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We want all the UCI options are printed in the order in which are assigned, so we use an index that, depending on Options.size(), increases after each option is added to the map. The problem is that, for instance, in the first assignment: o["Write Debug Log"] = Option(false, on_logger); Options.size() can value 0 or 1 according if the l-value (that increments the size) has been evaluated after or before the r-value (that uses the size value). The culprit is that assignment operator in C++ is not a sequence point: http://en.wikipedia.org/wiki/Sequence_point (Note: to be nitpick here we actually use std::map::operator=() that being a function can evaluate its arguments in any order) So there is no guarantee on what term is evaluated first and behavior is undefined by standard in this case. The net result is that in case r-value is evaluated after l-value the last idx is not size() - 1, but size() and in the printing loop we miss the last option! Bug was there since ages but only recently has been exposed by the removal of UCI_Analyze option so that the last one becomes UCI_Chess960 and when it is missing engine cannot play anymore Chess960. The fix is trivial (although a bit hacky): just increase the last loop index. Reported by Eric Mullins that found it on an ARM and MIPS platforms with gcc 4.7 No functional change.
163 lines
5.9 KiB
C++
163 lines
5.9 KiB
C++
/*
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Stockfish, a UCI chess playing engine derived from Glaurung 2.1
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Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
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Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad
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Stockfish is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Stockfish is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <algorithm>
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#include <cassert>
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#include <cstdlib>
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#include <sstream>
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#include "evaluate.h"
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#include "misc.h"
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#include "thread.h"
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#include "tt.h"
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#include "ucioption.h"
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using std::string;
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UCI::OptionsMap Options; // Global object
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namespace UCI {
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/// 'On change' actions, triggered by an option's value change
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void on_logger(const Option& o) { start_logger(o); }
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void on_eval(const Option&) { Eval::init(); }
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void on_threads(const Option&) { Threads.read_uci_options(); }
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void on_hash_size(const Option& o) { TT.resize(o); }
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void on_clear_hash(const Option&) { TT.clear(); }
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/// Our case insensitive less() function as required by UCI protocol
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bool ci_less(char c1, char c2) { return tolower(c1) < tolower(c2); }
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bool CaseInsensitiveLess::operator() (const string& s1, const string& s2) const {
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return std::lexicographical_compare(s1.begin(), s1.end(), s2.begin(), s2.end(), ci_less);
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}
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/// init() initializes the UCI options to their hard-coded default values
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void init(OptionsMap& o) {
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o["Write Debug Log"] = Option(false, on_logger);
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o["Write Search Log"] = Option(false);
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o["Search Log Filename"] = Option("SearchLog.txt");
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o["Book File"] = Option("book.bin");
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o["Best Book Move"] = Option(false);
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o["Contempt Factor"] = Option(0, -50, 50);
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o["Mobility (Midgame)"] = Option(100, 0, 200, on_eval);
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o["Mobility (Endgame)"] = Option(100, 0, 200, on_eval);
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o["Pawn Structure (Midgame)"] = Option(100, 0, 200, on_eval);
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o["Pawn Structure (Endgame)"] = Option(100, 0, 200, on_eval);
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o["Passed Pawns (Midgame)"] = Option(100, 0, 200, on_eval);
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o["Passed Pawns (Endgame)"] = Option(100, 0, 200, on_eval);
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o["Space"] = Option(100, 0, 200, on_eval);
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o["Aggressiveness"] = Option(100, 0, 200, on_eval);
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o["Cowardice"] = Option(100, 0, 200, on_eval);
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o["Min Split Depth"] = Option(0, 0, 12, on_threads);
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o["Threads"] = Option(1, 1, MAX_THREADS, on_threads);
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o["Idle Threads Sleep"] = Option(true);
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o["Hash"] = Option(32, 1, 16384, on_hash_size);
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o["Clear Hash"] = Option(on_clear_hash);
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o["Ponder"] = Option(true);
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o["OwnBook"] = Option(false);
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o["MultiPV"] = Option(1, 1, 500);
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o["Skill Level"] = Option(20, 0, 20);
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o["Emergency Move Horizon"] = Option(40, 0, 50);
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o["Emergency Base Time"] = Option(60, 0, 30000);
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o["Emergency Move Time"] = Option(30, 0, 5000);
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o["Minimum Thinking Time"] = Option(20, 0, 5000);
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o["Slow Mover"] = Option(80, 10, 1000);
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o["UCI_Chess960"] = Option(false);
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}
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/// operator<<() is used to print all the options default values in chronological
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/// insertion order (the idx field) and in the format defined by the UCI protocol.
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std::ostream& operator<<(std::ostream& os, const OptionsMap& om) {
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for (size_t idx = 0; idx < om.size() + 1; ++idx) // idx could start from 1
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for (OptionsMap::const_iterator it = om.begin(); it != om.end(); ++it)
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if (it->second.idx == idx)
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{
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const Option& o = it->second;
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os << "\noption name " << it->first << " type " << o.type;
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if (o.type != "button")
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os << " default " << o.defaultValue;
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if (o.type == "spin")
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os << " min " << o.min << " max " << o.max;
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break;
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}
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return os;
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}
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/// Option class constructors and conversion operators
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Option::Option(const char* v, OnChange f) : type("string"), min(0), max(0), idx(Options.size()), on_change(f)
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{ defaultValue = currentValue = v; }
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Option::Option(bool v, OnChange f) : type("check"), min(0), max(0), idx(Options.size()), on_change(f)
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{ defaultValue = currentValue = (v ? "true" : "false"); }
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Option::Option(OnChange f) : type("button"), min(0), max(0), idx(Options.size()), on_change(f)
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{}
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Option::Option(int v, int minv, int maxv, OnChange f) : type("spin"), min(minv), max(maxv), idx(Options.size()), on_change(f)
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{ std::ostringstream ss; ss << v; defaultValue = currentValue = ss.str(); }
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Option::operator int() const {
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assert(type == "check" || type == "spin");
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return (type == "spin" ? atoi(currentValue.c_str()) : currentValue == "true");
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}
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Option::operator std::string() const {
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assert(type == "string");
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return currentValue;
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}
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/// operator=() updates currentValue and triggers on_change() action. It's up to
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/// the GUI to check for option's limits, but we could receive the new value from
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/// the user by console window, so let's check the bounds anyway.
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Option& Option::operator=(const string& v) {
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assert(!type.empty());
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if ( (type != "button" && v.empty())
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|| (type == "check" && v != "true" && v != "false")
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|| (type == "spin" && (atoi(v.c_str()) < min || atoi(v.c_str()) > max)))
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return *this;
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if (type != "button")
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currentValue = v;
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if (on_change)
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on_change(*this);
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return *this;
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}
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} // namespace UCI
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