We did quite a few tests because this is a pretty involved change with
unknown scaling behavior, but results are decent.
[STC 10+0.1 1th, non-regression](https://tests.stockfishchess.org/tests/live_elo/6941ce3b46f342e1ec210180)
```
LLR: 2.93 (-2.94,2.94) <-1.75,0.25>
Total: 83200 W: 21615 L: 21452 D: 40133
Ptnml(0-2): 247, 9064, 22844, 9169, 276
```
[STC 5+0.05 8th](https://tests.stockfishchess.org/tests/live_elo/693dc38346f342e1ec20f555)
```
LLR: 3.48 (-2.94,2.94) <0.00,2.00>
Total: 58536 W: 15067 L: 14688 D: 28781
Ptnml(0-2): 87, 6474, 15781, 6825, 101
```
[LTC 20+0.2 8th](https://tests.stockfishchess.org/tests/live_elo/693f2afb46f342e1ec20f847)
```
LLR: 2.94 (-2.94,2.94) <0.50,2.50>
Total: 27716 W: 7211 L: 6925 D: 13580
Ptnml(0-2): 8, 2674, 8207, 2962, 7
```
[LTC 10+0.1 64th](https://tests.stockfishchess.org/tests/live_elo/694003aa46f342e1ec20fac4):
```
LLR: 2.94 (-2.94,2.94) <0.50,2.50>
Total: 16918 W: 4439 L: 4182 D: 8297
Ptnml(0-2): 3, 1493, 5213, 1744, 6
```
[NUMA test, 5+0.05 256th](https://tests.stockfishchess.org/tests/view/6941ee4e46f342e1ec210203)
```
LLR: 2.95 (-2.94,2.94) <0.00,2.00>
Total: 7124 W: 1910 L: 1678 D: 3536
Ptnml(0-2): 0, 560, 2211, 790, 1
```
[LTC 60+0.6 64th](https://tests.stockfishchess.org/tests/live_elo/6940a85346f342e1ec20fcde):
```
LLR: 2.94 (-2.94,2.94) <0.50,2.50>
Total: 15504 W: 4045 L: 3826 D: 7633
Ptnml(0-2): 0, 1002, 5530, 1219, 1
```
Bonus (courtesy of Viz): The 1 double kill in this last test was master
blundering a cool mate in 3: https://lichess.org/jyNZuRl4
Basically the idea here is to share correction history between threads.
That way, T1 can use the correction values produced by T2, which already
searched positions with that pawn structure etc., so that T1 can search
more efficiently. The table size per thread is about the same, so we
shouldn't get a large increase in hash collisions; in fact, I'd expect a
lower collision rate overall.
Although I came up with and implemented the idea independently,
[Caissa](https://github.com/Witek902/Caissa) was the first engine to
implement corrhist sharing (and corrhist in the first place) – this idea
is not completely novel.
The table size is rounded to a power of two. In particular, it's `65536
* nextPowerOfTwo(threadCount)`. That way, the indexing operation becomes
an AND of the key bits with a mask, rather than something more expensive
(e.g., a `mul_hi64`-style approach or a modulo).
The updates are racy, like the TT, but because `entry` is hoisted into a
register, there's no risk of writing back a value that's out of the
designated range `[-D, D]`. Various attempts at rewriting using atomics
led to substantial slowdowns, so we begrudgingly ignored the functions
in thread sanitizer, but at some point we'd like to make this better.
We allocate one shared correction history per NUMA node, because the
penalty associated with crossing nodes is substantial – I get a 40% hit
with NPS=4 and 256 threads, which is intolerable. With separate tables
per NUMA node I get a 6% penalty for nodes per second, which isn't ideal
but apparently compensated for.
closes https://github.com/official-stockfish/Stockfish/pull/6478
Bench: 2690604
Co-authored-by: Disservin <disservin.social@gmail.com>
```
LLR: 2.93 (-2.94,2.94) <0.00,2.00>
Total: 92736 W: 24149 L: 23764 D: 44823
Ptnml(0-2): 280, 10056, 25334, 10395, 303
```
The use of `IndexType` in the loops is suboptimal because it requires
truncation to 32 bits, and thereby defeats some optimizations. Using
`size_t` for the loop body works nicely, and a signed index into the
index lists allows the compiler to assume the case `added.size() ==
UINT_MAX`, which would be an infinite loop, to not happen.
Passed STC
https://tests.stockfishchess.org/tests/live_elo/692fd98ab23dfeae38d01d98
closes https://github.com/official-stockfish/Stockfish/pull/6466
No functional change
Remove a couple unused things, mark `noRaysContaining` as
`[[maybe_unused]]` (suggested by Viz) to silence a warning on GCC 10,
update a comment, and replace inline constants
closes https://github.com/official-stockfish/Stockfish/pull/6460
No functional change
passed on avx512ICL:
LLR: 2.95 (-2.94,2.94) <0.00,2.00>
Total: 30240 W: 8026 L: 7726 D: 14488
Ptnml(0-2): 95, 3235, 8171, 3513, 106
https://tests.stockfishchess.org/tests/view/69281d9ab23dfeae38cfeeb8
passed on generic architectures:
LLR: 2.94 (-2.94,2.94) <0.00,2.00>
Total: 73184 W: 19183 L: 18821 D: 35180
Ptnml(0-2): 258, 7988, 19744, 8338, 264
https://tests.stockfishchess.org/tests/view/6928ba11b23dfeae38cff276
subsequent cleanups tested as:
LLR: 2.94 (-2.94,2.94) <-1.75,0.25>
Total: 72480 W: 18678 L: 18502 D: 35300
Ptnml(0-2): 242, 7925, 19718, 8125, 230
https://tests.stockfishchess.org/tests/view/692a26adb23dfeae38cff566
We add an argument noRaysContaining, which skips all discoveries which contain
all bits in the argument; if the argument is from | to, then this will
eliminate the discovery. Separately, on AVX512ICL we can speed up the
computation of DirtyThreats by moving from a pop_lsb loop to a vector
extraction with vpcompressb. See PR for details.
closes https://github.com/official-stockfish/Stockfish/pull/6453
No functional change
fetch_add and friends must produce a locking instruction because they guarantee
consistency in the presence of multiple writers. Because only one thread ever
writes to nodes and tbHits, we may use relaxed load and store to emit regular
loads and stores (on both x86-64 and arm64), while avoiding undefined behavior
and miscounting nodes.
Credit must go to Arseniy Surkov of Reckless (codedeliveryservice) for
uncovering this performance gotcha.
failed yellow as a gainer on fishtest:
LLR: -2.95 (-2.94,2.94) <0.00,2.00>
Total: 219616 W: 57165 L: 57105 D: 105346
Ptnml(0-2): 732, 24277, 59720, 24357, 722
https://tests.stockfishchess.org/tests/view/69086abfea4b268f1fac2809
potential small speedup on large core system:
```
==== master ====
1 Nodes/second : 294269736
2 Nodes/second : 295217629
Average (over 2): 294743682
==== patch ====
1 Nodes/second : 299003603
2 Nodes/second : 298111320
Average (over 2): 298557461
```
closes https://github.com/official-stockfish/Stockfish/pull/6392
No functional change
During recent work on threat inputs, there was a hard-to-debug crash in tbprobe
caused by incorrectly computing st->materialKey. This PR adds correctness
checking to pos_is_ok and a faster check in tbprobe that will actually run in
CI (because pos_is_ok checking is disabled even in debug mode, for performance
purposes).
closes https://github.com/official-stockfish/Stockfish/pull/6410
No functional change
The contents of DirtyThreats gets memcpyed twice for each call to do_move.
(Return value optimization doesn't apply to the do_move function itself because
it constructs a std::pair, so it gets copied; and the calls to reset also
require a copy.) This patch inserts the dirty info in place.
Sometimes the caller of do_move ignores the DirtyThreats info, so we pass in
scratch objects. I found that stack-allocating these scratch objects was bad on
Fishtest, so I begrudgingly put them in the Position struct. Both templating
the do_move function on whether dirty threats are needed and putting a
null-check branch for each use of dirty threats were slowdowns locally. Of
course, nothing prevents a future attempt at cleaning this up.
passed STC
LLR: 2.96 (-2.94,2.94) <0.00,2.00>
Total: 68448 W: 17770 L: 17418 D: 33260
Ptnml(0-2): 198, 7425, 18630, 7769, 202
https://tests.stockfishchess.org/tests/view/6914c01a7ca87818523318ba
closes https://github.com/official-stockfish/Stockfish/pull/6414
No functional change
The speedup seems to vary by machine. The indexing function can be changed w/o needing to understand intrinsics.
Result of 100 runs
==================
base (...ish_baseline) = 1719637 +/- 3233
test (./stockfish ) = 1734245 +/- 3534
diff = +14608 +/- 4868
speedup = +0.0085
P(speedup > 0) = 1.0000
closes https://github.com/official-stockfish/Stockfish/pull/6366
No functional change
Only a modest amount of work happens between the transposition table prefetch
and the probe, so the probe still often stalls waiting for DRAM. The vast
majority of the time (in particular, if !checkEP), the key is known much
earlier in the do_move function and the latency can be better hidden.
passed STC SMP
https://tests.stockfishchess.org/tests/view/68f337c528e6d77fcffa066a
LLR: 2.95 (-2.94,2.94) <0.00,2.00>
Total: 65256 W: 16806 L: 16462 D: 31988
Ptnml(0-2): 76, 7386, 17362, 7726, 78
but failed to gain STC
https://tests.stockfishchess.org/tests/view/68f3378328e6d77fcffa0665
LLR: -2.94 (-2.94,2.94) <0.00,2.00>
Total: 109824 W: 28523 L: 28618 D: 52683
Ptnml(0-2): 311, 11799, 30788, 11702, 312
In local tests, the speedup grows with thread count
closes https://github.com/official-stockfish/Stockfish/pull/6372
No functional change
On x86, GCC generates highly suboptimal code for this loop in its old form,
about 2x as many instructions as necessary. This decreases throughput
especially in an SMT setting. Clang does a better job but this change still has
some improvement. Note that the std::ptrdiff_t type is not optional; using an
unsigned type brings back the bad assembly. (Not sure why, but it seems
reliable on all the GCC versions I tested.)
passed STC:
LLR: 2.93 (-2.94,2.94) <0.00,2.00>
Total: 44672 W: 11841 L: 11527 D: 21304
Ptnml(0-2): 165, 4625, 12415, 4993, 138
https://tests.stockfishchess.org/tests/view/68d8111efa806e2e8393b10e
closes https://github.com/official-stockfish/Stockfish/pull/6331
No functional change