Passed simp STC
LLR: 2.94 (-2.94,2.94) <-1.75,0.25>
Total: 29632 W: 7772 L: 7552 D: 14308
Ptnml(0-2): 76, 3155, 8147, 3349,
Id expect there to be a small speedup (bc the compiler can skip some
stores) but i haven’t tried to measure it
closes https://github.com/official-stockfish/Stockfish/pull/6688
No functional change
In master for various reasons the given ponder move may get out of sync
with (the second move of) the last PV sent to the GUI:
1. If a ponder move is extracted from the TT despite bestmove leading to
a game ending draw.
2. If a ponder move is extracted from the TT from a fail high/low, since
after the ponder move extraction no new PV is sent to the GUI.
3. If `syzygy_extend_pv()` from within the call to `pv()` changes the PV
after the ponder move has been selected.
4. If the PV roll-back to protect mated-in scores differs in the second
move from the final PV sent to the GUI.
This PR keeps ponder move and the last printed PV in sync.
Fixes#6676.
closes https://github.com/official-stockfish/Stockfish/pull/6679
No functional change
STC
```
LLR: 5.45 (-2.94,2.94) <0.00,2.00>
Total: 612192 W: 158602 L: 157260 D: 296330
Ptnml(0-2): 1634, 67783, 166027, 68911, 1741
```
@Torom measured:
```
sf_base = 2380902 +/- 1016 (95%)
sf_test = 2391426 +/- 1065 (95%)
diff = 10524 +/- 1336 (95%)
speedup = 0.44203% +/- 0.056% (95%)
```
I've verified that `_mm512_slli_epi16(v, 0)` gets optimized out in GCC
9+ and clang 4+. Added constants to types.h so that people messing
around with the layout of `Move` don't have to know about this part of
the code.
closes https://github.com/official-stockfish/Stockfish/pull/6670
No functional change
Ever since #5094 master only lets the main thread terminate `go mate`
searches, reverting the earlier improvement #1215.
This PR restores the old logic. So any thread that found a "mate in x"
can now stop the search.
To make this work robustly, we need to guard against inexact mate scores
in the best thread selection. In addition, in contrast to time limits,
the main thread may now not complete a d1 search for a mated-in
position.
In master an aborted d1 search may have a PV beginning with
`Move::none()`, in which case no thread selection is performed. See
#623. We fix this bug here by checking if `lastBestPV` is empty or not.
For interrupted d1 searches we now label mated-in scores as inexact.
While at it, we also simplify the logic for detecting if we can
terminate a go mate x search, using the fact that threads.stop can only
be false if we have a completed iteration with a valid score.
The PR has no effect on game play, but should slightly improve general
mate finding and speed up multi-threaded `go mate` searches.
We also add a corresponding matecheck run to the CI. This only involves
61 mates up to mate-in-2. Test runs with the first 50 or 100 mates from
`mates2000.epd` did at times not finish within 30 minutes on my fork or
in local tests, possibly due to search explosions for some mate-in-3
positions.
closes https://github.com/official-stockfish/Stockfish/pull/6668
No functional change
Currently, the engine updates each level of the continuation history stack (ply -1, -2, -3, etc.) with fixed weights that are independent of one another. The idea behind CMHC is to scale the magnitude of these updates based on the consistency of the move's performance across the stack.
By tracking how often a move has historically performed well (positive history) within the current continuation context, we can adjust the update magnitude dynamically. Moves that demonstrate "continuity" (appearing as strong candidates across multiple historical contexts) receive more significant updates, while unproven or inconsistent moves are dampened.
Passed STC:
LLR: 2.94 (-2.94,2.94) <0.00,2.00>
Total: 103264 W: 26954 L: 26541 D: 49769
Ptnml(0-2): 338, 11910, 26728, 12313, 343
https://tests.stockfishchess.org/tests/view/69a81702fac54339cf435a87
Passed LTC:
LLR: 2.94 (-2.94,2.94) <0.50,2.50>
Total: 47406 W: 12259 L: 11920 D: 23227
Ptnml(0-2): 22, 5052, 13237, 5349, 43
https://tests.stockfishchess.org/tests/view/69aab480bd35724e4b290498
closes https://github.com/official-stockfish/Stockfish/pull/6653
Bench: 2356418
Co-Authored-By: Daniel Samek <samekdaniel@email.cz>
This PR removes the variable threads.abortedSearch introduced in #4990 and
relies on threads.stop and completedDepth instead.
The logic in master is only guaranteed to work in single threaded search. For
multiple threads, as soon as threads.stop is set, some of the threads may abort
their search, and so their mated-in scores are not reliable.
Compared to master, this patch prevents unproven mated-in scores in these
multi-threaded scenarios:
in game play (when time management is used)
when the uci commands quit or stop are received
when maximum depth is reached
for go mate commands
The patch will change the bestmove in those very rare situations where the bug
occurs in master. This is because bestmove is taken from rootMoves[0].pv[0],
which will now no longer contain unproven mated-in PVs. In that sense the patch
is "functional". But of course, it does not change bench.
While at it, we also fix a bug in master that suppressed PV output for inexact
mated-in scores on receiving threads.stop. In cases where uciScore < score with
score not being a proven loss, and where the new bestmove was different from
the last completed iteration, this led to a bestmove output that did not match
the final PV (which was for an exact score).
Fixes#6293.
Fixes#6626.
closes https://github.com/official-stockfish/Stockfish/pull/6636
No functional change
[Passed STC SMP](https://tests.stockfishchess.org/tests/view/694e506c572093c1986d7276):
```
LLR: 2.97 (-2.94,2.94) <0.00,2.00>
Total: 14992 W: 3924 L: 3653 D: 7415
Ptnml(0-2): 20, 1547, 4090, 1820, 19
```
[Passed LTC SMP](https://tests.stockfishchess.org/tests/live_elo/694ead61572093c1986d7365):
```
LLR: 2.94 (-2.94,2.94) <0.50,2.50>
Total: 41146 W: 10654 L: 10342 D: 20150
Ptnml(0-2): 17, 3999, 12225, 4319, 13
```
[Passed a sanity check STC SMP post-refactoring](https://tests.stockfishchess.org/tests/view/69503997572093c1986d763a):
```
LLR: 2.94 (-2.94,2.94) <0.00,2.00>
Total: 46728 W: 12178 L: 11863 D: 22687
Ptnml(0-2): 82, 5093, 12685, 5436, 68
```
(The large gain of the first STC was probably a fluke, and this result
is more reasonable!)
After shared correction history, Viz suggested we try sharing other
histories, especially `pawnHistory`. As far as we're aware, sharing
history besides correction history (like Caissa does) is novel. The
implementation follows the same pattern as shared correction history –
the size of the history table is scaled with
`next_power_of_two(threadsInNumaNode)` and the entry is prefetched in
`do_move`.
A bit of refactoring was done to accommodate this new history. Note that
we prefetch `&history->pawn_entry(*this)[pc][to]` rather than
`&history->pawn_entry(*this)` because unlike the other entries, each
entry contains multiple cache lines.
closes https://github.com/official-stockfish/Stockfish/pull/6498
Bench: 2503391
Co-authored-by: Michael Chaly <Vizvezdenec@gmail.com>
We did quite a few tests because this is a pretty involved change with
unknown scaling behavior, but results are decent.
[STC 10+0.1 1th, non-regression](https://tests.stockfishchess.org/tests/live_elo/6941ce3b46f342e1ec210180)
```
LLR: 2.93 (-2.94,2.94) <-1.75,0.25>
Total: 83200 W: 21615 L: 21452 D: 40133
Ptnml(0-2): 247, 9064, 22844, 9169, 276
```
[STC 5+0.05 8th](https://tests.stockfishchess.org/tests/live_elo/693dc38346f342e1ec20f555)
```
LLR: 3.48 (-2.94,2.94) <0.00,2.00>
Total: 58536 W: 15067 L: 14688 D: 28781
Ptnml(0-2): 87, 6474, 15781, 6825, 101
```
[LTC 20+0.2 8th](https://tests.stockfishchess.org/tests/live_elo/693f2afb46f342e1ec20f847)
```
LLR: 2.94 (-2.94,2.94) <0.50,2.50>
Total: 27716 W: 7211 L: 6925 D: 13580
Ptnml(0-2): 8, 2674, 8207, 2962, 7
```
[LTC 10+0.1 64th](https://tests.stockfishchess.org/tests/live_elo/694003aa46f342e1ec20fac4):
```
LLR: 2.94 (-2.94,2.94) <0.50,2.50>
Total: 16918 W: 4439 L: 4182 D: 8297
Ptnml(0-2): 3, 1493, 5213, 1744, 6
```
[NUMA test, 5+0.05 256th](https://tests.stockfishchess.org/tests/view/6941ee4e46f342e1ec210203)
```
LLR: 2.95 (-2.94,2.94) <0.00,2.00>
Total: 7124 W: 1910 L: 1678 D: 3536
Ptnml(0-2): 0, 560, 2211, 790, 1
```
[LTC 60+0.6 64th](https://tests.stockfishchess.org/tests/live_elo/6940a85346f342e1ec20fcde):
```
LLR: 2.94 (-2.94,2.94) <0.50,2.50>
Total: 15504 W: 4045 L: 3826 D: 7633
Ptnml(0-2): 0, 1002, 5530, 1219, 1
```
Bonus (courtesy of Viz): The 1 double kill in this last test was master
blundering a cool mate in 3: https://lichess.org/jyNZuRl4
Basically the idea here is to share correction history between threads.
That way, T1 can use the correction values produced by T2, which already
searched positions with that pawn structure etc., so that T1 can search
more efficiently. The table size per thread is about the same, so we
shouldn't get a large increase in hash collisions; in fact, I'd expect a
lower collision rate overall.
Although I came up with and implemented the idea independently,
[Caissa](https://github.com/Witek902/Caissa) was the first engine to
implement corrhist sharing (and corrhist in the first place) – this idea
is not completely novel.
The table size is rounded to a power of two. In particular, it's `65536
* nextPowerOfTwo(threadCount)`. That way, the indexing operation becomes
an AND of the key bits with a mask, rather than something more expensive
(e.g., a `mul_hi64`-style approach or a modulo).
The updates are racy, like the TT, but because `entry` is hoisted into a
register, there's no risk of writing back a value that's out of the
designated range `[-D, D]`. Various attempts at rewriting using atomics
led to substantial slowdowns, so we begrudgingly ignored the functions
in thread sanitizer, but at some point we'd like to make this better.
We allocate one shared correction history per NUMA node, because the
penalty associated with crossing nodes is substantial – I get a 40% hit
with NPS=4 and 256 threads, which is intolerable. With separate tables
per NUMA node I get a 6% penalty for nodes per second, which isn't ideal
but apparently compensated for.
closes https://github.com/official-stockfish/Stockfish/pull/6478
Bench: 2690604
Co-authored-by: Disservin <disservin.social@gmail.com>
fetch_add and friends must produce a locking instruction because they guarantee
consistency in the presence of multiple writers. Because only one thread ever
writes to nodes and tbHits, we may use relaxed load and store to emit regular
loads and stores (on both x86-64 and arm64), while avoiding undefined behavior
and miscounting nodes.
Credit must go to Arseniy Surkov of Reckless (codedeliveryservice) for
uncovering this performance gotcha.
failed yellow as a gainer on fishtest:
LLR: -2.95 (-2.94,2.94) <0.00,2.00>
Total: 219616 W: 57165 L: 57105 D: 105346
Ptnml(0-2): 732, 24277, 59720, 24357, 722
https://tests.stockfishchess.org/tests/view/69086abfea4b268f1fac2809
potential small speedup on large core system:
```
==== master ====
1 Nodes/second : 294269736
2 Nodes/second : 295217629
Average (over 2): 294743682
==== patch ====
1 Nodes/second : 299003603
2 Nodes/second : 298111320
Average (over 2): 298557461
```
closes https://github.com/official-stockfish/Stockfish/pull/6392
No functional change
This PR allows for time checking within Tablebases::rank_root_moves(). The
principal application for now is syzygy_extend_pv().
In the past, Stockfish suffered some time losses at e.g. TCEC when the HDD with
the DTZ tables was too slow for the chosen move overhead setting, see #5894.
```
> ./fastchess -engine name="patch" cmd=./stockfish.patch -engine name="master" cmd=./stockfish.master -each tc=10+0.1 option.SyzygyPath=/disk1/syzygy/3-4-5-6/WDL:/disk2/syzygy/3-4-5-6/DTZ -draw movenumber=34 movecount=8 score=20 -openings file=UHO_Lichess_4852_v1.epd format=epd -rounds 50 -repeat -concurrency 16
...
Results of patch vs master (10+0.1, 1t, 16MB, UHO_Lichess_4852_v1.epd):
Elo: 59.64 +/- 35.35, nElo: 117.61 +/- 68.10
LOS: 99.96 %, DrawRatio: 56.00 %, PairsRatio: 4.50
Games: 100, Wins: 34, Losses: 17, Draws: 49, Points: 58.5 (58.50 %)
Ptnml(0-2): [0, 4, 28, 15, 3], WL/DD Ratio: 0.87
--------------------------------------------------
Player: master
Timeouts: 19
Crashed: 0
Finished match
```
closes https://github.com/official-stockfish/Stockfish/pull/6422
No functional change