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As part of this work, we needed to rename the namespace Stockfish::Cluster to Stockfish::Distributed, as Cluster is now a type name.
159 lines
5.2 KiB
C++
159 lines
5.2 KiB
C++
/*
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Stockfish, a UCI chess playing engine derived from Glaurung 2.1
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Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
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Stockfish is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Stockfish is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CLUSTER_H_INCLUDED
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#define CLUSTER_H_INCLUDED
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#include <algorithm>
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#include <array>
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#include <istream>
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#include <string>
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#include "misc.h"
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#include "tt.h"
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namespace Stockfish {
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class Thread;
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class ThreadPool;
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namespace Search {
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class Worker;
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}
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/// The Distributed namespace contains functionality required to run on distributed
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/// memory architectures using MPI as the message passing interface. On a high level,
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/// a 'lazy SMP'-like scheme is implemented where TT saves of sufficient depth are
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/// collected on each rank and distributed to, and used by, all other ranks,
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/// which search essentially independently. The root (MPI rank 0) of the cluster
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/// is responsible for all I/O and time management, communicating this info to
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/// the other ranks as needed. UCI options such as Threads and Hash specify these
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/// quantities per MPI rank. It is recommended to have one rank (MPI process) per node.
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/// For the non-MPI case, wrappers that will be compiler-optimized away are provided.
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namespace Distributed {
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/// Basic info to find the cluster-wide bestMove
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struct MoveInfo {
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int move;
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int ponder;
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int depth;
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int score;
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int rank;
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};
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#ifdef USE_MPI
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// store the TTData with its (full) key, so it can be saved on the receiver side
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using KeyedTTEntry = std::pair<Key, TTData>;
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constexpr std::size_t TTCacheSize = 16;
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// Threads locally cache their high-depth TT entries till a batch can be send by MPI
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template<std::size_t N>
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class TTCache: public std::array<KeyedTTEntry, N> {
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struct Compare {
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inline bool operator()(const KeyedTTEntry& lhs, const KeyedTTEntry& rhs) {
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return lhs.second.depth > rhs.second.depth;
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}
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};
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Compare compare;
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public:
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// Keep a heap of entries replacing low depth with high depth entries
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bool replace(const KeyedTTEntry& value) {
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if (compare(value, this->front()))
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{
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std::pop_heap(this->begin(), this->end(), compare);
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this->back() = value;
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std::push_heap(this->begin(), this->end(), compare);
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return true;
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}
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return false;
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}
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};
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void init();
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void finalize();
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bool getline(std::istream& input, std::string& str);
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int size();
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int rank();
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inline bool is_root() { return rank() == 0; }
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void save(TranspositionTable&,
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ThreadPool&,
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Search::Worker* thread,
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TTWriter ttWriter,
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Key k,
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Value v,
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bool PvHit,
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Bound b,
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Depth d,
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Move m,
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Value ev,
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uint8_t generation8);
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void pick_moves(MoveInfo& mi, std::vector<std::vector<char>>& PVLine);
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void ttSendRecvBuff_resize(size_t nThreads);
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uint64_t nodes_searched(const ThreadPool&);
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uint64_t tb_hits(const ThreadPool&);
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uint64_t TT_saves(const ThreadPool&);
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void cluster_info(const ThreadPool&, Depth depth, TimePoint elapsed);
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void signals_init();
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void signals_poll(ThreadPool& threads);
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void signals_sync(ThreadPool& threads);
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#else
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inline void init() {}
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inline void finalize() {}
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inline bool getline(std::istream& input, std::string& str) {
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return static_cast<bool>(std::getline(input, str));
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}
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constexpr int size() { return 1; }
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constexpr int rank() { return 0; }
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constexpr bool is_root() { return true; }
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inline void save(TranspositionTable&,
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ThreadPool&,
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Search::Worker*,
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TTWriter ttWriter,
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Key k,
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Value v,
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bool PvHit,
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Bound b,
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Depth d,
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Move m,
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Value ev,
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uint8_t generation8) {
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ttWriter.write(k, v, PvHit, b, d, m, ev, generation8);
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}
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inline void pick_moves(MoveInfo&, std::vector<std::vector<char>>&) {}
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inline void ttSendRecvBuff_resize(size_t) {}
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uint64_t nodes_searched(const ThreadPool&);
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uint64_t tb_hits(const ThreadPool&);
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uint64_t TT_saves(const ThreadPool&);
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inline void cluster_info(const ThreadPool&, Depth, TimePoint) {}
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inline void signals_init() {}
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inline void signals_poll(ThreadPool& threads) {}
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inline void signals_sync(ThreadPool& threads) {}
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#endif /* USE_MPI */
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}
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}
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#endif // #ifndef CLUSTER_H_INCLUDED
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