistent variable names for counterMoveStats (#949)
Unify naming in movepick and search, by adopting the latter convention (cmh,fmh,fmh2).

No functional change.
2017-01-02 09:36:43 +01:00
Joost VandeVondeleandMarco Costalba af7412e58a Explicitly use alpha+1 for beta in NonPV search (#939)
Fixes the only exception, in razoring.

The code already does assert(PvNode || (alpha == beta - 1)), and it can be verified by studying the program flow that this is indeed the case, also for the modified line.

No functional change.
2016-12-25 10:34:48 +01:00
Joost VandeVondeleandMarco Costalba 1ceaea701b Simplify threshold handling for probcut. (#936)
Just use greater equal as this is what see_ge does now.

passed STC
LLR: 2.94 (-2.94,2.94) [-3.00,1.00]
Total: 226506 W: 39755 L: 39978 D: 146773

passed LTC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 138483 W: 17450 L: 17479 D: 103554

Bench: 5212921
2016-12-22 16:02:32 +01:00
Joost VandeVondeleandMarco Costalba ee22b61f5e Use DEPTH_ZERO initializer for depth in qsearch (#931)
Simplifies the main search function.

No functional change.
2016-12-20 11:17:38 +01:00
Joost VandeVondeleandMarco Costalba 1b62d413c1 Clean-up skipEarlyPruning (#921)
make skipEarlyPruning a search argument instead of managing this by hand.

Verified for no regression at STC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 96754 W: 17089 L: 17095 D: 62570

No functional change.
2016-12-11 20:05:25 +01:00
Joost VandeVondeleandMarco Costalba a47bbca0ea Refactor bonus and penalty calculation (#917)
* Refactor bonus and penalty calculation

Compute common terms in a helper function.

No functional change.

* Further refactoring

Remove some parenthesis that are now useless.
Define prevSq once, use repeatedly.

No functional change.

bench: 5884767 (bench of previous patch is wrong)
2016-12-05 18:58:12 +01:00
Joost VandeVondeleandMarco Costalba 1e76ba7cec WeakQueen Parameter tweak
New tuned values.

passed STC
http://tests.stockfishchess.org/tests/view/5834573c0ebc5903140c507b
LLR: 3.16 (-2.94,2.94) [0.00,4.00]
Total: 157415 W: 27917 L: 27227 D: 102271

passed LTC
http://tests.stockfishchess.org/tests/view/58388d2b0ebc5903140c523b
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 95405 W: 12350 L: 11959 D: 71096

Bench: 4912054
2016-12-01 14:55:00 +01:00
Joost VandeVondeleandMarco Costalba 8ceb1ff53b Fix undefined behavior
This fixes #892. Undefined behavior as seen with
clang -fsanitize=undefined.

No functional change.
2016-11-26 16:49:59 +01:00
Joost VandeVondeleandMarco Costalba 6036303bb6 Avoid touching source files in profile-build
This refines the profile-build target to avoid 'touch'ing the sources,
keeping meaningful modification dates and avoiding editor warnings like vi's:

WARNING: The file has been changed since reading it!!!
Do you really want to write to it (y/n)?

Instead of touching sources, the (instrumented) object files are removed,
which has the same effect of rebuilding them in the next step.

As a side effect, this simplifies the Makefile a bit.

No functional change.
2016-11-20 10:51:42 +01:00
Joost VandeVondeleandMarco Costalba cddc8d4546 More accurate 'go nodes' searches at low count
Makes the actual number of nodes searched match closely
the number of nodes requested, by increasing the frequency
of checking the number of nodes searched at low node count.
All other searches retain the default checking frequency of
once per 4096 nodes, and are thus unaffected.

Passed STC as non-regression
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 26643 W: 4766 L: 4655 D: 17222

No functional change.
2016-11-19 08:47:41 +01:00
Joost VandeVondele 61c727fdcb Allow benches with more than 2G nodes.
./stockfish bench 128 1 4000000000 default nodes

    crashes before, works after.

    No functional change.
2016-11-07 13:35:28 +01:00
Joost VandeVondeleandMarco Costalba 876f07cbee Fix undefined behaviour with unaligned loads in syzygy code
Casting a pointer to a different type with stricter alignment
requirements yields to implementation dependent behaviour.
Practicaly everything is fine for common platforms because the
CPU/OS/compiler will generate correct code, but anyhow it is
better to be safe than sorry.

Testing with dbg_hit_on() shows that the unalignment accesses are
very rare (below 0.1%) so it makes sense to split the code in a
fast path for the common case and a slower path as a fallback.

No functional change (verified with TB enabled).
2016-11-06 11:48:07 +01:00
Joost VandeVondeleandMarco Costalba 52cb348023 Reproducible searches after ucinewgame
Fixes issue #859.

thisThread->callsCnt in search<>() was different (by 1) for the first and second game played.

No functional change.
2016-11-05 22:25:55 +01:00
Joost VandeVondeleandMarco Costalba 67d19447f4 Makefile fix for sanitize
Small fixes for compilation with sanitize=yes optimize=no,
by always adding -fsanitize=undefined to the LDFLAGS as required.
Updates config-sanity to check&report the status of the flag.

No functional change.
2016-11-05 08:15:56 +01:00
Joost VandeVondeleandMarco Costalba c43146edb7 Travis-ci: integrate perft checking
makes verifying perft numbers for a few positions
part of travis-ci. Adds <5s testing time.

No functional change.
2016-11-05 08:03:34 +01:00
Joost VandevondeleandMarco Costalba 40b1b27178 Fix a series of undefined behaviours
Avoid shifting negative signed integers and use typed
enum to avoids decrementing a variable beyond its defined
range, like:
       for (Rank r = RANK_8; r >= RANK_1; --r)

Changes were tested individually and passed SPRT[-3, 1].

With this patch gcc --sanitize builds cleanly.

No functional change.
2016-10-27 06:44:41 +02:00
Joost VandevondeleandMarco Costalba 3686e719a1 Simplify next_move by always scoring evasions
For a default bench, this fixes the last valgrind
error (jump on uninitialised value).

Passed STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 187869 W: 33303 L: 33463 D: 121103

No functional change.
2016-10-20 17:17:14 +02:00
Joost Vandevondele 9893e7fd53 Make valgrind testing part of travis ci. 2016-10-19 21:29:00 +02:00
Joost VandevondeleandMarco Costalba 4b0043ae7c Use fixed depth bench to make PGO builds more reproducible
Discussed on fishcooking

proposal and objdump verification:
https://groups.google.com/d/msg/fishcooking/4_ausUwMXP0/EGPsMYqOFAAJ

verified no significant speed difference between depth and time:
https://groups.google.com/d/msg/fishcooking/4_ausUwMXP0/KazW5QZmFgAJ

stockfish_time - stats:
mean = 2207232.56        std = 7079.51        std/mean = 0.003207

stockfish_depth - stats:
mean = 2201783.57        std = 6356.69        std/mean = 0.002887

No functional change
2016-09-18 08:13:34 +02:00