Commit Graph
43 Commits
Author SHA1 Message Date
atumanianandMarco Costalba 073eed590e Optimisation of Position::see and Position::see_sign
Stephane's patch removes the only usage of Position::see, where the
returned value isn't immediately compared with a value. So I replaced
this function by its optimised and more specific version see_ge. This
function also supersedes the function Position::see_sign.

bool Position::see_ge(Move m, Value v) const;

This function tests if the SEE of a move is greater or equal than a
given value. We use forward iteration on captures instread of backward
one, therefore we don't need the swapList array. Also we stop as soon
as we have enough information to obtain the result, avoiding unnecessary
calls to the min_attacker function.

Speed tests (Windows 7), 20 runs for each engine:
Test engine: mean 866648, st. dev. 5964
Base engine: mean 846751, st. dev. 22846
Speedup: 1.023

Speed test by Stephane Nicolet

Fishtest STC test:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 26040 W: 4675 L: 4442 D: 16923
http://tests.stockfishchess.org/tests/view/57f648990ebc59038170fa03

No functional change.
2016-10-08 06:38:36 +02:00
joergosterandMarco Costalba 351844061e Allowing singular extension in mate positions
Drop useless condition

abs(ttValue) < VALUE_KNOWN_WIN

And extend singular extension search to cases when ttValue
stores a mate score. This improves mate finding and does
not introduce any regression.

Yery tested this patch against current master on the 6500+
Chest mate suite with 200K fixed nodes:

    shortest mates found: master: 1206 patch:1205
    any mate found: master: 1903 patch: 2003

with 1 sec time:

    shortest mates found: master: 2667 patch: 2628
    any mate found: master: 3585 patch: 3646

Verified for no regression:

STC
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 25655 W: 4578 L: 4465 D: 16612

LTC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 66247 W: 8618 L: 8557 D: 49072

bench: 6335042
2016-09-24 19:56:02 +02:00
joergosterandMarco Costalba 82d02a3133 Fix extract_ponder_from_tt()
Checking for legality of a possible ponder move
must be done before we undo the first pv move,
of course. (spotted by mohammed li.)

This obviously only has any effect when playing in ponder mode.

No functional change.
2016-07-12 08:47:21 +02:00
joergosterandMarco Costalba 3549d98d07 Tuned values for piece check and attack unit factors
A middle ground patch of two successful tuning patches,
one at STC, the other at LTC, which now passed both.

LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 67893 W: 12777 L: 12384 D: 42732

LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 30165 W: 4189 L: 3960 D: 22016

bench: 9209507
2016-06-03 07:39:27 +02:00
joergosterandMarco Costalba dc0030de4f Fix LazySMP when searching to a fixed depth.
Currently, helper threads will only search up to the
specified depth limit. Now let them search until the
main thread has finished the specified depth.

On the other hand, we don't want to pick a thread with
a higher search depth.

This may be considered cheating. ;-)

No functional change.
2016-05-01 14:30:50 +02:00
joergosterandJoona Kiiski 8de29390f2 Pass endgame value to evaluate_scale_factor()
No functional change

Resolves #592
2016-02-28 13:35:34 +00:00
absimaldataandJoona Kiiski 8315620522 New Tuned Weights
More accurate evaluation weights

Performed better at STC

LLR: 1.32 (-2.94,2.94) [0.00,4.00]
Total: 190043 W: 37433 L: 36675 D: 115935

Passed LTC

LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 30157 W: 4540 L: 4303 D: 21314

Bench: 9264977

Resolves #515
2015-12-05 10:31:00 +00:00
DiscanXandGary Linscott f4ace94f91 Tuned values for mid and end game passed pawns.
STC :
LLR: 2.96 (-2.94,2.94) [0.00,4.00]
Total: 22691 W: 4468 L: 4228 D: 13995

LTC :
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 13620 W: 2216 L: 2023 D: 9381

Bench: 8384669

Resolves #391
2015-08-10 01:26:59 +08:00
joergosterandJoona Kiiski 3054db989d Use distance<file>() function in endgame.cpp
This one occurance of distance function was most likely overlooked.

No functional change.

Resolves #376
2015-07-12 20:48:50 +01:00
joergosterandJoona Kiiski e8cc5c9968 Small coding style fix for Outpost array
No functional change

Resolves #367
2015-06-17 15:02:57 +01:00
joergosterandGary Linscott 50182f1100 Tuned values for the pawn piece square table
Quick measure at very fast tc:
ELO: 4.77 +-2.2 (95%) LOS: 100.0%
Total: 40124 W: 8711 L: 8160 D: 23253

LTC:
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 52284 W: 8880 L: 8559 D: 34845

Bench: 8865736

Resolves #311
2015-03-25 07:39:44 +08:00
joergosterandGary Linscott 966bc477af Tuned mobility with another SPSA run
Further improved mobility values after another SPSA session, 50k
iterations.

Elo measure at very fast 9+0.05":
ELO: 3.40 +-2.2 (95%) LOS: 99.9%
Total: 40000 W: 8434 L: 8042 D: 23524

and LTC SPRT[0, 4]:
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 11052 W: 1874 L: 1687 D: 7491

Bench: 8226843

Resolves #301
2015-03-20 08:08:21 +08:00
joergosterandJoona Kiiski c6f987d1ad Fix the comment for Position::is_draw()
We no longer check for insufficient material.

No functional change

Resolves #299
2015-03-18 20:30:50 +00:00
joergosterandJoona Kiiski a4b98a052e New values for Mobility and Outposts.
Both are the result of a SPSA tuning session with a custom book, 50k iterations each.

After an additional tuning session of the mobility values, tuning the delta values, with following result.

40k games at 9+0.05:
ELO: 4.13 +-2.2 (95%) LOS: 100.0%
Total: 40000 W: 8581 L: 8106 D: 23313

and LTC
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 36518 W: 6049 L: 5782 D: 24687

Bench: 8567402

Resolves #284
2015-03-14 21:35:52 +00:00
joergosterandGary Linscott f6d220ab14 Halve StormDanger bonus for blocked pawn on A/H file
STC
LLR: 2.95 (-2.94,2.94) [-1.50,4.50]
Total: 3410 W: 758 L: 641 D: 2011

LTC
LLR: 2.95 (-2.94,2.94) [0.00,6.00]
Total: 33225 W: 5708 L: 5445 D: 22072

Bench: 8465811

Resolves #153
2014-12-11 13:08:29 -05:00
joergosterandGary Linscott 15e2191111 Remove the now redundant TT prefetch call from Position::do_move.
Tested for no regression and passed both
STC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 48250 W: 9757 L: 9686 D: 28807

LTC
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 51412 W: 8887 L: 8816 D: 33709

No functional change.

Resolves #66
2014-10-06 23:59:56 +08:00
joergosterandJoona Kiiski 82d065b011 Speculative prefetch
Idea by Peter Oesterlund.
Implemented and tested by Joerg Oester

STC 3 threads
ELO: 3.19 +-2.1 (95%) LOS: 99.9%
Total: 40000 W: 7576 L: 7209 D: 25215

LTC
LLR: 2.96 (-2.94,2.94) [0.00,6.00]
Total: 22026 W: 3829 L: 3619 D: 14578

STC
LLR: 2.95 (-2.94,2.94) [-1.50,4.50]
Total: 7291 W: 1531 L: 1404 D: 4356

No functional change

Resolves #61
2014-10-02 22:19:14 +01:00
joergosterandlucasart 9da015517c Remove insufficient material rule
The eval already returns zero in KK, KBK, KNK (see material.cpp). The difference is:
- we lose the "TB pruning" benefit of the draw rule (ie. search goes on even if eval is zero)
- we gain some speed by removing a useless test from the hot path

STC:
LLR: 0.05 (-2.94,2.94) [-3.00,1.00]
Total: 128000 W: 21357 L: 21560 D: 85083

LTC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 33023 W: 4613 L: 4509 D: 23901

bench 7461881
2014-08-06 18:42:10 +08:00
joergosterandlucasart ac7780bd35 Tune trapped rook penalty
Passed STC
LLR: 2.96 (-2.94,2.94) [-1.50,4.50]
Total: 15687 W: 3352 L: 3199 D: 9136

and LTC (parameter tweaks)
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 27983 W: 5046 L: 4797 D: 18140

bench: 8330705
2014-07-03 19:38:54 +08:00
joergosterandJoona Kiiski ffedfa3354 Fix Singular extension condition to handle mate scores
With Eelco's patch "Don't special case for abs(beta) >= VALUE_MATE_IN_MAX_PLY" condition "abs(ttValue) < VALUE_KNOWN_WIN" has been removed from singular extension search, and condition "abs(beta) < VALUE_KNOWN_WIN" was added to the SingularExtensionNode definition.
This might lead to problems, especially in positions, where a mate is due.
For example, this position 5rk1/4K1pp/8/5PPP/8/8/8/1R6 w - - 12 1 triggers an assert.
stockfish: search.cpp:434: Value {anonymous}::search(Position&, Search::Stack*, Value, Value, Depth, bool) [with {anonymous}::NodeType NT = (<unnamed>::NodeType)2u; bool SpNode = false]: Assertion `-VALUE_INFINITE <= alpha && alpha < beta && beta <= VALUE_INFINITE' failed.

So let's re-insert the removed condition.
First spotted by Uri Blass, fix by me.

Bench: 8759675
2014-06-29 20:17:40 +01:00
shane31andGary Linscott 6c9f4cf36f Scale down endgames with pawns on one or two adjacent files 2014-06-25 16:01:00 -04:00
joergosterandMarco Costalba 8bfb53efe2 Move queen vs. 3 minors rule to imbalance tables
Tuned with CLOP after 57k games.

Simplification: tested in no-regression mode.

Passed both STC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 17254 W: 3159 L: 3032 D: 11063

And LTC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 32413 W: 4967 L: 4864 D: 22582

bench: 8082049
2014-04-23 08:51:34 +02:00
Joerg OsterandMarco Costalba 299afcd886 Queen vs. 3 pieces imbalance
Passed both STC
LLR: 7.32 (-2.94,2.94) [-1.50,4.50]
Total: 98108 W: 18087 L: 17576 D: 62445

And LTC
LLR: 2.95 (-2.94,2.94) [0.00,6.00]
Total: 15082 W: 2417 L: 2248 D: 10417

bench: 7717336
2014-04-03 10:42:06 +02:00
Joerg OsterandMarco Costalba b917cd275e Dynamic draw value
Try to avoid repetition draws at early midgame,
this should give an edge against weaker opponents
and reduce draw rate.

Tested for regressions with SPRT[-3, 1] and
passed both short TC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 68498 W: 12928 L: 12891 D: 42679

And long TC
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 40212 W: 6386 L: 6295 D: 27531

bench: 7990513
2014-02-26 19:33:52 +01:00
Joerg OsterandMarco Costalba 67f88f5e3e Return static eval when reaching MAX_PLY
Makes more sense than returning a draw score. Tested
with reduced MAX_PLY = 30 and passed both short TC
LLR: 2.95 (-2.94,2.94) [-1.50,4.50]
Total: 17434 W: 3345 L: 3194 D: 10895

And long TC
LLR: 2.97 (-2.94,2.94) [0.00,6.00]
Total: 2610 W: 488 L: 373 D: 1749

With current limit of MAX_PLY = 100 the patch should not
introduce any measurable change, nevertheless is the correct
approach.

Idea of returning eval is from  Michel Van den Bergh.

bench: 8430785
2014-02-15 08:20:33 +01:00
joergosterandMarco Costalba ffd6685f79 Fix a compiler warning
Latest master triggers a compiler warning due
to comparing int64_t to uint64_t.

notation.cpp: In Funktion »std::string pretty_pv(Position&, int, Value, int64_t, Move*)«:
notation.cpp:230:30: Warnung: Vergleich zwischen vorzeichenbehafteten und vorzeichenlosen Ganzzahlausdrücken [-Wsign-compare]

This patch should fix it.

No functional change.
2014-02-12 21:52:21 +01:00
shane31andMarco Costalba 153309e287 Scale eval when down to only one pawn
Passed both short TC
LLR: 2.97 (-2.94,2.94) [-1.50,4.50]
Total: 11921 W: 2346 L: 2208 D: 7367

And long TC
LLR: 2.97 (-2.94,2.94) [0.00,6.00]
Total: 21002 W: 3395 L: 3197 D: 14410

bench: 7602383
2014-01-02 12:44:46 +01:00
Matt SullivanandMarco Costalba 59a9bc9351 Retire MoveImportance[]
Use a skew-logistic function to replace the
MoveImportance[] array.

Verified it does not regress at fixed number
of games both at short TC:
LLR: -2.91 (-2.94,2.94) [-1.50,4.50]
Total: 39457 W: 7539 L: 7538 D: 24380

And long TC:
ELO: -0.49 +-1.9 (95%) LOS: 31.0%
Total: 39358 W: 6135 L: 6190 D: 27033

bench: 7335588
2013-12-29 10:33:39 +01:00
Jerry DonaldandMarco Costalba c7e7d9217b Re-fix a comment
No functional change.
2013-12-03 08:50:12 +01:00
Jerry DonaldandMarco Costalba a8af78c833 Another round of spelling fixes
And also renamed a loop variable while there.

No functional change.
2013-12-02 23:51:29 +01:00
Jerry DonaldandMarco Costalba 500b9b0eb3 Assorted spelling fixes
No functional change.
2013-12-02 18:41:30 +01:00
Jörg OsterandMarco Costalba 4ef6b2c32a Remove opposed flag for doubled pawns
Actually, it is not used, as both arrays have the
same values. Some local tests in either direction
showed no improvement.

Also some minor corrections in the comments.

No functional change.
2013-11-10 17:21:59 +01:00
Matthew SullivanandMarco Costalba d454cd4216 Fix divide by zero bug in late game
If the game got late enough that move_importance(currentPly) * slowMover / 100
rounds to 0, then we ended up dividing 0 by 0 when only looking 1 move ahead.

This apparently caused the search to almost immediately abort and Stockfish
would blunder in long games. So convert thisMoveImportance to a double.

No functional change.
2013-10-27 08:03:58 +01:00
Jörg OsterandMarco Costalba f011a5af11 Penalty for Knight when enemy pawns are few
This seems more a material imbalance topic,
anyhow test is good and so patch is applied
as is.

Passed both short TC:
LLR: 2.96 (-2.94,2.94) [-1.50,4.50]
Total: 17391 W: 3548 L: 3393 D: 10450

And long TC:
LLR: 3.00 (-2.94,2.94) [0.00,6.00]
Total: 34660 W: 5972 L: 5700 D: 22988

bench: 8291883
2013-10-24 20:11:33 +02:00
Jörg OsterandMarco Costalba 25cb851f8a Score chain pawn also by rank
Use the (rescaled) CandidatePassed[] table
that is already rank based.

Passed both short TC
LLR: 2.95 (-2.94,2.94) [-1.50,4.50]
Total: 11048 W: 2272 L: 2135 D: 6641

And long TC
LLR: 2.97 (-2.94,2.94) [0.00,6.00]
Total: 4116 W: 769 L: 645 D: 2702

bench: 8440524
2013-10-18 10:27:55 +02:00
Tord Romstad d5f2e32b5c Reintroduce the old "trapped bishop in the corner" evaluation term
for Chess960 games.

After 1918 games at 30"
Mod - Orig: 1052-866 (+532,-346,=1040), Elo +33.8
2011-01-03 22:32:57 +01:00
Tord Romstad cf85ffbb97 Fixed a bug in move_from_uci(): En passant captures were not handled
correctly.
2010-12-14 12:07:37 +01:00
Tord Romstad a4988fecee Moved a misplaced #endif in misc.cpp, which broke compilation in
Mac OS X.

No functional change.
2010-06-21 11:25:06 +02:00
Tord Romstad 41816b7ced Fix PowerPC and ARM compatibility. 2010-04-06 10:19:09 +02:00
Tord Romstad 13224e1d9d Add -mdynamic-no-pic to CFLAGS when compiling with GCC under OS X.
Without this flag, the __cpuid() function doesn't compile correctly
in 32-bit mode.
2010-04-05 21:47:28 +02:00
Tord Romstad a5a8830e97 Remove several unnecessary UCI options: All king safety options
except "Aggressiveness" and "Cowardice", and "UCI_ShowCurrLine".
No functional change compared to the previous version with the
default settings.
2010-03-30 15:15:01 +02:00
Tord Romstad 5ed0a60203 Merge branch 'master' of ssh://free2.projectlocker.com/sf 2010-01-24 16:09:54 +01:00
Tord Romstad 1588a4e846 Fixes a Chess960 bug when playing with more than one search thread.
The init_eval() function corrupted the static array castleRightsMask[]
in the Position class, resulting in instant crashes in most Chess960
games. Fixed by repairing the damage directly after the function is
called. Also modified the Position::to_fen() function to display
castle rights correctly for Chess960 positions, and added sanity checks
for uncastled rook files in Position::is_ok().
2010-01-24 16:09:32 +01:00